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  • posted a message on [MYB] Playtest Cards for Un-Cubes
    Quote from opterown »
    https://magic.wizards.com/en/articles/archive/feature/mystery-booster-release-notes-2019-11-11#

    Reading this, it sounds like PLAYER 1 picks each side of the volcano for all their creatures, then PLAYER 2 picks each side of the volcano for all their creatures. It's not one creature at a time.


    I still find it ambiguous because it isn't totally clear whether you assign creatures individually (3 on the left, 2 on the right) or altogether (5 on the left). But if it was the latter it would basically only be good in multiplayer games or offer your opponent a choice to make all creatures unblockable in a two player game (by picking the opposite side). It also wouldn't work well with the fact that you get to pick the side for each new creature that enters.
    Posted in: Cube New Card Discussion
  • posted a message on [MYB] Playtest Cards for Un-Cubes
    If the Volcano works like that (and I guess we'll find out with today's articles/explanations) then I like it much better than some other possible interpretations. But to me the wording is ambiguous.
    Posted in: Cube New Card Discussion
  • posted a message on [MYB] Playtest Cards for Un-Cubes
    Quote from LucidVision »
    I don't think bombardment is busted at all. May not even be good.

    The issue is that it is only until end of turn, costs a card and a mana to set up.
    Let's say you've managed to sand bag 3 dead cards?

    Thats 4 cards and 4 mana for 6 damage... and pretty close to a best case scenario.
    Worst case and common scenario is you are near hellbent and the card is worse than a shock.

    Has some corner case build around potential (draw 7's + ramp) , but I don't think it's good in Mono R. Not "bad" tho.

    Problematic Volcano on the other hand seems very good.


    Do all of your creatures have to go on the same side or is it creature-by-creature?
    Posted in: Cube New Card Discussion
  • posted a message on [MYB] Playtest Cards for Un-Cubes
    I realize that Giant Growth is iconic but to match the theme of "2 mana Growth spells" I think it should've been Rampant, *Titanic* and Regrowth personally
    Posted in: Cube New Card Discussion
  • posted a message on [[MCD]] Green 4-Drops
    Quote from B8R »
    Reading this entire thread and getting a glimpse at the recent history has revealed an interesting tidbit:

    4-5 years ago Vengevine was revered as an elite, top-echelon 4-drop in green. Nowadays it is hardly mentioned or played. It’s not like there has been printed a bunch of great 4’s to push it out in that time span, so my question is: what else happened in cube development that made people cool on this critter?


    It is still a huge part of the cubes I play and is still a force. Just beat me recently with it's sweet ability.


    Our group feels that something is lost if green just becomes monoramp. It's same-y -- not just in terms of repetitive decks/gameplay but also derivative of what green does in virtually every other format -- especially because it makes the color feel very homogenous when a good chunk of its spells are Cultivate variants. Personally, I don't even know if green ramp is good in super-powered Cube. There are just so many nasty things that trump Llanowar Elf ramp.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Throne of Eldraine for Peasant Cube
    Quote from rob_zed »
    Syr Alin has been a good, not great curve topper for aggressive token decks in my cube. If you're in the archetype you'll run him, but he's far from vital to the strategy. He typically gets picked up in the latter half of the pack


    It's the five mana that holds him back in those type of decks in our opinion.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Stompy
    Quote from thatmarkguy »
    No, I don’t think it’s viable in most fair decks (4 mana is a huge cost if that’s what it winds up costing, which is what it does in fair decks). I think a modern shell theoretically exists where you drop it t1 with only one land down (assisted by Chancellor of the Tangle), where the cost is mitigated somewhat. But that’s a discussion for a different deck.

    (I was sad when Elvish Spirit Guide was not printed in Modern Horizons - that in modern would provide some much needed redundancy for that sort of effect in green).


    Gotta think they just never intend to introduce ESG. On top of that I was fingers crossed that it might hit Pauper as well by being reprinted at common. A guy can dream Smile
    Posted in: Aggro & Tempo
  • posted a message on Stompy
    Quote from thatmarkguy »
    I love Rhonas’ Last Stand and wish more decks made use of it. But in our deck I think we have to choose whether we are building for big-play Aspect of Hydra or not. And if we are (and I think we are) we don’t want to be spending effectively 4 green mana putting a permanent with zero devotion onto the board.


    I love Rhonas's Last Stand as well but I doubt its tournament viable at all.
    Posted in: Aggro & Tempo
  • posted a message on [RNA] [CUBE] Hydroid Krasis
    Quote from Zephyr259 »
    I've been doing some cube overhauling and read in an old This or That post that Hydroid Krasis was doing pretty well for folks? Has this card outperformed the original pessimism or did I misread? Given the price of the card I presume it's doing a lot of work in standard?


    It's a nutty ramp card.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][ELD] Oko, Thief of Crowns
    Quote from skecr8r »
    Wait... it is JTMS power level, if JTMS is worse? Is that how I should read that?


    I think he's just saying its the multicolor analogue of JTMS. And I gotta agree with Patrun, its the top simic card for Cube because its just an idiot card in general.
    Posted in: Cube New Card Discussion
  • posted a message on Stompy
    Quote from AmicDeep »
    So not strictly modern relevent but new format (pioneer ) looks like this deck is a direct port, with the exception of strangleroot and vine (and with the most recent sets both have viable alternatives.) We also loosing village which hurts and hexdrinker but thats only just been added so easy come, easy go.

    Stompy in every format!!!


    Other than Blossoming Defense I'm not totally sure there's a viable replacement for Vine so I think it is an overall downgrade there. Also, no fetchlands means no Narnam Renegade.
    Posted in: Aggro & Tempo
  • posted a message on The Pioneer Format
    So I guess this cements the "Modern" in Modern Horizons since MH won't be legal here?
    Posted in: The Rumor Mill
  • posted a message on The Pioneer Format
    Quote from Melkor »
    What a silly thing. They just arbitrarily picked a starting point instead of applying an ounce of logic for the format.


    I guess it's technically arbitrary, but it feels right. I had thought they were going to start with Origins to skip the fetches, but RTR is a much better starting point. it is the start of the higher print runs, it is the start of having very few super expensive cards, it is when the game got a HUGE influx of new players, it ties in nicely to the RTRTR that pretty much all current players know well, it was a golden age, and it was as far back as they could go without running into LotV type high price due to scarcity. like i said, i thought they were going to do Origins to skip the fetches, but RTR is where i personally would have put it, and the obvious place to put it if they were going to ban fetches. really the higher print run and more supply was probably one of the biggest deciding factors against going back earlier


    I think I read that the idea was that it is ~6 years of cards much like Modern was to start with.
    Posted in: The Rumor Mill
  • posted a message on This or That discussion.
    Quote from opterown »
    Quote from EpicScar »
    1.Oko, Thief of Crowns
    2.Garruk Wildspeaker
    3.Wrenn and Six
    4.

    Edit: #4 seems like a huge drop off from the top 3 so choose your own adventure.

    How has Oko, Thief of Crowns compared to Nissa, Steward of Elements for you (and everyone else?)


    They're such completely different cards that its a tough comparison
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Oracle updates 9/27/19
    I wonder if they just considered going full circle and bringing back Lord instead.
    Posted in: The Rumor Mill
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