After testing a bit, I'm leaning towards Bant rather than Sultai. Fatal Push is extremely unreliable in a meta with spell queller/eldrazi displacer. Path is usually just such a better answer in this case.
The problem with that, is you end up being 4C because not being able to flashback Teachings is a HUGE liability. I realize it's only a splash, but clunky mana bases kill Control.
What are the thoughts on Narset, Parter of Veils? Preventing all the Lootings and other card draw engines seems very interesting and the -2 is also pretty solid.
So I just stumbled upon Mnemonic Betrayal and I'm wondering how the return to graveyard trigger works with Wilderness Reclamation, because I kind of want to try using this in a control mirror if there's a way to get all the extra mana before the exiled cards return to the grave.
You control all relevant triggers, so you should be able to stack them in the order you want. So you'd stack this, then the Recs. Resolve recs, floating mana, then cast w/e and resolve this.
How do we beat Whir(grixis) Prison G2? Game 1 it's nearly impossible to lose, but G2 they have Egos, Jester's Caps, and creatures... It feels unwinnable. And on MODO, we're likely to time out...
The problem with that, is you end up being 4C because not being able to flashback Teachings is a HUGE liability. I realize it's only a splash, but clunky mana bases kill Control.
It's probably worth testing in the Whir version.
That would be an ENTIRELY different deck...
You control all relevant triggers, so you should be able to stack them in the order you want. So you'd stack this, then the Recs. Resolve recs, floating mana, then cast w/e and resolve this.
Maybe. It's like Bird meets Swiftspear