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  • posted a message on The State of Modern Thread (B&R 20/05/2019)
    Quote from idSurge »
    Bridgevine was simply not consistent enough, especially when Dredge, a very resilient deck, can Turn 3 people, and turn 4/5 with ease, there was just no need to risk playing it.

    Is whatever the heck this new thing better? I dont know, and honestly I doubt I care. Its simply Modern at this point.

    There's another post floating around of a Turn 2 Swiftspear attacking for 20, thanks to Scale Up. Cool Wizards, Cool.

    Meanwhile, I'm rubbing 2 sticks together just trying for a Turn 4 loop with Yawgmoth, Thran Physician and Geralf's Messenger.

    Modern has gotten exponentially more powerful over the last 8 months, its comical really, and yet people still have this absolutely unfounded fear of fair cards.

    complainers will complain
    Posted in: Modern Archives
  • posted a message on Modern Horizons/Art Series
    Quote from Xcric »
    cool. a card thats as useful as the advertising card they already slip into boosters. wtf am i supposed to do with these? i can't use them for anything other than to sell to timmy as a proxy for that $5 card he complains is too expensive.

    Posted in: The Rumor Mill
  • posted a message on Should magic make basic Dual lands common and easily obtainable?
    my collection is entirely proxied, with art and border suited to my liking (when so desired).

    no one i play with gives a ****. this game, for most people, is not about the biggest wallet. it's about strategy, fast decision making and fun times.
    great games in modern with top decks or personal brews (really, it's a lot of proxies; i'm working my way towards all i need for legacy/vintage, but i already have a lot of things from there too 'cause commander)

    i have awesome matches, being able to test anything i wish with all the cards i want, with aesthetically pleasing tables to boot. i just don't play sanctioned events (which is more than fair - and eh, being a pro is a job, i dont want Magic to be my job)

    guess the one thing i can't have is foils, heh. but i'm slowly working on that.
    Posted in: Magic General
  • posted a message on Mothership Spoiler 5/31 - Full Card Image Gallery!
    Quote from thatmarkguy »

    At the very least I hope that the discovery of actual oil on Ixalan means something going forward and isn't just a footnote. It would be interesting to see some factions begin to industrialize and come into conflict over this new resource.

    A good friend of mine has been convinced that at some point there will be a set based on the Wild West. This would be a perfect setup for that - in ixalan which very much was a retelling of American colonization, for there to be a story later down the timeline to parallel the old west, one of the major storylines of which is always what happens when Texas Tea gets discovered, and lands that were once considered nearly worthless suddenly become hotly contested.

    this actually the first decent possible setup for such a set
    Posted in: The Rumor Mill
  • posted a message on [MH1] Modern Horizons Discussion Thread
    Quote from Aeonsz »
    I understand that many of you will disagree, but I have yet to see a single main deck playable level card spoiled from MH1, excluding the slivers and the canopy land cycle.

    maybe you need to evaluate better
    Posted in: Modern
  • posted a message on String of Disappearances (Chain Unsummon)
    best art of the set so far
    Posted in: The Rumor Mill
  • posted a message on Rubblebelt Rioters (Yuuya Watanabe spoiler)
    this could be good if there is a curve; it could go l.elves / arboreal dude into that GGG 5/4 guy then turn 3 this / troll. but that's a hack.
    Posted in: The Rumor Mill
  • posted a message on Reddit Leak: Gideon's (SPOILER ALERT)
    Quote from Wraithe »
    Quote from Xeruh »
    Quote from Manite »
    Well, there's your ****ing Gatewatch death, folks. And of course it was my favorite member of the team, continuing Magic's long-standing tradition of killing off its coolest heroes. Happy now!? No

    Quote from Simto »
    Damn Frown Gideon didn't deserve to go down.

    The heroes most willing to sacrifice themselves for others are usually the ones who least deserve to.

    I'm guessing this takes place right after Bolas "LOLNopes" Gideon. At least Gideon still has a hand in Bolas' downfall.

    Nah, people are still griping about the story. Nothing would be a good story except a complete rout of the Gatewatch it seems.

    Yep. It seems like it has to be some sort of Game of Thrones level of deaths, or the story just sucks. Including the death of the villain.

    I mean, ffs. In Lord of the Rings, exactly one major face hero dies in the second act (Boromir), and one in the third act (Theoden). And the BBEG doesn't even die in the end. Sauron does NOT die in the LotR. He simply has all his power stripped from him, and is doomed to wander Middle Earth as a shattered fraction of his former self. Clearly, half of more of the Fellowship needed to die, and Sauron needed to die, or the story is garbage, right?

    Same with a great many pieces of fiction, including some of the very best out there. Where there are major wars or the like, and virtually none of the heroes die. But many background characters die all around them, and it is the deaths of the many background characters that show the high stakes, not the deaths of the heroes.

    And now and then, someone sacrifices themselves for the good of the others, becoming one of the only major deaths in the whole overarching story.

    Because we're following the story of the survivors, in the end. The stakes didn't just disappear because most of the heroes lived to the end of so many top-notch fictional stories. We could have followed the story of one of the many background characters, watching them die tragically, but that does not, in fact, a better story make.

    But yeah. The nonstop griping because *gasp* most of the heroes lived through to the end, except for those who heroically sacrificed themselves at a key moment, as the "only way the story could have been redeemed/good" doesn't remotely mesh with the vast majority of top-notch fictional narratives. Note: this is not a statement by me about the quality of this story either positively or negatively. Simply a statement that the assertion many seem to be making that a lot of planeswalkers printed in the set "needed" to die for the story to be good or the stakes to be high, while the dozen or more definitely dead planeswalkers whose sparks we see floating around indicating they definitely DIED (along with countless citizens of Ravnica) don't count as high-stakes-enough, comes across as absurd on its face. A massive number of fantastic narratives do not, in fact, have all that many heroes die. Not even during a great war/battle in the final act. Yet somehow manage to remain both high-stakes and great stories with most of the heroes themselves surviving.

    It's quite astonishing, really.

    no one needed to die for the story to be good, and i think almost all following don't have that as an axiom. people only want it in this specific case cause the gatewatch is awfully boring at best and downright derivative and stale at worst. so yeah, people want them gone and if the goddamn eldrazi weren't a match, there was a sense of hope that a 10-year-arc villain could do it. it's not that people are enamored with bolas either - he too, as the story developed, became another cliche. and it's not that astonishing.

    frankly, it is a pretty good idea to tie the game to a fictional narrative so much, but i personally believe that they're throwing away the golden eggs while keeping the chicken, if you know what i mean.
    Posted in: The Rumor Mill
  • posted a message on Karn the Great Creator
    Quote from andyscout »
    Quote from Pappy »
    Could be me just looking into this too much but it may be the case that Karn is the only one keeping Bolas's Citadel from activating. Bolas keeps playing ***** for free with it and gaining life back from the Dreadhorde Invasion. Ravnica and the walkers keep killing the army but it just keeps coming back as Bolas keeps playing new stuff. Jace might be an answer to all this with his win the game ability but really unless something changes soon I think Karn is going to be killed in order for Bolas to move onto the next phase of his plan.

    They’ve set up Karn as the impetus for a return to the Phyrexian storyline. I don’t think they can kill him here.

    eh, MtG Will play the resurrection game too. plus him being killed "but there's a way to get him back but it involvea new phyrexia," etc.
    Posted in: The Rumor Mill
  • posted a message on Ilharg, the Raze-Boar
    Quote from thatmarkguy »

    The looping companion we want is Medomai the Ageless

    I assume that being a new object when it comes into play from ilharg the second time and after makes medomai never see the turn it's in as an extra?
    Posted in: The Rumor Mill
  • posted a message on Maro on Brawl on Arena
    If wotc wasnt only interested in cash, there'd be a redeeming cards for gold or gems system by now. So yeah, they don't see how to cash in on it yet - in other words, they want to see it more at the tabletop cause then it would mean people invested enough to buy into arena's cash grabbing system without having to change anything,
    Posted in: MTG Arena
  • posted a message on Feather the Redeemed!
    jeez. i read this, looked at stats and yeah, colored triple cost, 5 mana, sure... wait, where's that 2... there's no number here. tis on curve and a plus, **** me. one mana repetable boost draw HOLY ****!
    Posted in: The Rumor Mill
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    this thread would be better titled as the banning of cards in modern thread


    Warning issued for flaming. --CavalryWolfPack
    Posted in: Modern Archives
  • posted a message on [MH1] Modern Horizons Discussion Thread
    Quote from cfusionpm »
    I don't understand so many people's utter disdain for Daze. At best it's a "free" Force Spike that sets you back on lands. And Force Spike is laughably irrelevant past about turn 3 or 4. Stubborn Denial isn't good because it 'Force Spikes' people, it's good because it Negates for 1 mana most of the time. Daze would be a fantastic addition to the toolbox for decks fighting degenerate nonsense in the first few turns.

    But again, there are delusional people out there that still believe Stoneforge is too good for Modern... I honestly wonder if I'm playing the same format as these people.

    legacy fame; all that plays too heavily in legacy raises eyebrows when considered for reprint.
    but yeah, daze, without legacy's context, would be largely confined to some archetypes and not dangerous. even gush is, probably, fairly safe. most of the alt cost spells are, truth be told. i wish they expanded this design space - legacy made it scary, but it branches out lines of play and rewards tight builds.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Quote from Ym1r »
    Quote from pinkmex »
    good. the folks at wotc may **** up on aesthetics, design and storyline a lot, but at least they don't go around banning things idiotically (most of the time, i mean)
    Seems like you are playing the wrong game my friend.

    why? MtG is the best game of its kind. I'm not fond of some aspects of its present state, but it's a great game still. did i sound that negative?
    Posted in: Modern Archives
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