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  • posted a message on Paupercube on modo
    Quote from Humphrey01 »
    Adams cube fell ballsdeep in the "danger of cool things region" and never crawled out of it.

    I have no clue what this means

    Quote from Humphrey01 »
    In the end powerlevel is much more fun than archetype though. Drafting is slightly less interesting, but the decks have so much more momentum.

    I disagree with this part, but it's a matter of taste, and it's probably why I like Peasant cube over Pauper.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Paupercube on modo
    Quote from Al_Z_Heimer »
    There are also a lot of cards, which have been cut, just because of the power level, which is something, I don't think is necessary.


    I think it is absolutely fine to lower the power level of a cube in favor of synergies and archetype cards. The most enjoyable gameplay isn't necesarily the most powerful gameplay, but I trust you all to understand that, or you wouldn't be playing pauper cube in the first place.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Paupercube on modo
    What is it you don't like about this cube?
    Posted in: Pauper & Peasant Discussion
  • posted a message on Pioneer Banned List Speculation
    It's interesting to hear that Inverter's win precentage is below 50%, but even then, that is because people know they will play against it and prepare their sideboards for it. It's warping the meta around it, basically. I hope the meta continues to evolve after this. Maybe Ikoria will be as impactful as THB was.
    Posted in: Pioneer
  • posted a message on Pioneer Banned List Speculation
    Quote from pzbw7z »
    Possibility Storm can go too. Really.

    Inverter is a real problem currently, so bans are in order there, but Possibility Storm is barely played.
    Posted in: Pioneer
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Why not simply play cube for its own sake? I quote:
    Quote from OptBoy »
    I like to teach the players something about the rules of this game we love.


    I also quote:
    Quote from OptBoy »
    Either way, play your cube however you want to play it


    I like to play Magic according to the current rules of Magic, because it's unambiguous and generally clear to everyone. It's not just that there's downsides to changing these rules for the sake of my cube experience, it's also that there is no real upside to me. I like complexity too, but there is enough complexity in my cube without introducing some counterintuitive rule.
    On a sidenote: in my cube it only affects Sakura-Tribe Elder anyway, so even if I'd think damage on the stack was an upside, it wouldn't be worth it.

    This is something we are not going to agree on, and that's ok. Ghostly Flicker, Ephemerate, and Displace are some of my favorite cards in my cube XD
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    The example of banding you're providing is different, because teaching people about banding is still teaching them something about the current rules of magic. If I teach a new player that damage goes on the stack and they start to get used to that, they might have some trouble adjusting to the actual rules when drafting at an FNM later. The skill of abusing the 'damage on the stack' rule is not transferable, because nobody else plays like that.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Honestly I prefer discussing cards as they would function within the current rules of the game. If I play cube, I want to be playing Magic. My view is that Magic, at this level, has to be fun and educational. I like to teach the players something about the rules of this game we love. Introducing odd old rules does not further that goal, and I don't think it's much fun either.

    Either way, play your cube however you want to play it, but don't expect others on this forum to evaluate cards based on the rules you enforce.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Shawshank
    Take a good look at the mono-red decks that have already been proven to work in the format like this one. I would swap out your Lightning Berserker for Soul-Scar Mage and consider Wild Slash and Lightning Strike over Mizzium Mortars and Risk Factor.
    Posted in: Pioneer
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    How does Mogg Fanatic take out an X/2? Seems like only Goblin Arsonist has that upside.
    Posted in: Pauper & Peasant Discussion
  • posted a message on MTGO Theros Beyond Death Sealed Pool Advice Please
    I don't have time to build a deck now, but this looks like White Blue splash for Setessan Champion
    Posted in: Sealed Pool & Draftcap Discussion
  • posted a message on New to Pioneer
    There is a competative version of what you call 'Izzet scissors' you could look into. Otherwise I recommend UW Spirits if you like tempo
    Posted in: Pioneer
  • posted a message on Pioneer Banned List Speculation
    Needs a ban:

    Dig Through Time This needs to go, period.
    Teferi, Time Raveler Needs to go if DTT does not get a ban.

    Watchlist:

    Nykthos, Shrine to Nyx Can lead to stupid explosive starts in Mono G, way off curve.
    Heliod, Sun-Crowned If the combo starts to pop up more.

    Dimir Inverter of Truth deck: No shut down interaction or counter? Lose on Turn 5.


    So you think Inverter of Truth is one to watch out for, but Lotus Field is a-ok?
    Posted in: Pioneer
  • posted a message on Pioneer Banned List Speculation
    Heliod is expensive because it's hyped up, and even though it's hyped up you don't see it that often. As Boombox said, the pro's aren't too impressed with it.

    Underworld Breach has had a bigger inpact so far. Lotus Field decks are now faster, more consistent, less dependant on Lotus Fields and easier to play, at the cost of relying more heavily on the graveyard. I'm not calling for a ban right now, but I think this is one to watch out for.
    Edit:
    Just to be clear, I don't expect Underworld Breach to be banned if the deck is problematic. They would ban Lotus Field.
    Posted in: Pioneer
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