If this was less then or equal to it would be strong but
turn 2 cast this
turn 3 drop a free 3 mana spell - cast a 3 mana spell
turn 4 drop a free 4 mana spell etc etc
it requires a very specific curve to be decent if you dont have multiple 3 mana spells or 4 mana spells etc to be able to multi spell its just sort of meh
No, it's turn 2 drop this. Then turn 3 drop a free 1 mana spell (not 3 mana), then turn 4 drop a free 2 mana spell.
This is a very good card. But it's not as crazy as some of the hype leads you to believe. In practice it will push some decks over the edge and be merely ok in others.
Who said the original leaker was a retailer who got product early? I very much doubt that's true, especially since WotC isn't sending product directly to anyone anymore. It's all done through distributors now.
If someone was actually sent legit product early, that's a lot more serious than someone leaking info.
I was thinking the same thing. I don't know any stores that actually receive the product early. We have to pick up new releases a few days prior to Prerelease / release. We've never had to hold on to product for weeks and wait, that's the distributor's job.
Also, our 'preview card'is an email during the spoilers. Nothing is ahead of time for us.
Sounds fun!! I think if they put enough resources into it, this could be awesome... if they rushed through it to make a cash grab... can be quite the dumpster fire ...
If this spoiler is accurate then there's lots of time between now and then. Doesn't seem rushed.
A sorcery speed Consume the Meek that exiles and hits planeswalkers. I'd like to say that's strictly better, but I guess instant does matter.
It's different, not strictly anything. Don't misuse the term "strictly better".
In some environments this is better, in other environments Consume the Meek is better. That means they're not strictly better or worse than each other.
I swear so many people in this forum use the term strictly way too often.
Well not really worse. Different. If both players are on 10 life or less - which is a typical scenario - this thing can close the game.
And I am not convinced that people will stop playing a fetch land to not get hit by it. Too much mana fixing depends on these. I can see a delayed shock land play however.
So, what? Both players shock and you get a 2/2 with no evasion on turn 2?
If one person doesn't shock it does nothing on curve?
It can close out the game if both players are hurt. But a lot of things do that. What if only your opponent is hurt or what if only you are hurt?
If you're relying on kicker at 7 mana then you're knocking both players down to play a beater with no evasion.
I'm sorry the whole card seems a little subpar. It's just not as abusable as Death's Shadow and it's not reliable enough for most other decks.
At best there might be an archetype in standard it fits in. But I can't imagine what that would be.
It's NOT a Death's Shadow. It's worse. This relies on both players having low life totals. Death's Shadow only cares about your own. That's a pretty significant difference.
For reference it's the same wording as Omnath, Locus of Mana.
This seems like it could potentially be a red staple in edh. It's not hard to get value out of this. Also it very quickly fills your pool to the point where killing it with be lethal.
No, it's turn 2 drop this. Then turn 3 drop a free 1 mana spell (not 3 mana), then turn 4 drop a free 2 mana spell.
It only triggers if things your OPPONENTS control that die. Making it much more difficult to work with.
Commanders don't count towards partner requirements. They aren't in your starting deck
Edit :my apologies. Oracle says otherwise. damn partners are a rules mess.
I was thinking the same thing. I don't know any stores that actually receive the product early. We have to pick up new releases a few days prior to Prerelease / release. We've never had to hold on to product for weeks and wait, that's the distributor's job.
Also, our 'preview card'is an email during the spoilers. Nothing is ahead of time for us.
If this spoiler is accurate then there's lots of time between now and then. Doesn't seem rushed.
It's different, not strictly anything. Don't misuse the term "strictly better".
In some environments this is better, in other environments Consume the Meek is better. That means they're not strictly better or worse than each other.
I swear so many people in this forum use the term strictly way too often.
The fact the other side is a land make this very different than other cards seen before. There are no comparisons.
So, what? Both players shock and you get a 2/2 with no evasion on turn 2?
If one person doesn't shock it does nothing on curve?
It can close out the game if both players are hurt. But a lot of things do that. What if only your opponent is hurt or what if only you are hurt?
If you're relying on kicker at 7 mana then you're knocking both players down to play a beater with no evasion.
I'm sorry the whole card seems a little subpar. It's just not as abusable as Death's Shadow and it's not reliable enough for most other decks.
At best there might be an archetype in standard it fits in. But I can't imagine what that would be.
To answer a question above, yes it shrinks if you give it lifelink. Unless you have less life than your opponents.
Why is it incredible at uncommon, it's a common effect. Look at cards like Undying Evil, Supernatural Stamina, and Abnormal Endurance.
For reference it's the same wording as Omnath, Locus of Mana.
This seems like it could potentially be a red staple in edh. It's not hard to get value out of this. Also it very quickly fills your pool to the point where killing it with be lethal.