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  • posted a message on GWx Vizier Company
    Am currently 5-1 playing my combo oriented list in modern challenge. Wish I would kept notes for tournament report hopefully I make top 8, 1 more round I think?

    I tried mystic enforcer for like 1 match lol I never even got a chance to play it I totally see how it would be better against goyf cuz collosus is terrible against it, you make a good point so ill reconsider it.

    I never liked splashes(I'm straight GW) but ive thought of a red splash for kessig wolf run and magus, never tried it but honestly there's no reason it wouldn't work. I never understood the black splash for sin collector???
    Posted in: Combo
  • posted a message on GWx Vizier Company
    Sometimes playing against mid-range it seems like they have a bolt/push for every creature we play, but lunge allows us to win when/if they tap out.

    But I do admit if I were to play against more mid-range than linier then the combo is hard to pull off, I just played 3 leagues and only lost to that "lanternless pile of artifacts", burn, and GBx totally flooded out against the artifact deck and recently removed kataki(mistake) from sb. And burn is not easy to win even with Mark of Asylum I'd say it's 50/50 or a little less. GB had thoughtsieze surgical TWO GAMES IN A ROW!!! Definitely wish I wasn't so combo heavy ten lol.

    No 5-0s today but modern is a format so diverse one day ill play against burn 5 times in a day sometimes it's Tron after Tron...sorry to rant

    Oh ya I definitely leave 4 Lunge after SB every game that card is crucial to this strategy, always keep vizier and duskwatch in hand so when u draw lunge BOOM...hasty druid party ending in opponent being machine gunned by walkie B
    Posted in: Combo
  • posted a message on GWx Vizier Company
    I've been on the heavy combo build for at least a couple months and I'm telling you guys you need to ditch the coursers, trackers, knights and even the oozes. I only play mtgo but the meta has shifted to super linier (obviously).

    I played the finks/seer combo religiously, but once you go the commune with nature, evolution, lunge, NO COCO route you will never look back. My list is almost card for card with the Portland list but I run sb chameleon collosus and mirron crusader to shore up he GDS and GBx mu. Also throw in 2 ensnaring bridge for surprise effect. My biggest spice addition is 2 Mark of Asylum I think k they're called the will save your *** against anything red.

    Someone said dredge was a hard mu? That's crazy I don't think I ever lost to dredge with this build. And I don't run a single piece of grave hate in my 75.

    If you plan on having any chance against UW/Jeskai/anything mid-range you need to run 4 Lunge you will get so many "oops I won" and trust me... opponents never see it coming

    Sorry have to go to sleep now...
    Posted in: Combo
  • posted a message on Modern Spirits
    Oh and on the enchantment ideas that have been used( curious obsession and steel of the godhead).

    I've played both and neither fits in this deck very good, as the previous post says this meta is removal heavy and these allow 2 for 1s against us.

    Btw the fact that this is a removal heavy meta makes spirits even better, rattlechains is the reason this deck is playable, and Kira helps too.
    Posted in: Aggro & Tempo
  • posted a message on Modern Spirits
    Hey guys (first time posting fyi) I am an avid(obsessed) bant spirits player, Ive played this deck every day for at least 6-9 months and I know it in-out-sideways....

    I am being 100% honest when I say bant spirits can best any deck(almost). I regularly 4-1/5-0 leagues and rarely go negative.


    Anyway I have a couple questions to the other spirit-o-holics.

    What do you do against burn? Seriously worst matchup for me by far and I play 2 blessed alliance, 2 worship and 2 negates in my sb...

    I don't know how to post decklists on here or I would, can I just type it?
    Posted in: Aggro & Tempo
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