I liked that idea of morph instants. Play the card face down for 3, then pay the morph cost and turn the card face up and put it on the stack. Would make for some interesting plays.
Ex:
Lightning Strike
Instant
-No Mana Cost-
Deal 3 damage to target creature or player.
Morph R
I think the mana cost is whats intriguing on this card. Be it a tutor, or card draw, or creature kill, the designers are benefitting players that run mono-color decks but at the same time not limiting certain cards to certain colors.
Lets say this is a tutor, then black (and to a lesser extent blue) is the tutor color. But what if you dont run black or only splash black? Then you can still use this card. Lets say I have Gemstone Mine in an all white deck, for 4B, I can tutor for the Wrath of God I need.
But, If I'm playing mono-black I am benefitted more from this card because it is cheaper to play.
Also, how would this card be affected by Gaddock Teeg? A cards CMC isnt neccessarily what was spent to play it.
My type 2 meta at the local scene is strictly aggro. The deck that won the last FNM was a b/r anti creature deck chock full of creature kill then kill you with a late game fatty or overrun you with urza tokens.
I'm thinking of a red white version:
4 Crib Swap
4 Oblivion Ring
4 Sulfurous Blast
4 Incinerate
4 Sudden Shock
4 Calciderm
3 Serra Avenger
1 Akroma, Angel of Wrath
4 Pyroclasm
Any Ideas what else to go in besides Wrath of God?
Basically, I want to kill everything he throws at me and then finish up with an angel or calciderm once he runs out of steam.
I figured all I need is to get a Druid into play and protect it long enough to activate it. I put together a mock-up version and if I have to mulligan down to 3 cards to get a druid in my opening hand it can still work, just limits my ability to protect it.
My local metagame is not going to maindeck leylines because no one plays any version of this deck, but what other cards/decks could this deck have trouble with and what could I use against them. The three most dominant decks at my local scene is Intruder Alarm combo, Ravager Affinity, and a red sligh. I expect to see tormods crypts, mogg fanatics, and FoW.
How well do you think NarcoBridge with Hermit Druids would do in Type1?
Main Cards:
4 Hermit Druid
4 Bridge From Below
4 Narcomoeba
4 Dread Return
2 Flame Kin Zealot
4 City of Brass
4 Undiscovered Paradise
4 Gemstome Mine
2 Tarnished Citadel
Ideal play would be:
1st turn: Play City of Brass (or other 5 color land) and a Mox of some sort (or Lotus Petal). Tap both to cast Hermit Druid.
2nd turn: Activate Hermit Druid. Since there are no basic lands in the deck, you basically put the entire library into the graveyard. All 4 Narcomoebas come out and you have all 4 Bridges in the GY. Sacrifice 3 of the 'Moebas to flashback a Dread Return, bring out a Zealot and swing away.
As far as the rest of the deck, I was thinking some free counterspells(Force of Will, Pact of Negation) to stop Mogg Fanatics and help against your opponents free counterspells.
The main problem I see is that if something happens and you dont win the turn you activate Hermit Druid you are screwed because next turn when you attempt to draw and cant, you lose. Any advise or criticism is welcome.
Ex:
Lightning Strike
Instant
-No Mana Cost-
Deal 3 damage to target creature or player.
Morph R
Land
T: Add 1 to your mana pool.
T: Add UW to your mana pool.
With that you can play Cout Hussar with 2 land that produce colorless and this land and still get the affect.
Lets say this is a tutor, then black (and to a lesser extent blue) is the tutor color. But what if you dont run black or only splash black? Then you can still use this card. Lets say I have Gemstone Mine in an all white deck, for 4B, I can tutor for the Wrath of God I need.
But, If I'm playing mono-black I am benefitted more from this card because it is cheaper to play.
Also, how would this card be affected by Gaddock Teeg? A cards CMC isnt neccessarily what was spent to play it.
I'm thinking of a red white version:
4 Crib Swap
4 Oblivion Ring
4 Sulfurous Blast
4 Incinerate
4 Sudden Shock
4 Calciderm
3 Serra Avenger
1 Akroma, Angel of Wrath
4 Pyroclasm
Any Ideas what else to go in besides Wrath of God?
Basically, I want to kill everything he throws at me and then finish up with an angel or calciderm once he runs out of steam.
My local metagame is not going to maindeck leylines because no one plays any version of this deck, but what other cards/decks could this deck have trouble with and what could I use against them. The three most dominant decks at my local scene is Intruder Alarm combo, Ravager Affinity, and a red sligh. I expect to see tormods crypts, mogg fanatics, and FoW.
Main Cards:
4 Hermit Druid
4 Bridge From Below
4 Narcomoeba
4 Dread Return
2 Flame Kin Zealot
4 City of Brass
4 Undiscovered Paradise
4 Gemstome Mine
2 Tarnished Citadel
Ideal play would be:
1st turn: Play City of Brass (or other 5 color land) and a Mox of some sort (or Lotus Petal). Tap both to cast Hermit Druid.
2nd turn: Activate Hermit Druid. Since there are no basic lands in the deck, you basically put the entire library into the graveyard. All 4 Narcomoebas come out and you have all 4 Bridges in the GY. Sacrifice 3 of the 'Moebas to flashback a Dread Return, bring out a Zealot and swing away.
As far as the rest of the deck, I was thinking some free counterspells(Force of Will, Pact of Negation) to stop Mogg Fanatics and help against your opponents free counterspells.
The main problem I see is that if something happens and you dont win the turn you activate Hermit Druid you are screwed because next turn when you attempt to draw and cant, you lose. Any advise or criticism is welcome.
Moved to Deck Ideas and Development.