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  • 1

    posted a message on 2/14 Secret Lairs: Theros Stargazing
    Attached image.

    Laugh Laugh Laugh

    Posted in: The Rumor Mill
  • 1

    posted a message on Purphoros, God of the Forge (Banlist discussion)
    Hook. Line. Sinker.
    Quote from Onering »
    Nobody is arguing its a bad card. Most people are arguing it isn't ban worthy.
    I didn't say people were judging it as bad, I said people were judging it in a vacuum and they were like clockwork as usual.

    But your argument here is that with several support cards, Purphoros can kill the table with a few token generators.
    Yes most commanders use several support cards to get their job done. From the lowest to the highest tier and even the banned ones are based on their support cards.

    I mean, you blather on about the supposed poor logic of other posters for pointing out that there are many answers to the card
    Because they are engaging with poor logic.

    Like, how many more cards is that than whatever 2 card combo you could have used instead? Don't complain about people "squashing" your opinion when your posts are nothing but calling people illogical, hyperbole, and irrelevance.
    What is even this irrelevant non-argument you posted? Laughing As you want to talk about "don't complain about people squashing your opinion" when you actively engage in it like predictable person I expected to grab on. How about actually getting back to the topic buddy.

    I demonstrated some information like math and card combinations and you come at me with nothing. Because what you wrote was in pure haste.
    Posted in: Commander Rules Discussion Forum
  • 2

    posted a message on Overcosted CMC?
    The deal with creatures is that the context is so important...

    To make a reasonable mono colored deck work against a broad field of decks, it has to do something especially broken to compete with multicolored cards on a powerlevel alone.
    I agree with this as well, perhaps blue is simply meant to be a support color for card draw unless you build around them - like Snapcaster, etc.
    Is given a counter point showing an aggressive tribal merfolk deck, doesn't acknowledge it since it doesn't fit narrative of "blue is supportive color".

    Laughing
    Posted in: Magic General
  • 1

    posted a message on Purphoros, God of the Forge (Banlist discussion)
    The vacuum logic from so many hauling out their trusty clubs that they like to use as a catch all for these types of discussions. These clubs like counterspells are so poorly thought out that by the logic of everyone packing counterspells and that there is always a deck with blue that even the power 9 could be unbanned for commander because they obviously aren't problems if everyone is seemingly packing their deck with 50+ answers. As so many talk and talk of how you just need [X] answer like everyone must obviously have that 100% of the time at the ready. Oh and there is plenty to complain about in Commander, but its honestly hard to get an opinion in here without the squashing. Laughing

    Not one person acknowledges how Purphoros is actually built with cards like Impact Tremors, Panharmonicon, Dictate of the Twin Gods, etc. Mostly because they view Purphoros in a vaccuum and think "oh its only 20 creatures" when actually its more likely to be 10 or 13 creatures to kill a table. As it only takes 1-3 token producer cards to actually kill the table when you got one of those amplifiers out. Then factor that decks that treat their life total as this massive buffer for cards that deal damage to them or cause them to lose life as a cost. If Purphoros only needs 10 or 13 creatures, with one amplifier, then everytime someone does the Shockland to effectively shock themselves and lowered the number of triggers Purphoros needs to kill that player. Which for Purphy, one activation means he just needs 9 or 12 creatures now
    Posted in: Commander Rules Discussion Forum
  • 1

    posted a message on Watcher in the Mist - Brothers War on Twitter
    "Now I can finally watch the game."
    Posted in: The Rumor Mill
  • 1

    posted a message on Twitch spoilers - Ledev Guardian, Puston-Fist Cyclops, Parhelion Patrol
    Lotleth Giant meanwhile is like "AND HERE COMES THE GIANT FIST!"
    Posted in: The Rumor Mill
  • 1

    posted a message on [[Official]] Unreleased and New Card Discussion
    New Trostani feels really bizarre. One part anthem, one part etb soldiers, 2 parts brooding saurian...? What's the plan here? I can't see anything but GW good stuff of the oddest variety.
    Well she is Trostani Discordant yes?
    Posted in: Commander (EDH)
  • 1

    posted a message on Runaway Steam-Kin
    Mizzix of the Izmagnus + 4 experience counters + Searing Touch + Runaway Steam-Kin. Laughing
    Posted in: The Rumor Mill
  • 1

    posted a message on Buy-A-Box Promo: Impervious Greatwurm
    Quote from Flamebuster »
    Indestructible seems kind of redundant on a body that big. Trample would've been a better option.

    But as for Convoke, it makes sense that they're using older mechanics. It's getting to the point where they don't have much wiggle room in new mechanics without introducing new card types, colours or what have you. I wonder if some of the other guilds might have a returning mechanic too. I just hope Boros RW doesn't get Radiance again XD

    'buster
    Might also be capitalizing on peoples nostalgia of Ravnica 1 while being financially safer than Ravnica 2. Laughing
    Posted in: The Rumor Mill
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