Quote from tokaok »
Hexdrinker is good because it does double duty in two very different types of match ups.
Vs Tron, Ad Naus,Scapeshift, and other combo, we just want to go fast, and increasing the times a simple 2/1 on turn one is a big boost to the deck.
these match up are normally won or lost around turn 4 and before we see our 3rd land drop.
On the other hand take UW control, and Jund, many times the match up comes down to trading 1 for 1 for a few turn as we play creature and they remove them.
Top decking Hexdrinker with 4 lands on turn 8 seems much better as there might be a window where we can go 4 mana 4/4 protection from removal, and the following turn hitting in for 6.
Quote from Ellimist »
1) I don't have any fetch lands yet but I am debating picking them up at some point. I did have a couple questions regarding their usage. When is the best time to crack a fetch and is it ideal to grab a shock land with it? Or is it better to grab a basic Forest to mitigate the life loss?
My current deck runs 4X of Pelt Collecter/Experiment One/Dryad Militant. is it best to run 4 Experiment One OR 4 Pelt Collector but not necessarily both? Or would a 4/2 split, in addition to the 4 Dryad Militant be more ideal?
Would anyone recommend investing in the fetch lands now? Or waiting until Modern Horizons? My understanding is that fetches won't be reprinted in Horizons so I certainly don't expect the prices to drop much, if at all, but some of the speculation I've read was that we may get some new form of fetch land. Has anyone read anything like this? Has there been any official word about fetch reprints?
Quote from Myrmadillo »I noticed that Damping Sphere isn't included in the primer and no one appears to be running it in their sideboard. Is there a reason why Stompy doesn't use it at all?
Also, what are your recommendations for combating Thing in the Ice and Arclight Phoenix decks?
Thanks in advance!
Quote from N_Trauman »Hi all!
I posted this list in stompy thread, but maybe it's better suited here. My main deck rUG evole is not doing great in this meta, so i'm trying more aggressive gruul-style of stompy now. Any comments w'd be welcome!
The idea is to get some creatures in the field, hold up interaction, and stretch to midrangey play if needed after sideboarding. The mainboard cindervines chance places with blossoming defense quite often, as i'm not a fan of the latter here. Some removal might be better.
I've also considered adding splash of white, for obvious paths etc. and especially as i'd like to try proclamation of rebirth in sideboard. Then again, not sure if splash is needed, as it is i like my chances against burn and moons are nice too. Any suggestions for red removal?
Quote from thatmarkguy »And imho a colorless land can really ruin this manabase. You never wanna be stuck on 3 lands with Steel Leaf Champion in hand and unable to play it.
Quote from PMX69 »Thus far I don’t think anything spoiled is better than just running an extra threat in it’s stead.
Quote from CrownsOnTheGround »Thanks for all the thoughts guys! Some more questions based off feedback, no particular order, feel free to only reply to some and thanks again!
I'm usually a pretty big fan of redundancy, and running 2 ofs always throws me off, is 2 removal spells enough to get it done?
Do you mulligan if you don't have a 1-drop creature?
Is Tusker preferable to Ooze if you don't anticipate seeing many graveyard decks?
The Oasis seems a bit strange to me, what's the appeal over another Village/Forest?
Would the deck run any banned cards if they were available? Deathrite?
Quote from thatmarkguy »
Has Titanic Brawl supplanted Prey Upon for our purposes? Instant speed is very useful to make it an opponent's-turn or mid-combat trick, and we run lots of creatures that get +1/+1 counters and for those creatures it's as cheap as Prey Upon as well.
Quote from CrownsOnTheGround »How does the following 60 look as a simple budgety (going fetchless) introduction to the deck:
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
4 Pelt Collector4 Experiment One4 Dryad Militant4 Strangleroot Geist4 Avatar of the Resolute4 Steel Leaf Champion4 Leatherback Baloth4 Aspect of Hydra4 Rancor4 Vines of Vastwood20 Forest