The core of the deck is pretty straight forward, the key cards are all here (Emmara, Shanna, History, etc.) with a few interesting inclusions. Heroic Reinforcements is the only card he's splashing red for in the mainboard; while it seems powerful I feel like there are a lot of other options at 4cc in either green or white, such as Ajani, Adversary of Tyrants, that could easily fill this slot without having to go a third colour. I do like the Flower // flourish (though I'm not sure about a full playset) and that is definitely an addition I will be testing. The singleton Snubhorn Sentry is a little confusing, given the amount of other more aggressive 1-drops he is not playing, and I would definitely run more than one Benalish Marshals.
Ok, it looks like you're still trying to make the deck tribal, when that's not the direction the deck wants/needs to go in. Yes, GW and RW have tools. We've established that. You still haven't given a reason as to to why they wouldn't work together as a token deck (token, not soldier deck). And Ajani?.. you and I both have five 1/1 creatures on the battlefield and we each are at 1 life. We're board stalled. I drop Ajani on my turn and +1 him. My guys are now bigger than yours, and unless you don't block or have an answer, my guys will swing in and you lose the game. So no, I don't think Ajani works better when your ahead. He's designed to break board stalls and bring back pivotal 2 drops that may buy you enough time to stabilize.
No Ajani, doesn't break board-stalls very well. And an off the wall hypothetical scenario that leaves out a boat-load of context isn't really a good argument to go with. You kinda just reiterated my point that Ajani doesn't really do anything for you when your behind. You have to be ahead for him to add value. Long and short I've explained what I needed to explain here. There really isn't too much more to add there.
It's not really an off the wall scenario; basically, anytime you are at parity with your opponent Ajani puts combat in your favour. Either by making your guys bigger than your opponent's, or bringing back your best 1-2 drop after combat. He also helps after a board sweep with all the token makers in the deck and the -2 ability. I would argue that Ajani is good in nearly every state of the game, except in states where there is no chance of winning anyway.
The real weakness I would say would be enchantment removal, as the only real removal the deck runs is conclave tribunal. Having Legion's Landing or History of Benalia be taken out isn't the worst thing since you get value out of those cards as they come into play anyway, however.
The sideboard is a bit of a question mark as I have no idea what the meta will look like, but I think there are some good options in Selesnya, especially with the versatility of Knight of Autumn.
I've been toying with this deck and have to agree that Thought Erasure is the real deal, I would considering cutting some of the narrow counter spells or Hungers for a playset. I'd also consider some Anticipate to give you something to do when you can't counter on t2. Otherwise, this looks really good. Chromium is an excellent finisher.
1 Benalish Marshal
3 District Guide
1 Snubhorn Sentry
4 Venerated Loxodon
4 Emmara, Soul of the Accord
3 Shanna, Sisay's Legacy
Lands (22)
1 Forest
1 Mountain
4 Plains
4 Clifftop Retreat
4 Sacred Foundry
4 Sunpetal Grove
4 Temple Garden
4 Conclave Tribunal
4 History of Benalia
2 March of the Multitudes
4 Legion's Landing
4 Flower // flourish
4 Heroic Reinforcements
3 Knight of Autumn
2 Remorseful Cleric
3 Baffling End
2 Lyra Dawnbringer
2 Shalai, Voice of Plenty
2 Huatli, Warrior Poet
1 Camaraderie
The core of the deck is pretty straight forward, the key cards are all here (Emmara, Shanna, History, etc.) with a few interesting inclusions. Heroic Reinforcements is the only card he's splashing red for in the mainboard; while it seems powerful I feel like there are a lot of other options at 4cc in either green or white, such as Ajani, Adversary of Tyrants, that could easily fill this slot without having to go a third colour. I do like the Flower // flourish (though I'm not sure about a full playset) and that is definitely an addition I will be testing. The singleton Snubhorn Sentry is a little confusing, given the amount of other more aggressive 1-drops he is not playing, and I would definitely run more than one Benalish Marshals.
It's not really an off the wall scenario; basically, anytime you are at parity with your opponent Ajani puts combat in your favour. Either by making your guys bigger than your opponent's, or bringing back your best 1-2 drop after combat. He also helps after a board sweep with all the token makers in the deck and the -2 ability. I would argue that Ajani is good in nearly every state of the game, except in states where there is no chance of winning anyway.
4x Benalish Marshal
4x Emmara, Soul of the Accord
4x Haazda Marshal
1x Shalai, Voice of Plenty
2x Shanna, Sisay's Legacy
4x Venerated Loxodon
Instant (3)
3x March of the Multitudes
Enchantment (12)
4x Conclave Tribunal
4x History of Benalia
4x Legion's Landing
3x Ajani, Adversary of Tyrants
Land (23)
1x Forest
2x Memorial to Glory
12x Plains
4x Sunpetal Grove
4x Temple Garden
2x Bounty Agent
1x Divine Visitation
4x Knight of Autumn
3x Knight of Grace
2x Remorseful Cleric
2x Settle the Wreckage
1x Camaraderie
The deck seems like it should struggle against board wipes Goblin Chainwhirler effects, but with a flipped Legion's Landing, Ajani, Adversary of Tyrants, and March of the Multitudes, the deck is resilient enough to bounce back after almost any situation.
The real weakness I would say would be enchantment removal, as the only real removal the deck runs is conclave tribunal. Having Legion's Landing or History of Benalia be taken out isn't the worst thing since you get value out of those cards as they come into play anyway, however.
The sideboard is a bit of a question mark as I have no idea what the meta will look like, but I think there are some good options in Selesnya, especially with the versatility of Knight of Autumn.
Other mainboard options include: Dauntless Bodyguard, Leonin Vanguard, Skymarcher Aspirant, Ajani's Pridemate, Mentor of the Meek, Militia Bugler, Resplendent Angel, Shield Mare, and Lyra Dawnbringer. There is definitely room for a lifegain/Angels sub-theme in here while keeping the core of the deck mostly the same. I opted for a flat out tokens approach as it seems to be the most consistent.