2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Julius Jumblemorph and Flickering Hosts
    Ok, I guess I'll just check with everyone when any more disputes come up
    Posted in: Magic Rulings
  • posted a message on The One Word Card Game
    Feather's Call 2W
    Instant
    Choose a creature type, then target creature gets +1/+1 for each creature of the chosen type each

    Yeah! Im finally back!
    Posted in: Custom Card Contests and Games
  • posted a message on Julius Jumblemorph and Flickering Hosts
    Hey,

    So my friend and I came across a wierd situation in an Unstable Draft:

    Dr. Julius Jumblemorph is on the field, and I played Ordinary Pony. I made it flicker a host that was already augmented. So, is it still considered a host upon re-entry to activate Dr. J? And if so, would that host be augmented twice?

    Name fixed on Dr. Julius Jumblemorph for card tags to work. The name must be complete and exact. -MadMage
    Posted in: Magic Rulings
  • posted a message on Rock Paper Scissors Mafia - game over - town rocks
    Well, I'm going down I guess. I'll make this easy for you guys.

    UNVOTE

    VOTE: Infinity


    Peace out

    Posted in: Mafia
  • posted a message on Rock Paper Scissors Mafia - game over - town rocks
    Oof, I have 2 votes. Too bad your losing a town.

    Anyways, I have stuff i need to catch up on for not, Ill be absent for a couple of days

    Posted in: Mafia
  • posted a message on The One Word Card Game
    Old Habits U
    Sorcery
    Reveal your hand, then target opponent may choose up to two cards from your hand. Discard the others, then copy all
    Posted in: Custom Card Contests and Games
  • posted a message on The One Word Card Game
    Old Habits U
    Sorcery
    Reveal your hand, then target opponent may choose up to two cards
    Posted in: Custom Card Contests and Games
  • posted a message on The One Word Card Game
    Old Habits U
    Sorcery
    Reveal your hand, then target opponent may choose up to
    Posted in: Custom Card Contests and Games
  • posted a message on The One Word Card Game
    Old Habits U
    Sorcery
    Reveal your hand, then target opponent may
    Posted in: Custom Card Contests and Games
  • posted a message on Rock Paper Scissors Mafia - game over - town rocks
    Im staying with the vote
    Posted in: Mafia
  • posted a message on Rock Paper Scissors Mafia - game over - town rocks
    *Applause*

    Someone needed to say that
    Posted in: Mafia
  • posted a message on The One Word Card Game
    Old Habits U
    Sorcery
    Reveal your hand, then
    Posted in: Custom Card Contests and Games
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    Guns and Politics
    Open for 12 Players
    Reviewed by osieorb18

    Mafia:
    1 SNIPER: Sniper may PM host once per game and say, *I would like to shoot *PLAYERNAME*". That player will die. The sniper WILL NOT BE REVEALED.
    1 SPY: Spy may PM host and ask, "Say *MESSAGE* to *PLAYERNAME*" The message will be anonymous, and the recipient can respond.
    1 JAILER: Each day, chooses someone to capture during the night. They can talk to the jailed through the host, and the jailed will be protected from kills and will not be able to take actions during that night.

    Villagers:
    1 PRESIDENT: President will be revealed to all other Villagers at the start of the game. The Mafia will not know who the president is. The President learns how many roles in the town may kill each phase and may suggest a list of targets to the host to be randomly distributed amongst the town players with killing abilities.
    1 BODYGUARD: During the night, visits a player. If that player would be killed during that night or the following day, the bodyguard dies instead. CANNOT CHOOSE THE SAME PERSON TWO NIGHTS IN A ROW.
    1 VICE PRESIDENT: When the PRESIDENT dies, the Vice President becomes a copy of the President. Once per game, as a night action while Vice President, may propose to a player. If the player accepts, the couple's roles and alignments are revealed to each other.
    1 BOMB: When they are shot, they also kill the shooter.
    1 TINKERER: Each night, if unvisited, creates a gun and arms themselves with it.
    1 APPORTIONER: Each night, you may target a player. If that player would be killed during that night or the following day phase, they survive until the end of the next day phase instead.
    1 BULLETPROOF: Can survive being shot once.
    1 AGENT: Agent may PM host and ask, "Say *MESSAGE* to *PLAYERNAME*" The message will be anonymous, and the recipient can respond.
    1 JAILER: Each day, chooses someone to capture during the night. They can talk to the jailed through the host, and the jailed will be protected from kills and will not be able to take actions during that night.
    Posted in: Mafia
  • posted a message on Rock Paper Scissors Mafia - game over - town rocks
    Also, if Ruma is town, Deuce needs a real hard look.

    Ok. I don't deny that that's a good idea.

    Posted in: Mafia
  • posted a message on The One Word Card Game
    Mister Düsseldorf, Arcane Dandy Fool
    Vanguard
    Whenever an opponent casts a noncreature spell
    Posted in: Custom Card Contests and Games
  • To post a comment, please or register a new account.