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  • posted a message on Rg Land Destruction
    Hi Don D,

    Thanks a bunch for your suggestions!
    Technically i can "LD" on turn 2 with khalni garden + crack the earth vs control even if i understand that the mini combo is quite unreliable.
    What do you mean with 1cc mana dorks?
    I would like to not drop the creature count more than that to let icefall be consistant.
    Could you say more? I'm really interested in your suggestion!
    Posted in: MTGO Pauper
  • posted a message on Rg Land Destruction
    Dear Land Destruction Lovers,

    We all know the pleasure it gives seeing the opponent in color or mana screw an lock them into their inevitable demise.
    For this, i tried to put together a deck that tries to perform a mid-late game control plan sticked together with a bit of recursion and utility.
    I'd like to have your opinions on the decklist since i alone can't obviously do a significative number of tests and community ideas are always richer than the single individual. So i'd like to ask for your help in fine tuning the deck, if possibile, to fit the current meta and rise it as high as it can.
    This is the list:

    Land



    Land Destruction



    Spell



    Creatures



    The plan is to abuse icefall recursion to perform land destruction lategame while controlling with low cost cards.
    The synergy is provided by cards like Khalni Garden and Crack the Earth to make the opponent sacrifice a permanent and recycle icefall. For the card advantage Tilling Treefolk with the cycle lands and Entourage of Trest are the guest stars.
    For fixing mana, blocking and removing early threats as well as triggering the land destruction engine, i chose Tinder Wall as it is useful in a lot of cases.

    Feel free to make any suggestions and discussion!

    Thanks,
    Chairos
    Posted in: MTGO Pauper
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