A wish is more like a charm that replaces itself in your hand. What the charm does depends on how you built the wishboard and the speed is determined by the wish itself, Build-a-Charm if you will.
What if they just created a new supertype called commander and used it instead of legendary for planeswalkers. That the rules with a commander planeswalker is that they follow the same rules as a legendary creature, but they can also be in the 99. However they can't be played in Vintage, Legacy, Modern, and Standard. Then they just do functional reprints of past versions of planeswalkers with this type that they reprinted before like those from the three mythic editions.
Dragon PWs: 2
Elf PWs: 2 (One is half-human)
Cat warrior PWs: 2
Werewolf PWs: 1 (Also human)
Minotaur PWs: 1
Kor PWs: 1
Merfolk PWs: 1
Vampire PWs: 1 (Previously human)
Demon PWs: 1 (Previously human)
Moonfolk PWs: 1
Devil PWs: 1 (Half-human, also previously human)
Gorgon PWs: 1
Satyr PWs: 1
Goblin PWs: 1
Vedalken Pws: 1
Golem PWs: 1
Unknown PWs: 1 (Possibly human)
Meanwhile: No orc, no dwarf, no giant, no ogre, no viashino, no centaur, no kithkin, no angel (yes, I know the soul problem), no treefolk, no naga, no harpy, no faerie, no mutant (but Koth and Tezzeret are not regular humans), no sphynx (at least not proper), no elemental (do they have the old "no soul" problem like regular undead?)
Added a few obvious addendum to show how even fewer there are as even among the more fantastical. That there are those that have human ancestry or may.
Specifically: Freyalise is canonically half-elf born. Arlinn is still human unless in werewolf form. Sorin Markov is a human whose spark ignited upon being transformed into a vampire. Ob Nixilis was a human who obtained the chain veil previously but went demon. Tibalt was a human until he casted a spell that turned him half-devil. The Wanderer can be anything but the simple answer is they are a human and that them secretly being an Eldrazi or being a returned Elspeth is part of the myth built up around them based on the speculation of others.
I already know how wishes could be given added functionality: Restoring what was taken.
Golden Wish used to function like Karn's -2 ability but also for enchantments. In the coreset Magic 2010, they added the exiled zone, this zone didn't exist previously. Now that is years ago, 2009 to be specific. The idea was to clean up the rules, but in the process, they also took away functionality from cards but left them as-is. They also declined on fixing what they broke. If a card had been exiled before, it was just removed from the game instead, and wishes could grab those cards.
Now this isn't technically something for the CAG or RC, its for Wizards themselves. Just saying that this Karn's new ability isn't something new. All that has to be done for a wish is a functional errata to added the words "or is exiled" in order to fix what they broke. But they opened up a can of worms with the London Mulligan rule which caused the unholy trinity of Pull From Eternity, Gemstone Caverns, and Serum Powder to take over modern so this may not happen at all.
Confusion in the ranks also works really well in this deck because you can get the etb, trade your creature with someone else, and then get your creature back into your hand because of pig dad.
"Each player starts with a wishboard of X cards before the game starts. X has an approximate range of 0 to 15. The number of actual cards within that range is determined by the deck's pilot before the game starts."
And as I said, I can find story examples where someone doesn't get their revenge (either because they give up on it or it gets taken from them) and still manage to do other stuff with their life. You're writing exceptionally one dimensional characters if the only thing Vivien can do after Bolas is just lay down and die. Yet I'm supposed to take your criticisms of the writing seriously to boot, kind of funny.
How Does She Drive The Plot Now When Her Motivation/Goal Is Gone?
Why is she driving the plot? And how does anyone do anything when they fail at their goals? Someone must not be a fan of Rocky.
Now I know fully you are messing with me. To drive the plot is to move the story forward.
And as I said, I can find story examples where someone doesn't get their revenge (either because they give up on it or it gets taken from them) and still manage to do other stuff with their life. You're writing exceptionally one dimensional characters if the only thing Vivien can do after Bolas is just lay down and die. Yet I'm supposed to take your criticisms of the writing seriously to boot, kind of funny.
How Does She Drive The Plot Now When Her Motivation/Goal Is Gone?
And sheesh, if you're not in the Gatewatch you're utterly pointless is an interesting take. I'm sure that's why people keep clamoring to go back to Theros, because Elspeth is utterly pointless. Also nice that you try to defend an attempt at bringing her into a more active role as a bad move. So even if they do make her relevant it's a moot point as you've already written it off as bad.
A few Planeswalkers and their Goals
Elspeth: Leave the underworld on Theros.
Koth: Stop the New Phyrexians.
Garruk: Kill other planeswalkers for sport.
Tamiyo: Collect stories.
Tibalt: Cause mental and physical pain.
Angrath: Get back to family.
Karn: Stop the New Phyrexians.
Jaya: Mentor Chandra.
And not one is a Gatewatch member. I said that for Vivien because her goal started with "Slay Nicol Bolas" and it ended there but she never gets to because Bolas is trapped on the Meditation plane and Ugin closed off access to it. Does she become more destructive like Garruk? That she just wipes out swathes of animals for her bow because that is all she has left to go on? Which puts her in an antagonistic role by the way.
These types of goals are also very open-ended and can still provide a wellspring of writing with them. The reason Garruk has more relevance than Vivien, even with my suggestion of just continuing to kill animals, is that Garruk embodies the shadow that looms in the background and could strike at anytime to the heroes. You may forget Garruk exists at times, but Garruk provides an undercurrent of tension, a threat to the heroes, that you never know when he might raise the stakes by ending a loved or hated character.
That I'm being "unreasonable" because I think that a minority of people want an overly bleak and "gritty" story is amusing, but not accurate at all. Most stories don't kill off a ton of named characters, Game of Thrones and Warhammer 40K aren't the only media that exists.
Samut and Vivian deserve to die because they have no story beyond "I'm a survivor from a dead world, I will kill Nicol Bolas if its the last thing I do" and yet they don't die. Letting them live provides no satisfying conclusion to their original stories.
Poor Inigo Montoya. Must suck for that guy, gets his revenge and then doesn't die. Vivien will find a new cause, probably something to do with animals given that's kind of her gimmick.
Are you messing with me right now? Vivien and Samut don't get their revenge like Montoya does. Vivien is even worse off than Samut. She never gets to use her arkbow against Nicol Bolas, you know, the bow that essentially cost a whole plane to make, the bow that Vivien has been literally killing other creatures to store their souls within her bow so she can have an army of spirit animals to kill Nicol Bolas. Her bow is literally the equivalent of chekov's gun but said gun never is fired. Her not slaying or attempting to slay Nicol Bolas literally drops the ball on the climax of her story arc. Her story is pointless, its just a footnote that adds nothing to the final fight in actuality. Her living means she fades into the background unless forced into the Gatewatch team to keep her relevant. Garruk has more of a story purpose going on than her, and Garruk hasn't been seen in years.
That I'm being "unreasonable" because I think that a minority of people want an overly bleak and "gritty" story is amusing, but not accurate at all. Most stories don't kill off a ton of named characters, Game of Thrones and Warhammer 40K aren't the only media that exists.
Samut and Vivian deserve to die because they have no story beyond "I'm a survivor from a dead world, I will kill Nicol Bolas if its the last thing I do" and yet they don't die. Letting them live provides no satisfying conclusion to their original stories.
Specifically: Freyalise is canonically half-elf born. Arlinn is still human unless in werewolf form. Sorin Markov is a human whose spark ignited upon being transformed into a vampire. Ob Nixilis was a human who obtained the chain veil previously but went demon. Tibalt was a human until he casted a spell that turned him half-devil. The Wanderer can be anything but the simple answer is they are a human and that them secretly being an Eldrazi or being a returned Elspeth is part of the myth built up around them based on the speculation of others.
Golden Wish used to function like Karn's -2 ability but also for enchantments. In the coreset Magic 2010, they added the exiled zone, this zone didn't exist previously. Now that is years ago, 2009 to be specific. The idea was to clean up the rules, but in the process, they also took away functionality from cards but left them as-is. They also declined on fixing what they broke. If a card had been exiled before, it was just removed from the game instead, and wishes could grab those cards.
Now this isn't technically something for the CAG or RC, its for Wizards themselves. Just saying that this Karn's new ability isn't something new. All that has to be done for a wish is a functional errata to added the words "or is exiled" in order to fix what they broke. But they opened up a can of worms with the London Mulligan rule which caused the unholy trinity of Pull From Eternity, Gemstone Caverns, and Serum Powder to take over modern so this may not happen at all.
Which is how people commonly play wishboards.
Elspeth: Leave the underworld on Theros.
Koth: Stop the New Phyrexians.
Garruk: Kill other planeswalkers for sport.
Tamiyo: Collect stories.
Tibalt: Cause mental and physical pain.
Angrath: Get back to family.
Karn: Stop the New Phyrexians.
Jaya: Mentor Chandra.
And not one is a Gatewatch member. I said that for Vivien because her goal started with "Slay Nicol Bolas" and it ended there but she never gets to because Bolas is trapped on the Meditation plane and Ugin closed off access to it. Does she become more destructive like Garruk? That she just wipes out swathes of animals for her bow because that is all she has left to go on? Which puts her in an antagonistic role by the way.
These types of goals are also very open-ended and can still provide a wellspring of writing with them. The reason Garruk has more relevance than Vivien, even with my suggestion of just continuing to kill animals, is that Garruk embodies the shadow that looms in the background and could strike at anytime to the heroes. You may forget Garruk exists at times, but Garruk provides an undercurrent of tension, a threat to the heroes, that you never know when he might raise the stakes by ending a loved or hated character.