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  • posted a message on Ravnica Allegiance (RNA) and War of the Spark (WAR) General Discussion
    Quote from Xeruh »
    Killing characters who still have potential is just wasting said potential, plain and simple.
    Or its just closing a chapter on their life/unlife. Keeping a character around forever under the pretense that death is 'wasting their potential' can also be wasting their potential as the character is stuck in writing purgatory, that even if the character was beloved at first it may overstay its welcome.

    And so far no one has really suggested anyone that has no potential.
    That you don't agree with. There was also that tangent with Vivian and how an actual case was made that her death would mean more to the story.

    Unless you're wanting to make stories where you bring people back from the dead regularly and trivialize death
    Which very rarely gets used in MTG.

    there isn't any merit in offing someone early on.
    That would be part of setting the tone of the story. Showing a death early clues people in that what is at stake even if no more deaths for the heroes occured.

    There really isn't much merit in killing people in general,
    Correction, when it doesn't actually serve the story is when a death is bad.

    because using death as the only way to make meaningful impact in a story is cheap as well and loses its edge if done to the extent suggested here.
    Death of planeswalkers rarely gets used. Venser's death is in 2011, Elspeth and Xenagos's deaths are in 2014, finally Dack and Domri and Gideon's death's are 2019. Each set is also in the month of May, which give or take a few a days, is 3 years and then 5 years.

    You want the actual reason for Dack's death? Because Wizards didn't fully own the rights to his character, IDW did. So they basically gave him a farewell with this set. However the set wasn't originally designed with that in mind so that is why Dack Fayden doesn't appear on flavor text or on cards except for the Ravnica Allegiances mythic edition, this was also after they consolidated a two-set block for War of the Spark into one set. To accommodate this extra planeswalker, there was two teams that handled Dack, the people who handled the trailer and the writing team. The trailer team simply had to come-up with a model and textures and rigging and effects for Dack from 0:40 to 0:56 (16 seconds). For writing they had Greg Weisman, the author of the book, fit Dack in as one of the POV characters. The kicker is that this isn't the first time this has happened either. Similar situation, like deja vu, happened with Armada Comics way back since the publishing company had the rights to Taysir of Rabiah and Kristina of the Woods for example. Their deaths occurred when they were part of the Nine Titans team.

    I will see myself out.
    Posted in: Magic Storyline
  • posted a message on Planar Celebration
    The last time I remember it got this heated on the story was when chandra and nissa performed the equivalent of a channel fireball on ulamog and kozilek. Which was also framed as a war between the inhabitants and an alien, off-world, threat.

    The victory, while grandiose in presentation, it doesn't sit sell with the audience and that the audience might feel the experience was cheapened. Its understandable. The eldrazi and nicol bolas share in common they are meant to be so powerful and beyond mortal comprehension, that winning against such threats should feel nearly impossible. But when not handled with careful writing, such characters act as a trap for writers, which they sprung with nicol bolas.

    With nicol bolas, the expectation is that he has his initial plan with an untold amount of backup plans meant to secure his victory at any cost. When that illusion becomes broken, that is when the audience feels wronged. That the expectation is when you have exhausted all of his backup plans, he is truly vulnerable. If he didn't plan for Liliana to turn on him even though contract bound to him, that is a crack in his illusion.

    It is not about the audience simply wanting one side to win, its the journey to that victory.
    Posted in: The Rumor Mill
  • posted a message on Print this Wizards (so I can play it in EDH)
    Posted in: Commander (EDH)
  • posted a message on Why I hate Mono red burn
    To your recent reasons
    1) Welcome back.
    2) Fair enough, whatever you enjoy at the end of the day for deckbuilding, just don't fault people who use established decks.
    3) Some just want a quick route to carve their way to mythic. If you can make it work, then good for you.
    4) Not so much weenie lifegain as it is more about a deck with lifegain to tank their damage, also watch out for Tibalt, Rakish Instigator when he comes out.
    5) Especially with no more Nexus of Fate anymore.
    6) Best to think of sligh and burn as a raid boss in reverse. That they already have their rage timer activated and that outlasting the boss causes the boss to slow down.

    Each color tends to shift in its power, green being a support color is just this. Back in Kaladesh block, which is four sets before Dominaria, red was a support color and green was stronger.

    Multiple planeswalkers of the same type but different names is a recent invention and had been met with a mixed reaction as one might expect.

    Won't disagree the game has more triggers and synergies than past standard formats.

    Posted in: Magic General
  • posted a message on State of Brawl: Bans, format health, and more!
    Speaking as an organizer, I have noticed an uptick in players showing up for brawl since the spoilers for war started. Mixed bag on who from what format for regulars and irregulars. Mostly standard players, one legacy, a couple modern, oh and even some EDH in there as well.
    Posted in: Brawl
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