Big creatures is probably where the big choice lies of if you want to go narrow (Eldrazi, Godzilla) or wider (like the new turtle and crab). If you go narrow I don't imagine you need too many, if wider targets then probably a couple in each color you want to be a reanimator color. 5-6 reanimation spells feels like enough at 400 I think?
Depends a bit on how you're planning to draft too I suppose, do you usually see most of your cards, or do you run a lot of sealed or something?
Circuit Mender and Twinshot Sniper were looking strong to me, Circuit Mender a virtual lock. Some of the flip cards looked good if you do that in your cube as well.
Just started looking through spoilers. Been a rough couple sets (relatively) for me as I'm not a fan of flip cards.
White: Banishing Slash might be interesting for some, but I don't think I run enough artifacts/enchantments to make it worth it. Hotshot Mechanic is another Savannah Lions with distracting text, so not for me. Spirited Companion might be the most likely so far, but not exactly exciting.
Blue: Awakened Awareness is a bit interesting as a meh removal spell that can sometimes pump a little creature for yourself.
Black: I kinda like Leech Gauntlet, especially if you're running lifegain in general. Overall I really like the Reconfigure mechanic, think that could be a promising one for sure. The 2 cmc ninja seems solid as well.
Red: Man, I wish that rare reconfigure one had been uncommon :(, Bronzeplate Boar seems a bit short to me. Twinshot Sniper is rock solid.
Green: Greater Tanuki - I like it, I've always like those style of cards. I like the little ninja turtle as well.
Multicolor: Some good ones here, but I don't think any of them are a fit for me.
Colorless: Either of those upgrades for Filigree Familiar would've been solid, together Circuit Mender looks absolutely great to me.
A half year on - how are folks feeling about the Scurry Oak/Ivy Lane Denizen combo?
How's it been for you? I personally only play Scurry Oak and have been fairly happy with the card. Is Ivy Lane Denizen worth the inclusion? I mean, I have been looking for more cards that interact favorably with Herd Baloth, which seems inherently powerful but has turned out to be difficult to consistently put +1/+1 counters on.
I actually cut Ivy Lane when I added Scurry Oak due to a slight fear of adding a 2 card win combo (Ivy Lane Denizen had always been a bit fringe). I wanted to see if anyone had tried it out
Have you ever tried 20 guild slots? My first thought was also 10 (or that range, in case I decided to go unbalanced).
How does the mana feel? I dislike non-singleton, do you think it'd still work if I did something like include the thriving/vivid cycles in place of the duplicates?
Any cards you've currently 'banned' for power-level reasons?
What draft methods do you prefer at each player #?
Depends a bit on how you're planning to draft too I suppose, do you usually see most of your cards, or do you run a lot of sealed or something?
But Diabolic Servitude is one of my favorites.
Looks solid and supports a lot of directions - artifacts, Fires, equipment
Also just saw Network Disruptor, think I'm a fan of that one, very good value if you pick that one back up for ninjutsu.
Circuit Mender and Twinshot Sniper were looking strong to me, Circuit Mender a virtual lock. Some of the flip cards looked good if you do that in your cube as well.
White: Banishing Slash might be interesting for some, but I don't think I run enough artifacts/enchantments to make it worth it. Hotshot Mechanic is another Savannah Lions with distracting text, so not for me. Spirited Companion might be the most likely so far, but not exactly exciting.
Blue: Awakened Awareness is a bit interesting as a meh removal spell that can sometimes pump a little creature for yourself.
Black: I kinda like Leech Gauntlet, especially if you're running lifegain in general. Overall I really like the Reconfigure mechanic, think that could be a promising one for sure. The 2 cmc ninja seems solid as well.
Red: Man, I wish that rare reconfigure one had been uncommon :(, Bronzeplate Boar seems a bit short to me. Twinshot Sniper is rock solid.
Green: Greater Tanuki - I like it, I've always like those style of cards. I like the little ninja turtle as well.
Multicolor: Some good ones here, but I don't think any of them are a fit for me.
Colorless: Either of those upgrades for Filigree Familiar would've been solid, together Circuit Mender looks absolutely great to me.
I actually cut Ivy Lane when I added Scurry Oak due to a slight fear of adding a 2 card win combo (Ivy Lane Denizen had always been a bit fringe). I wanted to see if anyone had tried it out
Thanks!
Have you ever tried 20 guild slots? My first thought was also 10 (or that range, in case I decided to go unbalanced).
How does the mana feel? I dislike non-singleton, do you think it'd still work if I did something like include the thriving/vivid cycles in place of the duplicates?
Any cards you've currently 'banned' for power-level reasons?
What draft methods do you prefer at each player #?
First, how highly would you rank Clocknapper power-wise among all possible blue cube cards?
Then, in a no fast mana, no combo Sealed Cube.
Earthshaker Giant
vs
Great Oak Guardian