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  • posted a message on [M20] [CUBE] Includes and Testing Thread
    Echo the feeling that this set looks pretty lackluster for cube. Probably just looking at trying Rotting Regisaur.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][M20] Vilis, Broker of Blood
    Seems like a fine budget Griselbrand. Having to pay mana for the cards is a big downside, but being able to kill things is nice. I will probably just stick to Grisel B for now because I don't want another large, uncastable black creature, but I could see adding this guy to larger cubes or to shake things up.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on End of an Era
    Sounds cool! With cubetutor on the wane, seems like a good idea.
    Posted in: The Cube Forum
  • posted a message on End of an Era
    Going to be sad to see this place go. Been great debating with you all over the years!
    Posted in: The Cube Forum
  • posted a message on Mana rocks in unpower... Survey says?
    I think it's hard to come up with a list because cards get better or worse in context. Once you get past the tier 0 cards like Recall and Lotus, it becomes a lot trickier. The example I think of is Treachery. This card can be super busted, especially in more creature-centric unpowered lists. It's a card that varies according to context. For me, it's more about the environment I want to create, not just power level. When you are powered, a good number of cube slots are filled by the tier 0s and they kind of provide an anchor point. In unpowered, it's less straightforward. I think finding a few anchor cards is helpful. You can use them as a guide.
    Posted in: The Cube Forum
  • posted a message on [MH1] [CUBE] Cabal Therapist
    I like the idea behind this card. I want more cheap, disruptive sac outlets in Black. If it was a zombie, it would have helped, if it triggered later, would've helped. All in all, probably won't make the cut for me.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1][CUBE] Serra the Benevolent
    I am happy to be proven wrong on her. If people testing her seem to like her, I may try her out. I'm ok with cutting all but the best white 4's and 5's and just playing more 2- and 3-drops though.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH1][CUBE] Serra the Benevolent
    First impression is that it won't make the cut for me at 450. The +2 is narrow only buffing fliers. The -3 is good, and she ultimates fast, but I don't think that is enough to get her over the line, especially at one of the most competitive color/cmc slots. Still, she's decent and I imagine she could crack into larger cubes as just Serra Angel for 4 is a fine floor.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Ideal curves and number of cards
    Supporting aggro is important for me. I find it's a deck that needs me to explicitly support it. But, with so many options, how many 2-power 1-drops do I need? I used this article from Frank Karsten to get an estimate of how many cards I wanted at different casting costs in a draft. My cube is 450 cards, and I did the math assuming an 8-person draft (using the hypergeometric distribution.) How many cards to include at each spot is highly dependent on how you and your group cubes, but if you are like me and have a 450 card cube, and you often draft with 8, maybe these numbers can be helpful.

    What I want is there to be at least aggro deck in white, red, and black possible to draft every time. For that, I want 6 1-drops, 8 2-drops, 6 3-drops, and 2 4-drops per color. I'm only considering creatures because they form the backbone of aggro decks. So to get these numbers with at least 90% probability, I need 9 1-drops, 12 2-drops, 9 3-drops, and 4 4-drops in those colors.
    Posted in: The Cube Forum
  • posted a message on score/placement keeping
    I use this, unfortunately called Arena: https://mtgarena.appspot.com/
    Posted in: The Cube Forum
  • posted a message on [CUBE][RNA] Includes and Testing Results
    One thing I tend to do after the initial wave of card evaluations is revisit limited cards that are severely overperforming. By way of example, I remember Consecrated Sphinx and Pack Rat not being universally embraced by the community. So far - the two that catch my eye are Light up the Stage, Ethereal Absolution and Hydroid Krasis.

    Has anyone been testing either or thinking of giving them a run after seeing how they're performing in limited and constructed?


    I am totally with you on Light Up the Stage. That card is really good in Arena, and I'm going to give it a run in Cube. I think that card will be a bit like Faithless Looting; a card that seemed decent at first, and ripens with time. It's hard to factor in how valuable card advantage is in Red.

    I think Ethereal Absolution and Krasis depend on your cube. They are both too much mana for me to bother testing with now.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[SCD]] Birthing Pod
    I tried supporting Pod for a while, but it was just too hard to draft around. At the time, my cube was unpowered, and I think Pod was fast enough and had potential. The problem was that it was too hard to draft enough creatures at each spot in the curve that one would want to Pod up. It is fine to upgrade your creatures, attack with a 3-drop, pod it into a 4-drop, but unless you are generating value along the way, it's not that exciting.

    Compared to other value engines that shine in unpowered cubes, like Recurring Nightmare, Survival of the Fittest, or Monarch cards, Pod never really shone. A couple people tried it to middling results and then I cut it.

    I haven't cubed much these days, and powered my cube, so I don't anticipate Pod making a comeback soon. There are a few reasons Pod might be better these days like the recent influx of recursive black creatures. I also think Pod is better if your cube supports green aggro, which mine did not. Aggro creatures are generally good early and weak late, so Pod has a real use in upgrading them. Maybe in a couple of years black will have a real recursion and sacrifice theme and I'll give Pod another go. It's a fun, iconic card.

    I think Prime Speaker is a fun card, and blue could be interesting in pod with untap effects like Pestermite. Pod cards add a "mini-game" of different-cmc-matters to draft, but the baseline power level of cube is so high that winning that mini-game doesn't have enough pay-off. At least that was my experience.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [RNA] [CUBE] Light Up the Stage
    Would people play with this card if it just cost R, in other words, if Spectacle was always "on?"
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][RNA] Includes and Testing Results
    Quote from LucidVision »
    There is an implicit design thesis on this forum. We are designing our own limited format with the most iconic and powerful magic cards of all time.


    One strength of this forum is the conformity to this design thesis. It means we can effectively collaborate because we are all generally working to achieve the same thing. I think this forum has had a big impact on cubing and what the average Magic player thinks it is. However, this shared vision also has negatives. I think cube should be "make your own draft format." There are some more original cubes here, but by and large, people here tend to see things in a more narrow way. As I said, that has pluses and minuses, but it's an important context for why one might get push back for suggesting cutting or adding a card.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [RNA][CUBE] Biogenic Ooze
    I agree Oracle and Garruk at great green 4s. I should have clarified that I'm curious about green 4s that don't shine brightest in ramp would look like.
    Posted in: Cube Card and Archetype Discussion
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