- Jebadiah_Jones
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Member for 5 years, 8 months, and 4 days
Last active Thu, Mar, 28 2024 17:51:12
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HugSeal posted a message on [CUBE][M20] Scheming SymmetryWell, it combos with Ob Nixilis, UnshackledPosted in: Cube Card and Archetype Discussion -
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Captain_Gerbil SAE posted a message on [CUBE][MH1] Winds of AbandonI literally thought this card followed up by an armageddon = play of the decadePosted in: Cube Card and Archetype Discussion -
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opterown posted a message on [CUBE][WAR] Krenko, Tin Street KingpinOut of curiosity, is it possible for Legion Warboss to mentor New Krenko for its first attack? The rules and stacking confuse me.Posted in: Cube Card and Archetype Discussion -
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mjrsea posted a message on Mana rocks in unpower... Survey says?Sol Ring is amazing, don't get me wrong, but if there are enough other rocks, then I think sol ring is okay. We are talking about 1 card in the entire cube, which you may not even see in a given draft, which goes into a players deck, and is 1 card of 40 that they may not even see. Sol ring on turn 1 is great, sol ring on turn 5 is good.Posted in: The Cube Forum
As long as there is other ramp options to be had, I think the ring is okay.
As for cards that only belong in "powered cubes," I think that is up to each cube designer. I don't like mind twist, because it makes for non-games (The only answer is to have counter magic), whereas a turn 2 channel (this is generally the fastest you can channel in my cube) into a giant creature can be met with swords to plowshares, go for the throat, path to exile, even disenchant and counterspell, so the thing is still busted if it happens, but it is also possible to answer. I feel the same way about Tinker I do with channel.
I have never played Library of Alexandria in my cube before, but the more busted lands you play, the more you have to have strip mine, wasteland, ghost quarter, etc. to help balance it out.
I will say I don't run storm payoff cards like grapeshot and tendrils of agony, but this is more because storm is less viable in an unpowered cube.
You just need to keep things balanced, and provide answers to your players who don't end up with busted cards. -
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wtwlf123 posted a message on Mana rocks in unpower... Survey says?There really isn't. Outside of the actual power (well, 8 of them at least) each individual unpowered playgroup has to decide where they draw that line at.Posted in: The Cube Forum - To post a comment, please login or register a new account.
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I'm supporting artifacts and zombies <3
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I'm planning on dropping dance of the dead to get a cleaner looking text box in the cube for petty reasons. I know its not an equivalent exchange, 2 mana recursion is better than 5 mana split. I think the ability to repeatedly recur is well worth it and being an artifact gives a new interesting way to cheat out thicc boys from the yard in the artifact fatty.dec thanks to OG tezzeret, welders, or even in conjunction with feldon by eating the token copy to recur the original.
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I feel it's best suited in aggro while up against decks that feature a lot of wipes, giving you "something to do"
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Yup! "Magic Find" picked up MTGS, so unless they ruin it, we are good to go!
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ah yes, I too wish I had a hastey creature with the attack trigger "Kill each opponent as long as my library is more than their life total."
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I was wondering, with the new support to "lands in the yard", did you consider Gitrog monster at all, or maybe even Titania? (I run both, and was super excited to see the new Ren and Six, Vista, and horizons lands. (I also see you added deathrite, Fastbond, and Zuran orb, which are the main reasons I'm asking)
TL;DR
I like your cube, I like Gitrog, and I like a lot of these choices
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Otherwise, I think this is a great list, and I look forward to future "Top 20 of ~" lists!