Hey, so I took both of your words of wisdom into consideration. I researched Commander decks online and redesigned the deck entirely for the Commander format. I'll move this thread over to the Commander Format forums so I don't clutter this forum with something that doesn't belong. However, if either of you would like to view the deck out of curiosity, here it is:
Hey! Thanks for responding. I've been playing Magic for a while, under a year though, so I am a little new. I should have been more specific in what I said. This deck does feature cards from invalid editions, however, that is kind of the idea with my small group of friends. We do not particularly care about limits on sets, rather just like to make cards that fit the criteria otherwise. I do not plan to play officially at any tournament with this deck, I just hope to enjoy it with my close friends. I hope I am not in the wrong forum for help, I just figured this section is where I would receive the best advice. I really appreciate you responding, and I'm sorry for any confusion.
TL;DR - My friends and I play Magic, would like to personally get into Brawl, and do not really care what sets the cards are, just that we can make essentially "60-card commander decks".
Hello Everyone! I've been meaning to make a Dragon deck for a while now, and I figured it would be a good idea to finally do it with the new Brawl format. I've included the deck in this post, but I'm thinking it could always be better. Anyone suggestions?
Thanks for all the help again! Though, I do have some concerns about your suggestions, plus some other cards I would like your opinion on:
Crypt Incursion would break creatures like Wight of Precinct Six, as creatures from opponents graveyard(s) would be removed, and his ability removed as well.
Would Avatar of Woe be worth adding to this deck, considering the cheap cost (after milling), and the tap ability to destroy creatures? (This is a continuous method to destroy creatures, and may be a worthwhile alternative to Damnation, since it costs ~$30).
Mesmeric Orb would cost about ~$80 for all four cards, which is a bit out of my price range at the moment. Are there any other beneficial artifacts important to mill?
Other than that, I see no problem with your suggestions. In general, I still want to thank you for all the help you've given me so far. It's been awesome working on this with someone who knows a lot about the game like yourself. So really, thanks!
Hello Wes0SPECTRALself, and thanks for the warm welcome!
I was worried no one would reply, so thank you so much for helping me out! I did what you recommended and remove all the cards you had listed. There are some cards that cause concern for me to add however. I'll list them out for simplicity's sake:
Mesmeric Orb; this would be harmful to me would it not? When I untap lands this would cause me to discard.
Damnation; this is not a problem that should concern anyone but me, but that card is very expensive. The ones I have found run for around $20-$30. Do you know of any cheaper alternatives, or should I just not use it at all.
I would like to make it clear that the intention of my deck is to mill someone while using creatures and spells that benefit from milling, such as Jace's Phantasm.
Any more feedback on this I am happy to hear. Thanks for everything so far!
EDIT: Just wanted to supply a new list of the deck now altered with your recommendations.
I should note that the sideboard is not actually part of my deck yet, and instead is cards that I am considering adding.
I am a bit new to MTG and was wondering if anyone has any suggestions for this deck, such as cards I can add to improve it, what I should remove, potential combos, etc. I do not need it to exclusively follow Modern Format rules, but this is the closest format that I play with.
As it stands now, I am going to remove Memory Sluice and replace it with the two Mind Sculpts currently in my sideboard.
Current strategies I am aware of and take advantage of:
Making a player discard a semi-large amount of cards by any means and then using Dream Salvage in order to draw several cards which would trigger Sphinx's Tutelage.
1 The Ur-Dragon
Creature
1 Dragonmaster Outcast
1 Dragonlord's Servant
1 Dragonspeaker Shaman
1 Slumbering Dragon
1 Taigam, Ojutai Master
1 Silumgar, the Drifting Death
1 Spellbound Dragon
1 Glorybringer
1 Scalelord Reckoner
1 Boneyard Scourge
1 Kolaghan, the Storm's Fury
1 Savage Ventmaw
1 Scourge of Valkas
1 Bladewing the Risen
1 Jodah, Archmage Eternal
1 Wasitora, Nekoru Queen
1 Skyline Despot
1 Hellkite Charger
1 Ojutai, Soul of Winter
1 Ryusei, the Falling Star
1 Numot, the Devastator
1 O-Kagachi, Vengeful Kami
1 Atarka, World Render
1 Teneb, the Harvester
1 Utvara Hellkite
Enchantment
1 Asceticism
1 Descendants' Path
1 Dragon Tempest
1 Curse of Opulence
1 Sunbird's Invocation
1 Lurking Predators
1 Crucible of Fire
1 Frontier Siege
1 Monastery Siege
1 Palace Siege
1 Zendikar Resurgent
1 Journey to Eternity
1 Kessig Wolf Run
1 Cascading Cataracts
1 Path of Ancestry
1 Exotic Orchard
1 Frontier Bivouac
1 Haven of the Spirit Dragon
1 Opulent Palace
1 Sandsteppe Citadel
1 Arcane Sanctum
1 Savage Lands
1 Vivid Crag
1 Vivid Creek
1 Mystic Monastery
1 Command Tower
1 Evolving Wilds
1 Seaside Citadel
1 Terramorphic Expanse
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow
4 Plains
4 Island
4 Swamp
4 Mountain
4 Forest
Artifact
1 Vanquisher's Banner
1 Fellwar Stone
1 Fist of Suns
1 Darksteel Ingot
1 Armillary Sphere
1 Helm of the Host
1 Gilded Lotus
1 Congregation at Dawn
1 Utter End
1 Putrefy
1 Mortify
Sorcery
1 Last Stand
1 Crux of Fate
1 Fractured Identity
1 Farseek
1 Kodama's Reach
1 Explosive Vegetation
1 Rampant Growth
1 Vindicate
1 Conflux
1 Cultivate
Planeswalker
1 Sarkhan Unbroken
Thanks again! If and when I do move the post over there, I'll put the link here so you can see if you are interested.
TL;DR - My friends and I play Magic, would like to personally get into Brawl, and do not really care what sets the cards are, just that we can make essentially "60-card commander decks".
1 Dragon Hatchling
1 Dragon Egg
1 Dragonlord's Servant
1 Generator Servant
1 Dragonspeaker Shaman
1 Slumbering Dragon
1 Boneyard Scourge
1 Savage Ventmaw
1 Scourge of Valkas
1 Flameblast Dragon
1 Kilnmouth Dragon
1 Moonveil Dragon
1 Wasitora, Nekoru Queen
1 Jugan, the Rising Star
1 Skyline Despot
1 Tyrant's Familiar
1 Furyborn Hellkite
1 Utvara Hellkite
1 Darigaaz Reincarnated
1 The Ur-Dragon
1 Mark of Sakiko
1 Into the Wilds
1 Impact Tremors
1 Cryptolith Rite
1 Sunbird's Invocation
1 Curse of Predation
1 Journey to Eternity
1 Song of Freyalise
Land
5 Swamp
1 Savage Lands
1 Kazandu Refuge
6 Mountain
1 Evolving Wilds
1 Bloodfell Caves
1 Jungle Hollow
5 Forest
1 Obelisk of Jund
Instant
1 Seething Song
1 Blunt the Assault
1 Lightning Bolt
1 Murder
1 Fog
1 Dark Ritual
1 Second Harvest
Sorcery
1 Rampant Growth
1 Sweltering Suns
1 Explore
Should probably note that The Ur-Dragon is my commander.
Other than that, I see no problem with your suggestions. In general, I still want to thank you for all the help you've given me so far. It's been awesome working on this with someone who knows a lot about the game like yourself. So really, thanks!
I was worried no one would reply, so thank you so much for helping me out! I did what you recommended and remove all the cards you had listed. There are some cards that cause concern for me to add however. I'll list them out for simplicity's sake:
I would like to make it clear that the intention of my deck is to mill someone while using creatures and spells that benefit from milling, such as Jace's Phantasm.
Any more feedback on this I am happy to hear. Thanks for everything so far!
EDIT: Just wanted to supply a new list of the deck now altered with your recommendations.
2 Consuming Aberration
4 Jace's Phantasm
4 Wight of Precinct Six
2 Duskmantle Guildmage
Enchantment
2 Sphinx's Tutelage
2 Fraying Sanity
Land
8 Island
8 Swamp
4 Dismal Backwater
2 Profane Memento
Instant
2 Spoils of Evil
2 Devour Flesh
4 Psychic Strike
Sorcery
2 Psychic Drain
2 Mind Funeral
2 Increasing Confusion
4 Mind Sculpt
2 Mind Grind
2 Traumatize
2 Consuming Aberration
2 Vampiric Link
2 Paranoid Delusions
2 Consuming Aberration
4 Jace's Phantasm
4 Wight of Precinct Six
2 Szadek, Lord of Secrets
Enchantment
2 Propaganda
2 Sphinx's Tutelage
2 Imprisoned in the Moon
2 Fraying Sanity
Land
11 Island
8 Swamp
4 Dismal Backwater
Artifact
2 Mindcrank
2 Dream Salvage
2 Grisly Spectacle
2 Psychic Strike
2 Aetherspouts
4 Spell Swindle
Sorcery
2 Psychic Drain
2 Memory Sluice
2 Mind Funeral
2 Mind Sculpt
2 Mind Grind
2 Paranoid Delusions
4 Extract from Darkness
2 Startled Awake
2 Consuming Aberration
2 Duskmantle Guildmage
2 Vampiric Link
2 Profane Memento
2 Spoils of Evil
2 Devour Flesh
2 Traumatize
2 Increasing Confusion
2 Mind Sculpt
I should note that the sideboard is not actually part of my deck yet, and instead is cards that I am considering adding.
I am a bit new to MTG and was wondering if anyone has any suggestions for this deck, such as cards I can add to improve it, what I should remove, potential combos, etc. I do not need it to exclusively follow Modern Format rules, but this is the closest format that I play with.
As it stands now, I am going to remove Memory Sluice and replace it with the two Mind Sculpts currently in my sideboard.
Current strategies I am aware of and take advantage of:
I am open to any suggestions, and if you have none, thanks for at least reading my post!
*One last side note, this may be in the wrong forum/area. If a moderator could correct me if that is the case, that'd be greatly appreciated.*