Quote from Surging_ChaosConsequently, Yugioh is extremely easy to learn if you've played MTG. A friend of mine who works at my local card store and judges the weekly Yugioh tournies hooked me up with his deck since he couldn't play (he had to judge obviously) and he needed one more person for an even bracket. With my decent knowledge of Yugioh I managed to take 2nd out of about 22 people which isn't bad considering a few of the players there have played since the game started
I will say this however, Yugioh has somewhat of a weird banned/restricted list. I can understand why cards such as Raigeki are banned (free Plague Wind? WTF?) but it's funny how a card like Graceful Charity is banned.
Quote from ShrubbyNM ones for 26-28ish, EX ones are closer to what Memnarch said. You probably won't be getting more than 30 for it, and it'll drop down again after Chicago is over.
Quote from MemnarchI'd probably do about 22-23 on an EX one. They're really good, especially with GP Chicago upcoming. Legacy staples will increase in price, and who can argue with 1U for a 12/12 trampler (sure, it's two cards, but one of them can be used to nix other things)?
Quote from ZaphraszSo people who did not qualify for Nationals get an invitation to Nationals? I like that it may give Magic more players, but really?
Yugioh is just such a different game than magic. The decision making process in Magic is so much more involved. Yugioh, from what I remember, doesn't have a "stack" system, and instead uses some "spell speed" system, which is non intuitive and doesn't allow for as much interaction. Design is all over the place, spells are not all templated the same way, and rulings are made that simply don't fit the card. Take one card I remember, Wave Motion Cannon. During your main phase, you could sacrifice this card to deal damage equal to 1000 times the number of the standby phases (think upkeep) you have had since the card was in play. Another called called Solomon's Lawbook says target player skips his or her next standby phase. According to the ruling, when you sacrifice the cannon, it counts the phase you skipped. That would be like a ruling that says you can remove time counters from suspended cards as normal even though there is an Eon Hub in play. Granted, this may not be the current ruling, but it matches the absurdity of the others I encountered.
There is also no R&D to make sure broken things stay relatively out of the game. The fact that their version of Standard is "whatever isn't currently banned" should tell you something.
Quote from VeslfenI hate mythic rares. Hate them hate them hate them hate them hate them hate them hate them HATE THEM. Wizards finally found out how to suck even the kitchen-table players dry of their cash. Now, instead of being something like 5$ and 15$ respectively when they come out, Maelstrom Archangel and Nicol Bolas (the two cards I want the most from the set) will likely cost around 15$ and 30-40$. All thanks to their new mythic rarity. **** you, wizards. And I truly mean that, from the bottom of my heart.
Quote from TadjinyaSince I didn't read the conflux spoiler, I was convinced the ooze was a Dark Heart of the Wood reprint. I'm glad it's not so. Maybe I'm the only one, but one of my favorite creature types are oozes, simply because they're so friggin weird.
The artist could have put a little more detail on the jello. The background is beautiful, but the way he/she colored it, the ooze doesn't look like it oozes at all. It looks like a cocoon, to be honest. Maybe their some kind of cocoon/evolution mechanic? *hopeful* Though, that would be more of a Naya thing, wouldn't it?
Anyway, thanks for the finds!