Is it just me or is Escape oddly similar to Delve and Dredge—two mechanics that didn’t really work out in the past for WotC. What makes escape a better idea?
Nissa is completely UNusable in edh. You’re only going to be able to use her first +1 once per game, and the moderate lifegain isn’t going to be significant enough against most edh decks. Warning issued for necroing a thread. If this topic interests you, feel free to make a new thread for it! --CavalryWolfPack
I’ve also found that Sunstrike Legionnaire is an extremely efficient backup, and you can get it out turn two without any ramp or the life gain-type cards you need for famished paladin.
Warning issued for necroing a thread. If this topic interests you, feel free to make a new thread for it! --CavalryWolfPack