I would like to post this deck here so you can have a look and maybe give me some advices.
Iam not use to play commander, its my first deck in this format.I usualy play in multiplayer (3-4 players)
I made this deck : https://www.mtgsalvation.com/decks/15226-azorius-blink-edh-yorion
I on a total of 75 cards without lands, i have 6 mana boost (artefacts), Smothering Tide and Solemn Simulacrum(i can blink this one ofc) so my goal would be around 35-36 lands ?... Am i right here ?
Is the ratio in the different card type ok ?
In my opinion i may have too many stuff to blink my permanents since i can do it with a lot of my creatures and i added instants on top of that aswell.
So here it is , if you could have a look and tell me what you think , help me maybe remove some cards, it would be awesome.
Definitely too heavy on creatures
How i see it for Azor, The Lawbringer and Sphinx Mindbreaker is that if you blink those bad boys it is kind of insane ... milling 10 or avoid opponent to cast instant and sorcery ... Maybe Dream Trawler is not necessary but its a draw engine and a big flyer that can be a wincon but yes you dont want to blink this one.
About ramp , i dont think that having only 2 mana artefact in a 100 cards deck is enough, even if my deck turn around 3 mana ... and i prefer artefact giving blue or white mana instead colorless since i need a lot more blue and white mana.
About board wipe i could remove one and keep only 2. Thassa's Oracle is not really a win con but it can be since my friends like to play mill
I would like some advices about this Azorius blink deck.
Im not use to the edh format, it is actually my first deck in the format so here i am with 90 cards (without lands) .... i dont even know what to remove.
If i have too many creatures or spells or whatever ... How many blink spells should i need , boardwipes, exils ...
100 cards format is kind of difficult , its like Pokemon , you want them all
So if you could have a look and help me figure out what to remove, it would be very helpfull.
I want this deck to be very control oriented like very azorius deck i guess.
I would like to have someone else look at this deck.
Iam not trying to play in a competitive way, iam just playing for fun with friends and i really want to use Agent of Treachery.
Maybe you guys will think of a card that iam not aware of and fits perfectly is this kind of deck.
Every commentary and criticism will be appreciated.
I started magic again a few months ago after a 25 years brake so iam king a rusty.
Anyway, iam trying to make this scavenge deck but iam kind of stuck on wich card i need to remove.
The main idea of the deck is to use varolz, the scar-stripedto scavenge creature likephyrexian soulgorgeror death's shadowand stack counter on a lotleth troll.
That's the main idea, i will now show you the deck i ended up with.
I need to remove some cards but i really cant decide what is uneeded.
4x lotleth troll creature we are going to boost
4x varolz, the scar-striped our way to scavenge
2x corpsejack menace for counter fun
1x death's shadow to scavenge (1x only because its expensive to buy)
4x phyrexian soulgorger to scavenge (and we can keep them on board for protection aswell)
4x force of savageryto scavenge
1x levelerto scavenge
4x jarad's orders to get what we need and put creatures in graveyear ready to be scavenged
1x fauna shamanto put creature in graveyard while we get what we need
4x golgari charm to secure our creatures
3x blossoming defence because we need to secure more since i get hard focus every game
2x buried alive to put creatures into my graveyard so i can scavenge them
4x putrefy for control
1x reyhan, last of the abzanto save my counters +1/+1
2x key to the cityfor some discard/draw and turn my +30/+30 creature unblockable
2x treasured find in case we cant protect our creatures
1x trestle troll in case we have flying
3x sol ring because we need to scavenge as much as we can as soon as we put something down and the deck is kind of slow i feel
1x vraska the unseen because i love this planeswalker
So i hope you guyz can give me some advices on what i could remove / add or be honest and tell me if iam going insane and this deck is complete garbage
Thank you in advance.
I would like to post this deck here so you can have a look and maybe give me some advices.
Iam not use to play commander, its my first deck in this format.I usualy play in multiplayer (3-4 players)
I made this deck : https://www.mtgsalvation.com/decks/15226-azorius-blink-edh-yorion
I on a total of 75 cards without lands, i have 6 mana boost (artefacts), Smothering Tide and Solemn Simulacrum(i can blink this one ofc) so my goal would be around 35-36 lands ?... Am i right here ?
I would like this deck to be very control oriented.
My wincons would be Agent of Treachery with Thassa and Panharmonicon , Azor, the Lawbringer, Medomai the Ageless, Kiora Bests the Sea God,Myr Battlesphere, Finale of Glory
Is this enough and viable wincons ?
Is the ratio in the different card type ok ?
In my opinion i may have too many stuff to blink my permanents since i can do it with a lot of my creatures and i added instants on top of that aswell.
So here it is , if you could have a look and tell me what you think , help me maybe remove some cards, it would be awesome.
Thanks alot for the reading and stay safe.
Final list so : https://www.mtgsalvation.com/decks/15226-azorius-blink-edh-yorion
Just few cards to remove
Maybe remove Deadeye Navigatorand add Sphinx of the steel windsince its a big lifelink flyer and i dont have much finisher.
https://www.mtgsalvation.com/decks/15226-azorius-blink-edh-yorion
How i see it for Azor, The Lawbringer and Sphinx Mindbreaker is that if you blink those bad boys it is kind of insane ... milling 10 or avoid opponent to cast instant and sorcery ... Maybe Dream Trawler is not necessary but its a draw engine and a big flyer that can be a wincon but yes you dont want to blink this one.
About ramp , i dont think that having only 2 mana artefact in a 100 cards deck is enough, even if my deck turn around 3 mana ... and i prefer artefact giving blue or white mana instead colorless since i need a lot more blue and white mana.
About board wipe i could remove one and keep only 2.
Thassa's Oracle is not really a win con but it can be since my friends like to play mill
I would like some advices about this Azorius blink deck.
Im not use to the edh format, it is actually my first deck in the format so here i am with 90 cards (without lands) .... i dont even know what to remove.
If i have too many creatures or spells or whatever ... How many blink spells should i need , boardwipes, exils ...
100 cards format is kind of difficult , its like Pokemon , you want them all
So if you could have a look and help me figure out what to remove, it would be very helpfull.
I want this deck to be very control oriented like very azorius deck i guess.
Here is the link to the decklist : https://www.mtgsalvation.com/decks/15226-azorius-blink-edh-yorion
Thank you very much
Iam a big big fan of reanimator to
I will keep you update of how the deck perform.
I am running white blue red.
Spidersilk net is perfect since i didnt realise that the toughness need to be 4 (cauz its not "less or equal).
Thank you
Iam trying to use Agent of treachery before turn 7 without playing dimir reanimator so here is my deck.
Agent of Treachery 4x (wincon)
Thunderkin Awakener 4x (with leonin scimitar equipped to summon my Agent from the graveyard)
Rix Maadi Reveler 3x (draw and discard my agent to the graveyard)
Leonin Scimitar 4x
Stoneforge Masterwork 1x
Arcane Adaptation 4x (so my agent can be an elemental)
Ephemerate 4x (bounce my agent so i can take more permanent)
Silence 4x (control)
Hindering Light 4x (control)
Tormenting Voice 4x (draw and discard ...)
Drawn from Dreams 2x (in case i dont find what i need)
Panharmonicon 1x (for fun)
Venser, the Sojourner (for fun)
And 20 lands ...
I would like to have someone else look at this deck.
Iam not trying to play in a competitive way, iam just playing for fun with friends and i really want to use Agent of Treachery.
Maybe you guys will think of a card that iam not aware of and fits perfectly is this kind of deck.
Every commentary and criticism will be appreciated.
Thank you and have a great day
I started magic again a few months ago after a 25 years brake so iam king a rusty.
Anyway, iam trying to make this scavenge deck but iam kind of stuck on wich card i need to remove.
The main idea of the deck is to use varolz, the scar-stripedto scavenge creature likephyrexian soulgorgeror death's shadowand stack counter on a lotleth troll.
That's the main idea, i will now show you the deck i ended up with.
I need to remove some cards but i really cant decide what is uneeded.
4x lotleth troll creature we are going to boost
4x varolz, the scar-striped our way to scavenge
2x corpsejack menace for counter fun
1x death's shadow to scavenge (1x only because its expensive to buy)
4x phyrexian soulgorger to scavenge (and we can keep them on board for protection aswell)
4x force of savageryto scavenge
1x levelerto scavenge
4x jarad's orders to get what we need and put creatures in graveyear ready to be scavenged
1x fauna shamanto put creature in graveyard while we get what we need
4x golgari charm to secure our creatures
3x blossoming defence because we need to secure more since i get hard focus every game
2x buried alive to put creatures into my graveyard so i can scavenge them
4x putrefy for control
1x reyhan, last of the abzanto save my counters +1/+1
2x key to the cityfor some discard/draw and turn my +30/+30 creature unblockable
2x treasured find in case we cant protect our creatures
1x trestle troll in case we have flying
3x sol ring because we need to scavenge as much as we can as soon as we put something down and the deck is kind of slow i feel
1x vraska the unseen because i love this planeswalker
So i hope you guyz can give me some advices on what i could remove / add or be honest and tell me if iam going insane and this deck is complete garbage
Thank you in advance.
Have a great day.