Biggie3GG
Legendary Creature-Giant Warrior
Partner with Smalls
Trample
Whenever Biggie attacks, add G equal to the number of cards in your hand. 2G:Biggie gets +2/+2 until end of turn.
4/4
Smalls3U
Legendary Creature-Faerie Wizard
Partner with Biggie
Hexproof
Whenever you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. 3U:Target creature must block this turn if able.
1/1
Next: A Magic Origins-Style Creature/Planeswalker that isn't one of the Gatewatch or Bolas.
Heroic Effort2W
Target creature gets +2/+2 and gains indestructible until end of turn. Fateful Hour-If you have 5 or less life, that creature also gains double strike and lifelink until end of turn. "I refuse to fall! Not today! Not to you!"
Okay, I legitimately had no idea there was already a grappling hook in Magic. I guess that's why you always check gatherer. Sorry about that.
Hearts United3RW (Rare)
Enchantment
Creatures you control get +1/+1.
Creatures you control gain first strike if a creature you control has first strike.The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Here where we stand, hand clenched in hand, everyone caught in the struggle...
Grappling Hook3 (Uncommon)
Artifact-Equipment
Equipped creature gets +1/+0
Whenever equipped creature attacks, you may choose a creature defending player controls. That creature must block equipped creature if able this combat. Otherwise, equipped creature gains flying until end of turn.
Equip 2 "Grappling hook! Woooooooo!"-Martin, novice adventurer
Beeble Ambush2UU
Instant
Cast Beeble Ambush only when one or more creatures are attacking you.
Attacking creatures get -3/-0 until end of turn.
You may put a blue creature card with converted mana cost 3 or less from your hand onto the battlefield.
"I wasn't prepared for this. Why would I be prepared for this?" - Erech, Knight of New Alara
Next: "I believe in the beauty of all creatures and hesitate to issue an unqualified warning. Nevertheless: Avoid at all costs." - Jiang Yanggu’s travelogue
OR
"And this is why I hate oozes." - Martin, novice adventurer
Perfect Shot1R (Uncommon)
Instant
Perfect Shot can't be countered.
Perfect Shot deals 3 damage to target creature or Planeswalker. One moment. One arrow. One peerless archer.
Blood-Starved Vampire1R
Creature-Vampire Berserker
Blood-Starved Vampire enters the battlefield with three -1/-1 counters on it.
Whenever Blood-Starved Vampire deals combat damage to a player, remove that many -1/-1 counters from it. Sorin never could foresee the consequences of his actions.
4/4
Next: "Adorable? Yes. Dangerous? Also yes."-Gustav The Scholar
Or... A demon's deal always seems too good at first.
*airhorns*
Alright Gatherer what random card for today?...hm.
Second stage, sorcery
A long haired, serene elf walks among the trees, leaves and branches seeming to clear a path and guide him.
(I admit that a long haired elf surrounded by trees describes a lot of mtg art, but this is what Gatherer gave me, so this is what you get*)
Statecraft
"Inside these walls, peace; Outside, pants. You choose."-Saprazzan vizier
Honestly, it could work well if you replaced the word 'peace" with pants, too.
Legendary Creature-Giant Warrior
Partner with Smalls
Trample
Whenever Biggie attacks, add G equal to the number of cards in your hand.
2G:Biggie gets +2/+2 until end of turn.
4/4
Smalls3U
Legendary Creature-Faerie Wizard
Partner with Biggie
Hexproof
Whenever you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
3U:Target creature must block this turn if able.
1/1
Next: A Magic Origins-Style Creature/Planeswalker that isn't one of the Gatewatch or Bolas.
Target creature gets +2/+2 and gains indestructible until end of turn.
Fateful Hour-If you have 5 or less life, that creature also gains double strike and lifelink until end of turn.
"I refuse to fall! Not today! Not to you!"
You grab the treasure! I'll hold off the dragon!
Creature-Elf Wizard
t:Choose one-
Next:Somebody who uses opposing elements (Fire and ice, earth and air, light and darkness)
Hearts United 3RW (Rare)
Enchantment
Creatures you control get +1/+1.
Creatures you control gain first strike if a creature you control has first strike.The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Here where we stand, hand clenched in hand, everyone caught in the struggle...
Artifact-Equipment
Equipped creature gets +1/+0
Whenever equipped creature attacks, you may choose a creature defending player controls. That creature must block equipped creature if able this combat. Otherwise, equipped creature gains flying until end of turn.
Equip 2
"Grappling hook! Woooooooo!"-Martin, novice adventurer
Instant
Cast Beeble Ambush only when one or more creatures are attacking you.
Attacking creatures get -3/-0 until end of turn.
You may put a blue creature card with converted mana cost 3 or less from your hand onto the battlefield.
"I wasn't prepared for this. Why would I be prepared for this?" - Erech, Knight of New Alara
Next:
"I believe in the beauty of all creatures and hesitate to issue an unqualified warning. Nevertheless: Avoid at all costs." - Jiang Yanggu’s travelogue
OR
"And this is why I hate oozes." - Martin, novice adventurer
Instant
Perfect Shot can't be countered.
Perfect Shot deals 3 damage to target creature or Planeswalker.
One moment. One arrow. One peerless archer.
Creature-Vampire Berserker
Blood-Starved Vampire enters the battlefield with three -1/-1 counters on it.
Whenever Blood-Starved Vampire deals combat damage to a player, remove that many -1/-1 counters from it.
Sorin never could foresee the consequences of his actions.
4/4
Next:
"Adorable? Yes. Dangerous? Also yes."-Gustav The Scholar
Or...
A demon's deal always seems too good at first.
Destroy target attacking or blocking creature.
"I would arrest you, but even our prisons have standards. "
-Dobb, Boros Enforcer
Next:
"And this is why I hate oozes."
-Martin, novice adventurer
Or...
Lightning does not kneel.
Creature-Azra Warrior
Haste
Whenever Yeller Duelist attacks, target creature can't block this turn.
3/2
Alright Gatherer what random card for today?...hm.
Second stage, sorcery
A long haired, serene elf walks among the trees, leaves and branches seeming to clear a path and guide him.
(I admit that a long haired elf surrounded by trees describes a lot of mtg art, but this is what Gatherer gave me, so this is what you get*)
"Inside these walls, peace; Outside, pants. You choose."-Saprazzan vizier
Honestly, it could work well if you replaced the word 'peace" with pants, too.