Took this deck to my local LGS this weekend and cleaned house. When Lattice and Karn go off it was a big shocker to some. Karn helped me edge a win against G tron which is nearly impossible. The Champs are way better than thirst because against control they tend to let them resolve or forget they are in the gy late game for a 4 card draw.
The issue with this deck is never having the right card when needed. Sometimes you're lacking a signet, sometimes your lacking other spells. This card helps turn the sideboard and exile into a free search. 4 cmc is super easy to obtain for this deck and at worse you get a artifact beater. I plan build a nearly all artifact sideboard with cards like engineer explosives and relic. The point being to have an out for every situation.
Edit: I'll also put a blightsteel/wormcoil in the sideboard to help steal games. Also, a crucible in the sb with this card brings back tron online.
// 6 Artifact
3 Azorius Signet
2 Expedition Map
1 Talisman of Dominance
// 6 Creature
3 Champion of Wits
1 Iona, Shield of Emeria
1 Elesh Norn, Grand Cenobite
1 Emrakul, the Aeons Torn
// 1 Enchantment
1 Detention Sphere
// 14 Instant
4 Path to Exile
4 Gifts Ungiven
3 Remand
2 Condescend
1 Thirst for Knowledge
// 24 Land
3 Urza's Power Plant
4 Urza's Tower
3 Urza's Mine
2 Flooded Strand
2 Hallowed Fountain
1 Field of Ruin
1 Academy Ruins
3 Celestial Colonnade
1 Godless Shrine
1 Snow-Covered Island
1 Snow-Covered Plains
1 Plains
1 Island
4 Karn, the Great Creator
1 Ugin, the Spirit Dragon
// 4 Sorcery
1 Supreme Verdict
1 Wrath of God
1 Day of Judgment
1 Unburial Rites
1 Engineered Explosives
1 Witchbane Orb
1 Batterskull
1 Mycosynth Lattice
1 Relic of Progenitus
1 Crucible of Worlds
1 Grafdigger's Cage
3 Thought-Knot Seer
1 Walking Ballista
1 Disenchant
1 Celestial Purge
1 Pact of Negation
1 Timely Reinforcements
The issue with this deck is never having the right card when needed. Sometimes you're lacking a signet, sometimes your lacking other spells. This card helps turn the sideboard and exile into a free search. 4 cmc is super easy to obtain for this deck and at worse you get a artifact beater. I plan build a nearly all artifact sideboard with cards like engineer explosives and relic. The point being to have an out for every situation.
Edit: I'll also put a blightsteel/wormcoil in the sideboard to help steal games. Also, a crucible in the sb with this card brings back tron online.