- Aremihc
- Registered User
-
Member for 6 years, 2 months, and 11 days
Last active Thu, Nov, 5 2020 13:13:59
- 0 Followers
- 102 Total Posts
- 14 Thanks
-
1
Lootsmith posted a message on Modern Cheeri0s - Puresteel Equipment StormWhere are the birds?Posted in: Combo -
4
XboxGreg posted a message on Modern Cheeri0s - Puresteel Equipment StormHello everyone,Posted in: Combo
Ben Reilly here. I didn't realize that this thread existed but I want to participate in this discussion more often if possible. Also, thank you for all the kind words. There's been some discussion about my list so I thought I'd clear a few things up.
The big deck that I was worried about going into the weekend was Mardu. Out of all popular decks it is probably the worst matchup. For this weekend I preboarded the 2nd Nox and the Paradoxical outcome. I liked this a lot, it evened out a lot of bad matchups that I ended up seeing and honestly we can afford to lose some points because our good matchups are so good.
This is my first time using this sight so I'm not quite sure how to reply to multiple different people so I'm just going to comment on things that stand out...
G-Grid is relatively new for me. I did not like it in other people's lists for a long time but now I'm under the impression that it is essential. First of all, we need access to a 2nd win condition in the 75 because of cards like though knot seer. I'd prefer if it is not a second grapeshot because you never know when someone is going to cast Surgical or something like that. For me this used to be Lab maniac to great effect. However I have a new sideboard plan for Mardu and Jeskai that has been testing really well. I board out grapeshot and board in grids. Those matchups are so tough because they are so filled with interaction. With grid we have a way to grind out their clocks. Jeskai has a hard time winning if we keep their snapcasters and v cliques at bay. If they are forced to animate a colonnade to increase their clock it pinches their mana enough so that we can sneak a combo through. More often than not they have been dead to 4 damage a turn. The same is true against Mardu, as you can kill their pyromancer and kind of wait out a paradoxical outcome. Previously in boarding for these matchups I found myself cutting 3-4 equipment which is a lot. With my current plan I only take out 2-3.
Cutting grapeshot does not mean that we cut a 1 turn kill either. A few people have asked me about this. When you are comboing off chances are you draw your whole deck, once you get to this point cast all of your equipment, deal 10, mox, retract, play them again and deal 10. If you have a sram out you will have to kill it first so that you don't deck yourself. If you are missing any peices you can Nox your mox or retract to be sure that you have enough. Often times you are comboing later than turn 2 in these matchups so mana usually isn't an issue.
Looking forward I have a few cards that I am trying to fit into the deck again. 4th Serum definitely sticks out, along with a 3rd repeal. Both of those cards are super powerful. If you haven't been convinced about repeal yet I would try it out. It acts as a cycler, a thoughtcast, and a removal spell and there is almost no cost to it in the main. It ends up being boarded out a lot for more specific hate. It also is essential to have main in the current meta where meddling mage and leyline find themselves in the main board of some of the top decks.
A lot of people have been discussing AA as a card in the deck. I wasn't high on it, but if so many people are liking the card I might consider it now. I find that a large enough portion of my games have been won because I seem like a Jeskai deck and it changes my opponent's early game decisions so I can sneak though a win. AA kind of gives that up, but is worth at least trying.
I see people on Leave and Hurkyl's instead of Paradoxical. I've tried all three and they are all playable. Leave seems slightly worse than Hurkyl's to me, as the big benefit of hurkyl's is to bounce their chalice. The graveyard ability is decent, the main benefit that I found was being able to keep one equipment behind and equipped to a creature to survive bolt. Paradoxical as a one of main does a lot of work in fixing some bad matchups, and in terms of retract #5+ repeal does a great job of bridging the gap. If I were to give a personal preference order to that slot in the main right now it would be paradoxical > repeal #3 > Hurkyl's > Leave. - To post a comment, please login or register a new account.
1
You control all relevant triggers, so you should be able to stack them in the order you want. So you'd stack this, then the Recs. Resolve recs, floating mana, then cast w/e and resolve this.
1
Maybe. It's like Bird meets Swiftspear
1
1
But, yes. You'd track it like storm count.
1
If you're not running Ancient grudge, then absolutely!
1
1
Golem-Skin Gauntlets Seems better than Plating. I run that as a 1-of, haven't had to use it yet.
1
sac draw card, sac creature, either myr/trawler returns the 1 CMC draw and we have 4 mana. Play 1 CMC -> 3 mana, Creature returns, rinse and repeat.
1
I'm starting to think that a Paladin/Sram MUST be present no matter what... Is that it? I think most of my losses come down to mulligan decisions.
1