I cut out Opt because i found them a bit few punchy, preferring other removal like Murderous Cut
About sideboard i decreased the hate against tron, and i increased the hate against aggro (Sower of Temptaion) and the hate against graveyard decks (Leyline of the Void)
I imagine that Flaying Tendrils is so much better than Drown in Sorrow for the exile effect... anyway i use spell pierce, because my local meta is populed by burn and other sorceries and/or PW based decks. So Faeries suffers against iper aggressive decks, and graveyard based decks ?
I beat Elves, Infect and Junk Unburial Rites. I lost to "Eldrazi and Taxes". I really liked the list, but I'll likely make a few changes. Azcantas should be Snapcaster Mages, and I'd like another removal spell in the sideboard, probably another Cast Down.
Why you don't play Mana Leak ? Is Tasigur really good in this deck ?
I don't play cantrips (I still play AVs when I play this deck) but discard is necessary, IMO.
Some people have played things like kalitas, tasigur, gifted aetherborn, looter scooter, batterskull, etc, in the past. Theres nothing wrong with them, but in my opinion, adding creatures like these isn't really improving the deck.
Faeries is not amazing from behind. As you mentioned, we don't have big bodies, nor do we have mainboard sweepers.
We do have chump + tarpit, which is moderately strong (and other evasive creatures) but as you mentioned, we can't fall too far behind early.
I've written posts on this in the past, but the answer then, is not to plan for worst-cast, its to not fall behind early.
We have bitterblossom, which on turn 2 is great. I play AV, which is also great early. Discard is also good for this reason, shreding their hand early gives us a good start.
Yes, these cards are bad if drawn late, but as you noticed, if we accomplish nothing in the first couple turns and fall very far behind, we're probably just losing anyways. Maximize your deck for average to best case, IMO.
People have played vedalken shackles / threads of disloyalty / sower of temptation in the past. (IMO, shackles is the worst as we dont have that many islands). We have entrancing melody now as well. They're fine, if you want to play some in the board, go ahead. I personally am a fan of sower, as it doesn't have restrictions, and we're mostly interested in this effect against things like eldrazi, which doesn't play too many removal spells in the first place.
People have also played thought scour here, but at that point you're just approaching grixis midrange/control, and probably better off dropping the faeries.
People have also tried white splashes. It gets brought up a ton. Search the thread for their results, but to my knowledge, no one who has tried it has stuck to it. It turns out that cutting a bunch of cards for the white splash doesn't make the deck better, just different. Yes vault of the archangel, sorin, and path to exile do solve some of our problems, but you introduce new ones by adding them.
IMO, the deck just needs another good faerie. A 1 drop with a relevant effect would be nice, or something else disruptive with flash, but another creature that deals damage and counts towards SSS/mistbind/scion/etc is probably the most important thing we could get. Don't hold your breath though.
Faerie Miscreant is nice, if it only has flash, it would be great
Liking the the list. Very classic. Your creature base matches what I've found to be optimal for my style of play.
Field of ruin is a lot better than ghost quarter, because we can use it to fix our mana without putting us behind a land in spots where the LD effect doesn't matter. I'd also suggest cutting 1 swamp for the 3rd tar pit, the blue source matters and the extra creature-land makes finding one when you want it more consistent. Since you aren't playing Jace, I'd also consider adding a 25th land (extra fetchland, probably).
You may consider maining the thoughtseizes instead of the inquisitions, there's some decks (like tron or scapeshift) where inquisition might as well be blank. Even if you draw TS in a matchup where the life-loss is really bad, there's nothing preventing you from holding it or pitching it to a brutality.
I think you're a little heavy on counters and light on removal. At the very least, you want to main a couple answers to bigger things like smasher, tasigur, or primeval titan. I'd cut 2 counters (probably the spell snares, they conflict with your pushes a lot) for a murderous cut and a hero's downfall (this will free up some space in the sideboard too). If you add the 25th land, you'll want to cut one more counter (leaving 2 plus 3 cryptic plus 4 SSS).
Sideboard, I'm not sure what the 1 chalice is doing, so you may consider cutting it. I'd also upgrade the spell pierces to a mixture of negate (or countersquall) and dispel, the relic to nihil spellbomb (and add a second if you moved the removal to the main) and find a spot for an echoing truth (a great catch-all for when you have more stuff to board out than in). 3 ceremonious rejection seems a bit heavy, especially since Eldrazi tron usually chalices for 1 against us. If you still want that effect, I'd trim 1 for a Kalitas to help against more midrange and Burn while still being effective against E tron (the negates are almost just as good against G tron). If you take all of this advice (move 2 removal main, cut chalice and 1 rejection, add 1 spellbomb, 1 echoing truth, and 1 Kalitas) you'll have 1 slot left over for whatever effect you want. My suggestions would be 2nd Damnation or Glen Elendra Archmage. If you have a good reason for keeping chalice, you can keep it in this slot.
Thanks for your advices, I thougt a bit, and I apply some oh them:
// 60 Deck
// 11 Creature
2 Snapcaster Mage
3 Vendilion Clique
4 Spellstutter Sprite
2 Mistbind Clique
// 4 Enchantment
4 Bitterblossom
// 13 Instant
3 Cryptic Command
4 Fatal Push
2 Mana Leak
1 Spell Snare
2 Cast Down
1 Murderous Cut
// 24 Land
2 Creeping Tar Pit
2 Watery Grave
2 Swamp
4 Polluted Delta
4 Mutavault
3 Darkslick Shores
4 Island
1 Field of Ruin
2 River of Tears
// 8 Sorcery
4 Inquisition of Kozilek
2 Thoughtseize
2 Collective Brutality
// 15 Sideboard
// 1 Artifact
SB: 1 Engineered Explosives
// 3 Creature
SB: 2 Sower of Temptation
SB: 1 Fulminator Mage
// 3 Enchantment
SB: 3 Leyline of the Void
// 6 Instant
SB: 2 Ceremonious Rejection
SB: 2 Countersquall
SB: 1 Disdainful Stroke
SB: 1 Spell Pierce
// 2 Sorcery
SB: 1 Damnation
SB: 1 Flaying Tendrils
I cut out Opt because i found them a bit few punchy, preferring other removal like Murderous Cut
About sideboard i decreased the hate against tron, and i increased the hate against aggro (Sower of Temptaion) and the hate against graveyard decks (Leyline of the Void)
Do you like more this decklist ?
I cut out 1 Kozilek Inquisitions for 1 Collective Brutaity in mainboard.
I thought that 3 Creeping Tar Pit are a bit too much, so i believed that cutting out 1 of them for 1 River of Tears because it enters always untapped (or Secluded Glen or Drowned Catacomb) could be a pretty idea, any thoughts about it (them) ?
About sideboard i made these changes:
added 2 Damping Sphere against combo (?) cutting out from side 2 Collective Brutality
added 3 Leyline of the Void cutting out 1 Hurkyl's Recall, Rain of Tears and Nihil Spellbomb, so the sideboard is structured in this way:
SIDEBOARD [15]
ARTIFACTS [3]
1 Engineered Explosives
2 Damping Sphere
CREATURES [1]
1 Fulminator Mage
ENCHANTMENTS [3]
3 Leyline of the Void
SORCERIES [2]
1 Damnation
1 Flaying Tendrils
ISTANTS [6]
1 Disdainful Stroke
1 Spell Pierce
2 Ceremoious Reection
2 Countersquall
I imagine that Flaying Tendrils is so much better than Drown in Sorrow for the exile effect... anyway i use spell pierce, because my local meta is populed by burn and other sorceries and/or PW based decks. So Faeries suffers against iper aggressive decks, and graveyard based decks ?
MAINBOARD [60]
LANDS [24]
1 Field of Ruin
1 Tectonic Edge
2 Swamp
2 Watery Grave
3 Creeping Tar Pit
3 Darkslick Shores
4 Island
4 Mutavault
4 Polluted Delta
CREATURES [12]
2 Mistbind Clique
3 Snapcaster Mage
3 Vendilion Clique
4 Spellstutter Sprite
ENCHANTMENTS [4]
4 Bitterblossom
SORCERIES [6]
2 Thoughtseize
4 Kozilek Inquisitions
ISTANTS [14]
1 Spell Snare
2 Cast Down
2 Mana Leak
2 Opt
3 Cryptic Command
4 Fatal Push
SIDEBOARD [15]
ARTIFACTS [2]
1 Engineered Explosives
1 Nihil Spellbomb
CREATURES [1]
1 Fulminator Mage
SORCERIES [5]
1 Damnation
1 Flaying Tendrils
1 Rain of Tears
2 Collective Brutality
ISTANTS [7]
1 Disdainful Stroke
1 Hurkyl's Recall
1 Spell Pierce
2 Ceremonious Rejection
2 Countersquall
I saw people play 1 copy of Flooded Strand, and i don't understand why
I'm not sure to play 2 copies of Thoughtseize, i played only one few time ago.
Let me know what you think about list and my doubts, thanks earlier
Why you don't play Mana Leak ? Is Tasigur really good in this deck ?
Faerie Miscreant is nice, if it only has flash, it would be great
Thanks for your advices, I thougt a bit, and I apply some oh them:
LAND [24]
1 Drowned Catacomb
1 Swamp
2 Field of Ruin
2 Watery Grave
3 Creeping Tar Pit
3 Darkslick Shores
4 Island
4 Mutavault
4 Polluted Delta
CREATURES [11]
2 Mistbind Clique
2 Snapcaster Mage
3 Vendilion Clique
4 Spellstutter Sprite
ISTANTS [16]
1 Dismember
1 Murderous Cut
1 Remand
2 Mana Leak
2 Spell Snare
3 Cryptic Command
3 Fatal Push
3 Opt
SORCERIES [5]
1 Thoughtseize
2 Collective Brutality
2 Inquisition of Kozilek
SIDEBOARD [15]
1 Dispel
1 Engineered Explosives
1 Spell Pierce
2 Ceremonious Rejection
2 Damnation
2 Echoing Truth
2 Kalitas, Traitor of Ghet
2 Negate
2 Relic of Progenitus
Tell me what you think;
LANDS [24]
2 Creeping Tar Pit
2 Ghost Quarter (Or is it better Field of Ruin? orTectonic Edge?)
2 Swamp
2 Watery Grave
4 Darkslick Shores
4 Island
4 Mutavault
4 Polluted Delta
ENCHANTMENTS [4]
4 Bitterblossom
CREATURES [12]
2 Mistbind Clique
3 Snapcaster Mage
3 Vendilion Clique
4 Spellstutter Sprite
SORCERIES [5]
2 Collective Brutality
3 Inquisition of Kozilek
ISTANTS [15]
2 Spell Snare
3 Cryptic Command
3 Mana Leak
3 Opt
4 Fatal Push
SIDEBOARD [15]
1 Chalice of the Void
1 Damnation
1 Engineered Explosives
1 Relic of Progenitus
2 Murderous Cut (maybe i chose Hero's Downfall)
3 Ceremonious Rejection
3 Spell Pierce
3 Thoughtseize
LANDS [24]
2 Creeping Tar Pit
2 Ghost Quarter
2 Swamp
2 Watery Grave
4 Darkslick Shores
4 Island
4 Mutavault
4 Polluted Delta
CREATURES [12]
2 Mistbind Clique
3 Snapcaster Mage
3 Vendilion Clique
4 Spellstutter Sprite
ENCHANTMENT [4]
4 Bitterblossom
SORCERY [10]
2 Collective Brutality
2 Thoughtseize
3 Ancestral Vision
3 Inquisition of Kozilek
ISTANT [10]
3 Cryptic Command
3 Mana Leak
4 Fatal Push
Thanks for the help