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  • posted a message on Storytelling Critique Thread
    And now a synopsis of all MTG Gatewatch stories.

    “Theres a threat! The people are being completely wiped out! They form a last rag tag army that finally learns the meaning of teamwork! The gatewatch leads it and uses magic to save the day!“
    Posted in: Magic Storyline
  • posted a message on [LEAK][BOOK SPOILER DISCUSSION] Ok....yeah... cool cards and all....WHO DIES ALREADY?
    Quote from AtraxianShade »
    Wanna know a spoiler on who DOES NOT die?

    From: https://mtg.gamepedia.com/Ravnica:_War_of_the_Spark
    "A sequel to this book, following-up on the ramifications of War of the Spark, will be released in fall 2019. This second novel will feature Teyo, Rat, Kaya, and Liliana as main characters, with Jace, Ral Zarek, and Vraska."


    There is a ton in that synopsis which doesn’t tell us anything.

    Ramifications? Does Bolas win and they go back to get him? Does this just finish the story of the set in book form?

    I am not pretending that list tells me anything other than those characters are in the book.
    Posted in: Speculation
  • posted a message on [LEAK][BOOK SPOILER DISCUSSION] Ok....yeah... cool cards and all....WHO DIES ALREADY?
    From what they did to Dack it doesn’t seem like they are planning to do this the gentle way.
    Posted in: Speculation
  • posted a message on [LEAK][BOOK SPOILER DISCUSSION] Ok....yeah... cool cards and all....WHO DIES ALREADY?
    In the meantime there are 11 sparks you can count flying through the air towards Bolas....10 more to go for sure.
    Posted in: Speculation
  • posted a message on [LEAK][BOOK SPOILER DISCUSSION] Ok....yeah... cool cards and all....WHO DIES ALREADY?
    Quote from Pollaski »
    Wait, where does Ral die? It looks like Dack dies, but even that's slightly ambiguous.

    That said, the new Chandra comic came out today, which takes place after War of the Spark.

    Chandra, Ajani, and Tibalt are all alive, but Chandra's VERY PTSD'd about someone (or multiples) dying, and feels guilt over it.


    You are correct I meant Dack.
    Posted in: Speculation
  • posted a message on [LEAK][BOOK SPOILER DISCUSSION] Ok....yeah... cool cards and all....WHO DIES ALREADY?
    Ral is clearly dead. Sparks were flying everywhere let’s go WOTC. Who dies?

    This is now the OFFICIAL Book Spoiler/Leak discussion thread. Any book discussion outside of this thread will be nuked. -Cythare
    Posted in: Speculation
  • posted a message on War of the Spark Preview Season to be different this year (From the Mothersite)
    Quote from krishnath »
    But will the panel be streamed? That is the real question. Or are they going to bold face lie to us this time as well regarding they ability to do so?


    They are streaming on twitch.
    Posted in: The Rumor Mill
  • posted a message on War of the Spark Preview Season to be different this year (From the Mothersite)
    I am worried as hell about play balance but getting the synopsis of what happens will be a treat.
    Posted in: The Rumor Mill
  • posted a message on A million game study says shuffler is rigged
    I think this is the ansaer I was most hopeful to hear, though it doesn’t tell me if it can be analyzed through the data collected.
    Posted in: MTG Arena
  • posted a message on A million game study says shuffler is rigged
    Quote from JaishivaJai »
    Not sure what you're asking Malumdiabolus. Can you clarify?


    Algernone25
    Actually, the fact that this problem goes away after a mulligan could be proof that Wizards has nefarious intent. This was one confusing part of the study where he talks about "Maybe the mulligan fixes the problem because it 'shuffles' the deck again, thus making it more random." This doesn't make sense from a programming standpoint (I'm pretty sure at least, I'm not a programmer, Desolator gets into it in his video.) This is not a physical deck of cards that needs shuffling. They are using some kind of generator/algorithm to give you the opening hand and determine the card order sequence. A mulligan should in no way be influenced by how many hands you've seen in the digital world.

    This is the best I can explain it. In paper Magic, you must shuffle your deck for a mulligan. On a computer, instead of having to shuffle that deck to get a new hand, the computer has another identical deck for you, already pre-shuffled. You just set aside the deck you mulliganed and pick up the fresh, pre-shuffled and randomized deck. Mulligan again? The computer has an infinite number of pre-shuffled decks containing all the same cards.

    That's why taking a mulligan should have absolutely no impact on the randomness of the deck. If this is an error on Wizards part, it is a TREMENDOUS error. I say it looks more like a cover-up to me. Wizards has known that people complain about the shuffler and constantly tries to reassure them with placating words. Well, data is WAY more placating (or infuriating in this case) than words. Wizards could have run this study themselves with people in house and had a WAY larger sample size. Then they could say "Look everyone, here is your mathematical proof that the shuffler is correct." They didn't, probably because they knew they had something to hide.


    Glad to clarify.

    I am wondering if data can prove a player’s rate of actual monetary spending vs grinding for gold daily and causality with the mana error.

    In short, are they messing with free to play players so that players who spend money notice better results?
    Posted in: MTG Arena
  • posted a message on War of the Spark: Foil Planeswalker in Every Prerelease Pack
    Quote from Dormammu »
    Quote from Malumdiabolus »
    I expect them to be walkers with only negative abilities that flip to creatures when exhausted.

    It fits the story, and keeps the games from becoming insane grindfests.

    The one thing I feel certain of is that Planeswalkers will not have conditional transformations into creatures. MaRo has confirmed they’re not double-faced cards and the “sometimes a creature” element of Theros gods was considered a failure for being too confusing to less experienced players. This is why they went a different route with Amonkhet gods and I don’t think they’ll forget this lesson only two years later.


    Can you link me to where Maro confirmed that? I haven’t seen it on Blogatog, but I may have missed it.
    Posted in: The Rumor Mill
  • posted a message on A million game study says shuffler is rigged
    Has anyone tried to add rank or free to play status of the players in the game to understand if we need our tin foil hats?
    Posted in: MTG Arena
  • posted a message on War of the Spark: Foil Planeswalker in Every Prerelease Pack
    Quote from AtraxianShade »
    Quote from Malumdiabolus »
    Flavor for them losing their spark.

    Quote from AtraxianShade »
    Quote from Malumdiabolus »
    I expect them to be walkers with only negative abilities that flip to creatures when exhausted.

    It fits the story, and keeps the games from becoming insane grindfests.
    or just walkers with negative abilities.
    Why make them more persistent than regular walkers AND make them extremely awkward to flip unless they all have -1 or -X abilities?
    Which would still make the more durable than regular planeswalkers.
    Just imagine swinging on an opponent to kill one of those walkers. Creatures connect and now your opponent has a brand new creature to retaliate with, not to mention that you can just flicker that creature with justiciar's portal and you have a brand new planeswalker at your side.
    Quote from AtraxianShade »
    Quote from Malumdiabolus »
    Flavor for them losing their spark.

    Quote from AtraxianShade »
    Quote from Malumdiabolus »
    I expect them to be walkers with only negative abilities that flip to creatures when exhausted.

    It fits the story, and keeps the games from becoming insane grindfests.
    or just walkers with negative abilities.
    Why make them more persistent than regular walkers AND make them extremely awkward to flip unless they all have -1 or -X abilities?
    Which would still make the more durable than regular planeswalkers.
    Just imagine swinging on an opponent to kill one of those walkers. Creatures connect and now your opponent has a brand new creature to retaliate with, not to mention that you can just flicker that creature with justiciar's portal and you have a brand new planeswalker at your side.


    And?

    It’s not like Magic has a long history of fair strategies built to make every card they print successful.

    Implying that any of these things are “bad” or “unfun” ignores the existence of Caw Blade, Delver, Siege Rhino or any one of the cards they dropped the ban hammer on over the last few years.

    The argument “well that won’t be fun to play therefore it’s never going to happen” doesn’t hold water.
    Posted in: The Rumor Mill
  • posted a message on War of the Spark: Foil Planeswalker in Every Prerelease Pack
    Flavor for them losing their spark.

    Quote from AtraxianShade »
    Quote from Malumdiabolus »
    I expect them to be walkers with only negative abilities that flip to creatures when exhausted.

    It fits the story, and keeps the games from becoming insane grindfests.
    or just walkers with negative abilities.
    Why make them more persistent than regular walkers AND make them extremely awkward to flip unless they all have -1 or -X abilities?
    Posted in: The Rumor Mill
  • posted a message on War of the Spark: Foil Planeswalker in Every Prerelease Pack
    I expect them to be walkers with only negative abilities that flip to creatures when exhausted.

    It fits the story, and keeps the games from becoming insane grindfests.
    Posted in: The Rumor Mill
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