and then -1 for not having Vigilance
Score = Baneslayer 5 - Serra Angel 1
Well no, it doesn't count.
While nobody would argue that Baneslayer is better in many ways and is the better card, not having vigilance makes it not at all strictly better in the same sense that Moonveil Dragon isn't strictly better than Volcanic Dragon.
So it must be no downsides? That's good to know for next time.
I think it's a good idea if you don't have anyone to play with and you have the spare time to do so, but ultimately, it's your choice. I also think it's good because you play all different sorts of decks, not the same old boring ones each week. But, again, your choice.
EDIT: Oh yeah, and it's a good way to playtest new cards before buying them in real life, as MTGO is cheaper than paper.
Other creatures you control get +2/+2 and gain Haste.
At the beginning of your upkeep, you may return target permanent card from your graveyard to the battlefield. You lose life equal to the card's converted mana cost.
3/3
---
Create a card showing Karn blowing up New Phyrexia.
I have seen one of these before on another site, but I couldn't find one here. Here's how it works:
You design a card to the above post's specifications. You then issue a challenge for the next poster to follow. I'll start
Guild Dominance WUBRG
Legendary Enchantment
At the beginning of your upkeep, if you control four copies of a card named Selesnya Guildgate, you win the game. Then do the same for the names Simic Guildgate, Rakdos Guildgate, Azorius Guildgate, Boros Guildgate, Orzhov Guildgate, Gruul Guildgate, Dimir Guildgate, Golgari Guildgate and Izzet Guildgate
---
Challenge: Make a multicoloured Commander that works like Metallic Mimic. (ie. You can choose its type and it will give a buff).
I don't want Okina, Temple to the Grandfathers because it might screw my manabase. I want as little non-Forest lands in my deck, as Utopia Sprawl can't enchant them and Arbor Elf can't untap them. I don't want Day of Destiny as I wouldn't know where to put it as I have a pretty consistent deck at the moment.
Good idea! It does seem that great minds think alike. I like your deck, except I think it's a bit too inconsistent. Maybe try adding another color (Green for ramp and Time of Need?)? Also, someone on my thread for this same type of deck suggested Konda's Banner, if that interests you. My decklist if you want it and the link to the forum thread:
I was doing the same idea but if you're going to go with a toolbox you don't need two and three of us of a lot. I run a couple for us but that's because I run MOX Amber but time of need is more of a card that you want to run with one drop cards that answer problems during a match. 1 Gat out T in the main and four copies of time of need to find it if you need Dad out to stop a problematic card or deck strategy. One shali for the same reason.
Let me give you a rundown of the deck.
I use Arbor Elf and Utopia Sprawl to generate lots of mana to cast legendaries tutored by Time of Need. I then use Shalai, Voice of Plenty's last ability to manasink when I have nothing to cast. I also need Shalai for the protection she gives, which is why I run three. I then try to attack for lethal in the air. As for one copy of each legendary only, what if the first one dies and you need a second?
I have no idea what Dad, T, or Gat means, so if you could clear that up for me, that would be great thanks. Otherwise, do you have your decklist posted on here somewhere? I'd be interested to look at it.
I think that Standard graveyard decks should be Sultai so we can have both explore and surveil for putting stuff in graveyards.
Suggestions:
4x Merfolk Branchwalker
3x Jadelight Ranger
4x Underealm Lich
In my testings, Crackling Drake has been inferiror to Rekindling Phoenix. Is it a card you guys tried instead of the Drake ? Even though some decks have ways to exile Phoenix, it's still a very good tempo play that stops the decks that can't deal with it (Assassin's trophy decks in mind). I figured out Phoenix was a great blocker VS Stompy and various fatties in the format (angels, demons, dragons etc...). The drake is good when I'm ahead and can alpha-strike alone sometimes, but it's very fragilce and is too often a 4-cmc cantrip. Sooo, I don't know, I'm not too hot about the drake... I'd rather play anoter 3-drop instead, like Guttersnipe, or the very nice 2-drop Runaway Steam-Kin.
What do you think ?
I second you here. I'd much rather Phoenix than Drake.
There is also a third deck, guttersnipe, which I am yet to lay out a design for but it also exists based around cantrips (low-cost cards that say draw a card on them)
Yes.
So it must be no downsides? That's good to know for next time.
Ixalan's Binding > Hieromancer's Cage
Baneslayer Angel > Serra Angel
Score = Baneslayer 5 - Serra Angel 1
But why though?
I think it's a good idea if you don't have anyone to play with and you have the spare time to do so, but ultimately, it's your choice. I also think it's good because you play all different sorts of decks, not the same old boring ones each week. But, again, your choice.
EDIT: Oh yeah, and it's a good way to playtest new cards before buying them in real life, as MTGO is cheaper than paper.
EDIT:You have to search the name of the spilt cards, my mistake.
Vigilance, Infect, Haste, Lifelink
Other creatures you control get +2/+2 and gain Haste.
At the beginning of your upkeep, you may return target permanent card from your graveyard to the battlefield. You lose life equal to the card's converted mana cost.
3/3
---
Create a card showing Karn blowing up New Phyrexia.
You design a card to the above post's specifications. You then issue a challenge for the next poster to follow. I'll start
Guild Dominance WUBRG
Legendary Enchantment
At the beginning of your upkeep, if you control four copies of a card named Selesnya Guildgate, you win the game. Then do the same for the names Simic Guildgate, Rakdos Guildgate, Azorius Guildgate, Boros Guildgate, Orzhov Guildgate, Gruul Guildgate, Dimir Guildgate, Golgari Guildgate and Izzet Guildgate
---
Challenge: Make a multicoloured Commander that works like Metallic Mimic. (ie. You can choose its type and it will give a buff).
I don't want Okina, Temple to the Grandfathers because it might screw my manabase. I want as little non-Forest lands in my deck, as Utopia Sprawl can't enchant them and Arbor Elf can't untap them. I don't want Day of Destiny as I wouldn't know where to put it as I have a pretty consistent deck at the moment.
Thanks,
OfTheMist
4 Arbor Elf
2 Thalia, Heretic Cathar
3 Shalai, Voice of Plenty
2 Sigarda, Host of Herons
2 Dragonlord Dromoka
2 Rhonas the Indomitable
2 Lyra Dawnbringer
Enchantment
4 Utopia Sprawl
4 Oath of Nissa
Land
4 Windswept Heath
1 Scattered Groves
1 Field of Ruin
4 Temple Garden
2 Plains
8 Forest
1 Vines of Vastwood
1 Heroic Intervention
4 Path to Exile
Sorcery
4 Time of Need
2 Primal Command
1 Board the Weatherlight
Planeswalker
1 Nissa, Vital Force
1 Vivien Reid
2 Scavenging Ooze
2 Qasali Pridemage
1 Kataki, War's Wage
2 Elesh Norn, Grand Cenobite
1 Ghalta, Primal Hunger
1 Stony Silence
1 Rest in Peace
2 Dromoka's Command
1 Primal Command
1 Ajani Unyielding
1 Karn, Scion of Urza
https://www.mtgsalvation.com/forums/the-game/modern/deck-creation-modern/799017-legendary-creatures-only#c6
Let me give you a rundown of the deck.
I use Arbor Elf and Utopia Sprawl to generate lots of mana to cast legendaries tutored by Time of Need. I then use Shalai, Voice of Plenty's last ability to manasink when I have nothing to cast. I also need Shalai for the protection she gives, which is why I run three. I then try to attack for lethal in the air. As for one copy of each legendary only, what if the first one dies and you need a second?
I have no idea what Dad, T, or Gat means, so if you could clear that up for me, that would be great thanks. Otherwise, do you have your decklist posted on here somewhere? I'd be interested to look at it.
Suggestions:
4x Merfolk Branchwalker
3x Jadelight Ranger
4x Underealm Lich
I second you here. I'd much rather Phoenix than Drake.
I don't use either of them because it'll destroy my ramp and the Mox won't work early game
That's a new card for me! I'll definenty try to find a spot for that.
Gaddock Teeg I've thought about, but he didn't really seem to fit in.
I would play the Wizard deck, but I have a few questions. Why no Merfolk Trickster and Vishano Pyromancer? Both are very good cards and should be considered. My sister plays a deck similar to this list:
http://www.starcitygames.com/articles/37459_Where-Are-Our-Tribal-Decks.html