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Jun 21, 2019I'm not so sure about this seeing modern play. Needing 4 creatures with flying is rather specific, outside of WB tokens. Given its sweeper protection, it may replace an anthem, but afaik that deck hasn't been competitive for some time now. And Battle Screech does not appear to be that huge an upgrade over what the deck could do so far to change that.Posted in: The Rumor Mill
May 23, 2019lifelink still qualifies as "taking the life from something" and a lot of those random life-gain cards are at least flavored that way (though Vraska's Contempt isn't and I'm pretty sure there are more such cards)Posted in: The Rumor Mill
Apr 30, 2019I predict the next magic set to be Modern HorizonsPosted in: Speculation
By the way, I don't think the fall set will contain any phyrexians, because that would be a bit too close to the previous big villain, but they might be in the winter or spring sets of next year
Mar 12, 2019Ok, these cards were literally slapped together in minutes, so I guess it's not too surprising they feel that way.Posted in: Custom Card Creation
Anyway, Liliana is out of character with the spying, but not with the discard. She's done discard previously, if not on planeswalker cards, then at least on liliana-flavored cards. But perhaps there's a planeswalker that would be a better fit for these abilities (maybe Ashiok? (with a different ultimate, that is; although I really don't know what that would do))
About Nissa: Generic mana dorks have previously been considered too powerful for standard and might again be absent some day. I agree though that she makes zero sense in a standard format that has LLanowar elves.
Mar 10, 2019Ok, I realize WotC says, 2CMC or less isn't possible to balance. I'm not claiming mine are perfectly balanced either, but I believe it is possible, once you let go of the restriction that an ultimate must basically say “you win the game”.Posted in: Custom Card Creation
So for my cycle of 1drop walkers, I use some 2cmc-3cmc effects for ultimates instead.
Obviously, the +1 must be close to worthless and the - must be worth less than a 1drop spell.
gideon, the 1drop W
+1: you gain 1 life.
-1: ~ becomes a 2/2 Human Soldier creature with indestructible until end of turn. Prevent all damage that would be done to it.
-3: exile target tapped creature.
Jace, the 1drop U
+1: look at the top card of target player's library.
-1: tap target creature. it doesn't untap in its controller's next untap step.
-4: draw two cards.
(the one thing about this that'd worry me balance-wise is the - protecting it. Draw two on a 1drop isn't too scary, says Ancestral Vision)
Liliana, the 1drop B
+1: target player reveals three cards from their hand.
-2: name a nonland card. target player discards a card with that name. if they can't, they reveal their hand.
-4: target player sacrifices a creature.
(I know 3 cards to reveal is out of character after Jace revealing only 1, but with only 2 they'd reveal the land and spell they're going to play next turn, while 3 cards still leaves plenty option for the opponent to double-spell or reveal multiple lands)
chandra, the 1drop R
+1: you may exile a card at random from your hand. If you do, draw a card.
-2: you may cast a card exiled with ~.
-3: ~ deals 3 damage to any target.
(I realize this reminds a bit of 4drop Karn, but without the card-advantage (or really any advantage) on the +, I think it's fine--Only thing the + does beside set up - and ult is mitigate mana-screw and flood a bit)
nissa, the 1drop G
+1: up to one target creature gets +0/+1 until your next turn.
-1: add G
-4: create Ashaya the awoken world, a legendary 4/4 elemental token.
karn, the 1drop 1
+1: do nothing.
-10: you win the game.
(because I like breaking my own rules. Also, this is more of an alt-win than a proper planeswalker)
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