Probably only need 1 or 2 Wheels of the Sun and Moon, you only need to find one. Forbidding Watchtower and Mutavualt would be good as Wrath-proof win-con
For discard, it depends on the deck, for pure oomph, I like Esper Charm, you can't beat instant-speed discard. And Thoughtsieze ain't too shabby either I hear
Couldn't afford Cryptics...I'll get em' later to replace Snakeform...Mine wasn't exactly budget, but the whole thing was new cards, and it was under 200...so.
I couldn't find room for Rhox War Monk, but I think I'll take out the Mimics for him.
Pull Aven Squire for Rhox War Monk, he seems good, and was originally in my build but I yanked him later, his evasion just can't make up for his lack of punch.
Rys shrugged, "I only know what I was told, I cannot tell you why I was asked to survey this area, only that I was. This island itself is well-known, but evidently the interior of the island is not as well-charted as one would think." Rys offered a humorless smile, "seems your native dragons make some pathfinder a bit hesitant to map this place."
"I will leave you in peace if you would like, I have a large area to chart and I'm more than likely wasting your time. You would probably appreciate getting back to your meal," he shot a quick look at the cooking meat, his stomach grumbling.
Rys shrugged, "I was hired to makes map for this area by a company in Estark. Again, I mean no harm and was unaware we were intruding." Rys felt hesitant to mention the main goal of his journey, since he had little knowledge of who controlled the Mana Rig and who they're allies were. He was just as likely to be killed on the spot by telling to truth than to get help. Best to give more information when he had more information.
Maybe this isn't exactly LD, but is follows the basic line of easy curving into disruption, starting out with basic one-for-ones, then going into 3-drop creatures for continuous disruption.
(weird mana base compensation for multiple bi-mana symbol spells)
You can manage a room to play your spell depending what untapped lands your opponent have. It's a matter of skill. Now, a deck that is relying on being able to boost all the time will have trouble running auras and boosts. Anyway, some builds are playing Troll Asctic to reduce this threat.
Shield of the Oversoul worth gambling, since it's really both protection and aggressivity. It is cool especially on a vigilance creature.
Thats why I said most aura's, there have been several through the years that come with built-in protection or some way to reduce card disadvantage that allows them to see play (Moldervine Cloak, Shield of the Oversoul, Griffin Guide, etc...) My point was simply that considering the quality of instant speed removal available, that pump spells, especially auras and sorcery speed spells, are to be used with caution.
We won't know whats going to happen with burn until the next set comes out, its way way too early to tell. Metagame is gonna alter drastically with those sets rotating though, since that'll be the end of almost every tribal deck.
Hey man I couldn't wait till Thursday and I actually bought the booster box today lol. I'm trying to see if I can make a deck out of it now, maybe I'll be able to join the tournament on Wednesday.
Edit: Where do you buy plastic sleeves for the cards? I'm running low lol.
most magic shops will sell them, recommend Dragonshield personally. And, magic players can hear a pack open from a mile away, so watch out, lol.:) Welcome back to magic
If you truly enjoy the game, the itch almost always comes back. Some time away isn't a bad thing, but I wouldn't go sell your collection or anything....
4 Noble Hierarch
3 Stoic Angel
3 Wall of Denial
3 Sower of Temptation
SPELLS
4 Cryptic Command
4 Broken Ambitions
3 Path to Exile
3 Wrath of God
3 Jace Beleren
3 Bant Charm
2 Negate
1 Martial Coup
4 Seaside Citadel
4 Reflecting Pool
3 Flooded Grove
3 Wooded Bastion
3 Treetop Village
2 Adarkar Wastes
2 Island
1 Yavimaya Coast
1 Forest
1 Plains
4 Scattershot Archer
3 Flashfreeze
3 Runed Halo
2 Windborn Muse
2 Celestial Purge
1 Wrath of God
Loving the Windborn Muse idea, genius....
Pull Aven Squire for Rhox War Monk, he seems good, and was originally in my build but I yanked him later, his evasion just can't make up for his lack of punch.
"I will leave you in peace if you would like, I have a large area to chart and I'm more than likely wasting your time. You would probably appreciate getting back to your meal," he shot a quick look at the cooking meat, his stomach grumbling.
I really am intrigued by this list. Cryptic Command, Unsummon, and Liliana Vess would make nice additions I think. Maybe Oona or Ghastlord of Fugue for a finisher.
Thats why I said most aura's, there have been several through the years that come with built-in protection or some way to reduce card disadvantage that allows them to see play (Moldervine Cloak, Shield of the Oversoul, Griffin Guide, etc...) My point was simply that considering the quality of instant speed removal available, that pump spells, especially auras and sorcery speed spells, are to be used with caution.
most magic shops will sell them, recommend Dragonshield personally. And, magic players can hear a pack open from a mile away, so watch out, lol.:) Welcome back to magic