And speaking of missed opportunity... how do they do an "event set" and not bring back Sagas? Those would've fit perfectly. They don't have to only depict historical events.
Probably more adequate in Ravnica 4, narrating all the events of war of the spark.
WotC really failed this time, we got the rebirth of Niv Mizzet, an artifact speaking of his death. But where is the card depicting his death? They missed the opportunity to make us cry.
"Niv Mizzet Death" was a card that should have been made.
I may be reading too far into things. But the cloth hanging off Gideon's waist looks very similar to the color and design of Jace's cloak. It reminds me of how Ajani began wearing Elspeth's cloak after Heliod betrayed her and Ajani failed to protect her...
Actually it does looks like he is carryng Jace clothes, maybe he is an illusion? maybe jace is death.
This is super relevant to WAR evaluation because new Karn is at the least a marginal upgrade to Whir and at the most a significant one. I always bet on cards in New sets that have natural, top-tier homes. Between Whir and Tron and all the fringe stuff, expect new Karn to make a big Modern splash (if you didn't expect it already).
New karn seems very good, but not that fast for whir but quite powerful in the mirror, but I am more worried that the new card could push Tron to a more control shell and really wreck everyone else, (and maybe finally ban the tron lands :P)
The strongest card that would fit in our deck so far is the new Liliana, but it is 6 Mana, nevertheless all her abilities are relevant to us. Might be even stronger than Elspeth, Sun's champion.
Serra might be good with 4 BB, Spectral procession and lingering souls
Amazing, yet disappointing. Because that's all we get - I would have preferred to see a cinematic conclusion, like the last 10 minutes of a movie, with the story resolution, instead of a trailer.
Something tells me this won't be the last trailer for War of the Spark, I suspect we will get one for Gideon, one for Bolas and one for the end,
Just one last word about fetches, I also don't they are absolutely necessary. Nevertheless while Marsh flats is quite expensive you can find windswepth heath still quite cheap, most of the time we are fetching for a godless shrine and then just for the basics.
Since they wont reprint fetches in Modern horizons and it might take more than a year to see reprints somewhere getting fetches (any of them) ASAP seems like the thing to do, specially windswept heath which is the only one under 20. Well that's what I I did and it works great, but I run hidden stockpile and some fetches were required to make it work on 2nd turn.
It's also worth noting that Auriok Champion isn't going to help much in some match-ups. She covers some weaknesses, in particular she makes Bitterblossom much better, but it's better to avoid the weaknesses one can.
Isolated chappel isn't bulk, in a mana base with 4 godless shrines and quite a few basics it is quite good, it gets worst as you add more non basic lands, so it comes down with what are you more comfortable: 4 caves or four godless. I prefer the checkland.
As for Auriok Champion Main, yes she sucks against some decks but she alone can make many matchups not only winnable but allow us to roll over them. Some of the matchups that are close in game 1 for us go from 50-50 to straight 70-30 or more:
Burn
Grixis Death shadow
Dredge
Hollow one
Jund
The Rock
All those decks cant remove her before sideboard (well liliana can do it, but then again we are the deck playing tokens) unless you block with her into a snappy, goyf or hollow one. The incidental life gain just makes us very hard to race, with our tokens generators we can win 12-20 life easily. Vs Dredge it is just hilarious how she keeps us out of range until we get virtue out and finish them, two in play in basically game over for them.
She sucks in a number of matchups where we are not favorite anyway: whir prison, tron, UWx.
Tbh it gets me exactly what I need. I might drop a land im not sure. But i almost always draw exactly what I need. And no i don't plan on purchasing fetch lands anytime soon. Im also fairly new to magic. Like I just got into it like a month ago. If you have any suggestions for a mana base I'm happy to hear them.
I think it is not bad but I would exchange windbrisk heights for Shambling vents, caves of koilos for a second Isolated chapel (you have lots of basics and godless shrines to make them work).
Probably more adequate in Ravnica 4, narrating all the events of war of the spark.
"Niv Mizzet Death" was a card that should have been made.
Actually it does looks like he is carryng Jace clothes, maybe he is an illusion? maybe jace is death.
If not I would bet we might see " PW Death's" card on monday.
Because currently we have anguished unmaking and while it is very versatile it doesn't make the match much better
New karn seems very good, but not that fast for whir but quite powerful in the mirror, but I am more worried that the new card could push Tron to a more control shell and really wreck everyone else, (and maybe finally ban the tron lands :P)
Serra might be good with 4 BB, Spectral procession and lingering souls
Something tells me this won't be the last trailer for War of the Spark, I suspect we will get one for Gideon, one for Bolas and one for the end,
Since they wont reprint fetches in Modern horizons and it might take more than a year to see reprints somewhere getting fetches (any of them) ASAP seems like the thing to do, specially windswept heath which is the only one under 20. Well that's what I I did and it works great, but I run hidden stockpile and some fetches were required to make it work on 2nd turn.
Isolated chappel isn't bulk, in a mana base with 4 godless shrines and quite a few basics it is quite good, it gets worst as you add more non basic lands, so it comes down with what are you more comfortable: 4 caves or four godless. I prefer the checkland.
As for Auriok Champion Main, yes she sucks against some decks but she alone can make many matchups not only winnable but allow us to roll over them. Some of the matchups that are close in game 1 for us go from 50-50 to straight 70-30 or more:
Burn
Grixis Death shadow
Dredge
Hollow one
Jund
The Rock
All those decks cant remove her before sideboard (well liliana can do it, but then again we are the deck playing tokens) unless you block with her into a snappy, goyf or hollow one. The incidental life gain just makes us very hard to race, with our tokens generators we can win 12-20 life easily. Vs Dredge it is just hilarious how she keeps us out of range until we get virtue out and finish them, two in play in basically game over for them.
She sucks in a number of matchups where we are not favorite anyway: whir prison, tron, UWx.
I think it is not bad but I would exchange windbrisk heights for Shambling vents, caves of koilos for a second Isolated chapel (you have lots of basics and godless shrines to make them work).