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  • posted a message on Infinity Vault
    I like the merged ability a lot.
    Posted in: Custom Card Creation
  • posted a message on Sultai Tribal Commander
    I was talking about vampires in specific. I'm cool with lifelink being shown as hunger.
    Posted in: Custom Card Creation
  • posted a message on Infinity Vault
    I really like it as is but I kinda feel that it is pretty wordy. Not sure how to fix that. Up the mana cost and take out the non-land part? Also, the "or less" is pretty much just for confusion reduction, and could be cut if it is taking up too much space.

    "Sacrifice" could be "exile". I know it is a minor nerf but due to the nature of that situation, it won't really change the gameplay much.

    "You can't lose the game by drawing a card while your library has no cards in it."

    "You cannot draw cards if your library has no cards in it."

    That wording swap technically works (I think), and amuses me greatly.
    Posted in: Custom Card Creation
  • posted a message on Four leaked cards including Angrath
    Hmmm, that Planeswalkers isn't too bad. His ult reads poorly, but it will likely just kill all opponents. His minus is very interesting. And his plus is a solid control ability. I hope we can see a Grixis superfriends deck in standard for this to fit into
    Posted in: The Rumor Mill
  • posted a message on Infinity Vault
    On a terrible mobile device here. How many lines is that on a magic card?
    Posted in: Custom Card Creation
  • posted a message on {COMMAND TOWER} - Commander Format Resource
    Darksteel Mutation is a color pie bend. It should be a white/blue card. It gets by as being a bend because it is a Pacifismesque effect.

    And flavor can be used to justify anything in any color. Mechanics are what determines a color. If you have a cool concept that has to be in a certain color, find a way in color to execute it.
    Posted in: Custom Card Creation
  • posted a message on {COMMAND TOWER} - Commander Format Resource
    Quote from Sheoldred »
    Colfenor, Yew Sage 1WBG
    Legendary Creature-Elder Treefolk
    Whenever you would draw a card, exile the top two cards of your library face down. You may look at cards exiled by Colfenor.
    1: Put a card exiled by Colfenor into your hand.
    When Colfenor leaves the battlefield, you may put all cards exiled with it on top of your library in any order.
    2/12

    I feel like a 4 mana 2/12 on it's own is kinda over powered. I'd bring the toughness down a smidge. Maybe 9? Still pushed. Other than that, I really like it. Flavorful, nostalgic, good card.

    Myr Overlord 4
    Legendary Artifact Creature-Myr
    Whenever a Myr you control becomes tapped, add C to your mana pool.
    WUBRG, Sacrifice an artifact: Create X 1/1 colorless Myr tokens, where X is the sacrificed artifact's converted mana cost.
    Loyal to neither Phyrexia nor the Resistance, the Myr lead themselves at last.
    2/4

    Awesome myr Lord. Might up it 5 just because the mana adding ability snowballs so well (and can go infinite somewhat easily.)

    Sreeth W
    Legendary Creature-Human Horror
    You may control any number of creatures named Sreeth.
    Sreeth's power and toughness are equal to the number of creatures named Sreeth.
    1: Target creature an opponent controls becomes a copy of Sreeth.
    Solipsism vindicated
    */*

    Yuck, all of that wording is way off. Let me see if I can fix it.

    Sreeth W
    Legendary Creature-Human Horror
    The "legend rule" does not apply to Sreeth.
    Sreeth's power and toughness are each equal to the number of creatures on the battlefield named Sreeth.
    1: Target creature an opponent controls becomes a copy of Sreeth.
    */*


    That is a bit better. His activated ability is kinda broken. It works like Humility usually. It is a bit awkward too, since it never makes a creature that can break a stalemate.

    Finally, it is a white creature with a black creatute type and a blue ability. Why?
    Posted in: Custom Card Creation
  • posted a message on The "I Like You" game
    Spellbound Radiance 3WU
    Sorcery
    Create a token that is a copy of target aura for each permanent it could enchant. Each of those tokens enters the battlefield enchanting a different permanent.
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Can cards be transformed in other zones? It creates a lot of memory issues (Did they transform that or forget to flip it back after last game?) and weird rules issues (does it flip back if it gets shuffled in? What about discarded?)

    Wouldn't a cleaner execution just be an alternate casting cost that causes the creature to transform as it enters the battlefield?
    Posted in: Custom Card Contests and Games
  • posted a message on The Commander's Tools Game
    Secure Transport 4
    Artifact - Vehicle (Uncommon)
    Whenever Secure Transport becomes crewed, if it's a creature, return it to your hand.
    Crew 2
    4/5

    Next: Archangel Avacyn

    Edit: changed rarity from rare to uncommon.
    Posted in: Custom Card Contests and Games
  • posted a message on The original Guildpact
    It still has the problem of shutting down 3/5ths of your colors and 0-3 of theirs. Getting to cast spells for free is cool, but for a ten mana enchantment that harms you that much, it's kinda boring. It's basically a much, much harder to cast and use Omniscience with a ton of drawbacks.

    Simic turns any creature into my first love lost without black. I know it wouldn't be as good, but it feels like it should exile a creature card from your hand instead.

    Svogthir is broken. Indestructible, gets bigger, and reanimates creatures from any graveyard for three mana? Compare it to Geth, Lord of the Vault. You could probably lose indestructible and be fine. It feels very similar to Simic, which would probably be an issue for the set, but not necessarily the card itself.

    Mat' is great. Awesome flavor, strong card. Kinda wish she (they?) referenced tokens somehow.

    Signing is a do nothing artifact that makes you jump through a bunch of hoops so that you can go get a card that screws you over usually. Note how most of the other cards that fetch specific cards also have at least some use other than getting the other card(s).
    Posted in: Custom Card Creation
  • posted a message on Sultai Tribal Commander
    I think lifelink on vampires is more "I drain your vitality" than "I'm hungry bro". Haste and +N/+0 are usually what I associate with hungry hungry vampos.
    Posted in: Custom Card Creation
  • posted a message on Infinity Vault
    I think it would be, at best, a heavy bend in black. Codec Shredder has a very similar effect as a precedent in colorless. Regrowth pushes this towards green, if any color. I can't think of any cards off the top of my head that get non-land cards out of your yard, but it feels right in colorless. Black getting instant, sorceries, and (to a lesser degree) enchantments back from the yard is strange.
    Posted in: Custom Card Creation
  • posted a message on Infinity Vault
    Not at all. Black usually only gets creatures back from the yard. It's fine in colorless or green if anything.
    Posted in: Custom Card Creation
  • posted a message on [Commander] Gahuti, Lathnu Welder
    The Mimeoplasmatron 2UBR
    Legendary Creature - Ooze
    As The Mimeoplasmatron enters the battlefield, you may exile two artifact cards from graveyards. If you do, The Mimeoplasmatron enters the battlefield as a copy of one, with a number of charge counters on it equal to the converted mana cost of the other.
    0/0

    Inspired design lol

    Warning for spamming the thread in order to bash the design skills of OP. *sigh*
    Posted in: Custom Card Creation
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