Quote from headminerve »This thing can have... reach ??? I have in mind a picture of a ceratops chewing a dragon's leg in midair.
I assume it climbs trees bear style
Must really hate birds
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Quote from headminerve »This thing can have... reach ??? I have in mind a picture of a ceratops chewing a dragon's leg in midair.
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Quote from Igzex »I really hope it has the planeswalkers and all but it's actually them playing the game itself just so people can make youtube poops where everyone is a horrible cheater.
Jace: "I play Divination. It allows me to draw two more cards! *Footage loops to make him draw 4 cards*. Now I summon my Guard Gomazoa-Guard Gomazoa attack his lifepoints directly! It allows me to draw two more cards!"
Nicol Bolas: "My move. I play a-
Jace: "My move! I draw two-THOUSAND more cards!"
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Quote from Gutterstorm »I’m just going to say that most works of fiction that are considered great do not just kill large numbers of characters. They use death sparingly and impactfully. I don’t know how others feel about it but it didn’t take long before death became a joke in Game of Thrones. Killing well liked characters too often can be a great way to lose a ton of your fans. They killed Gideon and if their Facebook poll is to be considered it had a great impact on people because he rolled over arguably better characters in all of his rounds so far. Just because you don’t like the gatewatch doesn’t mean they need to die. And not to mention the only reason you know any of this is because of leaks. Had it not been for that you would go into reading the novel still thinking that almost anyone could die and it would be way more satisfying. You’re only complaining because you recurved an incomplete version before having the opportunity to consume it as it was meant to be.
And people wonder why WotC gets so upset about leaks.
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There are two big reasons for this. Firstly, the Gatewatch from its inception has never felt like an organically put together team for many people. As evidenced by characters like Nissa recieving retcons explicitly so that they can fit into a market-friendly team of face characters. Along with the slapdash way that the team was assembled. Secondly, the Gatewatch's plot armor is noticably thick. Things happen to the team seemingly because the plot requires it, they have over thrice now come into contact with beings noted by the writers to be far beyond their league and have either prevailed or come out otherwise largely unharmed in ways that many see as unearned and contrived. Destroying two of the most powerful known beings in canon when their god-like predecessors stated that they would have great difficulty in doing so seemingly because they are the main characters. Also the plane those beings were destroying is going to be mostly fine. Also one (arguably three) member(s) of the team was to blame for those beings being unimprisoned in the first place and saw little in the way of consequences. Then the third being just decides to be defeated my our MCs for reasons that are just left for some kind of "future mystery" that likely won't be touched on for another half decade. Not to mention that if anyone else comes close to these beings, they are met with any combination of: A. Being disintegrated immediately, B. Losing their minds, or C. Being horribly transmogrified. The Gatewatch is immune, though. Because main characters. They also defy the most powerful existing planeswalker sans maybe Karn or Ugin and all get off pretty okay (Jace literally becomes a better person because of this). Because main characters, again.Quote from Wraithe »Quote from Xeruh »Quote from Manite »Well, there's your ****ing Gatewatch death, folks. And of course it was my favorite member of the team, continuing Magic's long-standing tradition of killing off its coolest heroes. Happy now!?
Quote from Simto »Damn Gideon didn't deserve to go down.
The heroes most willing to sacrifice themselves for others are usually the ones who least deserve to.
I'm guessing this takes place right after Bolas "LOLNopes" Gideon. At least Gideon still has a hand in Bolas' downfall.
Nah, people are still griping about the story. Nothing would be a good story except a complete rout of the Gatewatch it seems.
Yep. It seems like it has to be some sort of Game of Thrones level of deaths, or the story just sucks. Including the death of the villain.
I mean, ffs. In Lord of the Rings, exactly one major face hero dies in the second act (Boromir), and one in the third act (Theoden). And the BBEG doesn't even die in the end. Sauron does NOT die in the LotR. He simply has all his power stripped from him, and is doomed to wander Middle Earth as a shattered fraction of his former self. Clearly, half of more of the Fellowship needed to die, and Sauron needed to die, or the story is garbage, right?
Same with a great many pieces of fiction, including some of the very best out there. Where there are major wars or the like, and virtually none of the heroes die. But many background characters die all around them, and it is the deaths of the many background characters that show the high stakes, not the deaths of the heroes.
And now and then, someone sacrifices themselves for the good of the others, becoming one of the only major deaths in the whole overarching story.
Because we're following the story of the survivors, in the end. The stakes didn't just disappear because most of the heroes lived to the end of so many top-notch fictional stories. We could have followed the story of one of the many background characters, watching them die tragically, but that does not, in fact, a better story make.
But yeah. The nonstop griping because *gasp* most of the heroes lived through to the end, except for those who heroically sacrificed themselves at a key moment, as the "only way the story could have been redeemed/good" doesn't remotely mesh with the vast majority of top-notch fictional narratives. Note: this is not a statement by me about the quality of this story either positively or negatively. Simply a statement that the assertion many seem to be making that a lot of planeswalkers printed in the set "needed" to die for the story to be good or the stakes to be high, while the dozen or more definitely dead planeswalkers whose sparks we see floating around indicating they definitely DIED (along with countless citizens of Ravnica) don't count as high-stakes-enough, comes across as absurd on its face. A massive number of fantastic narratives do not, in fact, have all that many heroes die. Not even during a great war/battle in the final act. Yet somehow manage to remain both high-stakes and great stories with most of the heroes themselves surviving.
It's quite astonishing, really.
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Your grannies threw explosions of fire into your face when you went to visit them when you were little?Quote from Guardman »I teared up a little when I saw Jaya's Greeting. It reminded me of my grandmothers. Bless their souls.
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Phasing doesn't technically leave the battlefield. It shouldn't trigger this.
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If it wasn't for Kaya's Guile popping up or the Talisman flavor texts, I'd agree with you about the setting issue.
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Not entirely sure why you'd run this in a Vial deck, but then I don't play Modern.
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It absolutely does. They're background characters because WotC chose them to be. And considering how rare Planeswalkers are supposed to be, that's dozens or hundreds of characters we'll never know anything about, or will even get mentioned again. Ever. Because WotC seems absolutely uninterested in showcasing ANYTHING that isn't Gatewatch-related in a set, which includes visits to the past - something all those dead planeswalkers are now a part of.
It'd be just as simple to kill a named character as to kill a background character. So what if they still have dangling plotlines? It's hard to care when a bunch of faceless people are killed off in a story, there's no emotional attachment. Other than disappointment that we never got to know anything about them because of crappy story direction choices, I guess.
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Not only that, but when he does return, it will be because he planned for the eventuality that he would be trapped like that.
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When your entire ongoing storyline focuses almost solely on those three, of course they're the most "popular". Nissa quit, and even before that she barely got any screentime, and it's almost like they almost forgot Gideon aside from a brief sideplot in Amonkhet and taking up the Blackblade in Dominaria. We've seen here that there's clearly other Planeswalkers they could focus on, but they don't. Gotta be all the Gatewatch all the time, who cares what Angrath is doing on his home plane? Or what Ashiok is up to?
As a result, the problem is that every plane WotC visits in a set, the focus will be how the Gatewatch impacts that plane. They'll never just visit a plane to show us a neat plane. And there will never be a plane that the Gatewatch just explores with no conflict. Viking World, as the next set is speculated? Nope - it'll be the Scooby Doo version of Viking World, where there's some sort of evil plot afoot and some mustache-twirler would've gotten away with it if it weren't for those meddling Planeswalkers.
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Well, if you knew the answer to that, the card would be called 13055's Triumph instead of Jace's Triumph. Only Jace really understands why. Well, and the WotC story writers.
The flavor text does seem to indicate that Jace's Vraska plan doesn't actually work.
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That's not the SRP, that's the price retailers are paying to get a box. Unless the set is loaded with value, this whole thing is going to bomb big time. Like...Homelands or Fallen Empires-style bombing.
Retailers could ALWAYS raise the price of anything if they felt like it. MSRP was never a cap on prices. If the $200 per box price turns out to be too high (which is quite frankly ridiculous - if anything it's too low) then I hope you like buying singles instead of sealed product because no store that likes paying their bills will carry something like this on such a stupidly low margin. Expectations and products like this are why game stores go out of business.