I have been searching bots for awhile now to find the last few foils for my decks. Having a lot of trouble finding these ones. PM me in game username iBlood.
I draw my opening 7 cards and one of them is a serum powder. I decide to use the serum powder and remove my hand form the game and draw 7. Now can I mulligan these 7 cards down to 6? can I use another serum powder if one is in my new hand? Lastly, if I can mulligan my hand down to 6, do I shuffle back in the cards I removed from the game with serum powder?
Thanks for any help.
Please use card tags in future posts. The Forum Guidelines explain how to do that. -Carsten
Hi all, I just built this deck online and I have only played 2 matched with it so far. The first match was in a 2 man queue and my oppenent conceded to me both games as I casted Ad nauseum. The second match I was playing in the practice area and when I went to play lightning storm from my hand I never got an opportunity to discard lands to it. How does the card lightning storm work when playing online? I don't want to enter a tournament if I can't figure out how to adds charge counters to my win condition.
Hello, so I played in a daily event online and went 3-1 again with a slightly different main deck and sideboard which can be found in daily 35 of the daily results thread.
Game 1 - I misclick after my Ponder and forget to suspend Lotus Bloom when I am on the draw. The game was pretty close, but I would have won this one had I suspended turn one. His plays were pretty standard this game.
Game 2 - On both turn 3 and turn 4 when I am going to Enduring Ideal he Beast Within my Pentad Prism
to stall him long enough for the win.
1-1
Game 1 - I keep an iffy hand and he miscalculates when he can go off and wastes a Seething Song unless he was trying to bait out a counter of something. He plays Remand on my Seething Song and I just play Enduring Ideal the next turn for the win.
Game 2 - I Trickbind his Dragonstorm and hope to to find an answer to his Karrthus, Tyrant of Jund. I don't...
Game 3 - Very Long game, but to keep it simple. we have like 3 huge counter wars. He flashes in a Bogardan Hellkite and puts me at 10 life. I Oblivion Ring the hellkite. He Remand on my Enduring Ideal 3 turns in a row, but I eventually get it to resolve for the win.
3-1
This is the deck that I have been using online to decent success. I went 3-1 in a recent daily with it, losing game 3 of the 4th round due to play mistakes against mono green 12 post.
Qasali Pridemage is rough. I have won though double Pridemage before but, it was very close. I have been thinking about running Greater Auramancy for awhile now in order to deal with the issue and I think it also stops terastodon?. Make them waste a pridemage on the Aura and then you should be able to win through 1 pridemage if they have another.
Unless they straight up win the turn they cast pridemage, which I know is very likely, then we just keep getting what we need with Enduring Ideal and hope they do not have more. Another way is to get blood moon first with ideal and then it will require the deck to have a basic plains or play Green Sun's Zenith which we would just get Dovescape out for
So I played this in the Online Daily earlier today and I thought I would give a mini report with match information on a few decks.
Round 1: Rock
Game 1 - He plays Thoughtseize on my enduring Ideal. He is at 15 from lands and his Thoughtseize. I Play turn 3 Form of the dragon and he doesn't find an answer before he dies.
Game 2 - He has 4 discard spells plus an early Dark Confidant and eternal witness, I lose.
Game 3 - I have a solid hand and dispel his Nature's claim on my Lotus bloom during my upkeep and cast Enduring Ideal the following turn
Game 1 - He plays two Plague Stinger and I Remand 1 to buy some time. He hits me with an Inkmoth Nexus and his stingers till I get to 5 poison. I cast Ideal and win from there.
Game 2 - he starts by suspending Greater Gargadon and then turn 3 or so casts Spoils of the Vault and I win instantly cause he dies to it.
Game 1 - I play Enduring Ideal turn 4 and he has Terastodon in hand for the win.
Game 2 - I play turn 4 Enduring Ideal and Remand his Green Sun's Zenith twice. He plays Terastodon and blows stuff up leaving the board state at me with 2 elephants and him with Terastodon and 1 elephant. My turn I get an Oblivion Ring and attack him for lethal because he is at 3.
Game 3 - Basically, the game is kind of close, he has the nuts of course trying turn 3 Primeval Titan which I Remand Then we get to a point where I am going to cast Blood Moon while he has 4 posts and 2 forests out then I am going to cast Form of the Dragon next turn. MY Lotus Bloom comes into play and for whatever reason I cast Ponder which didn't even matter because I was just going to play Blood Moon and pass and when I go to play blood moon I get Mindbreak Trap and then I lose next turn.
3-1
A couple other Match ups that I have played as well in 2 man queues
Hello all, I did not see another thread for this deck yet so I decided that I would start one here. First off, the current deck list that I have been tweaking.
I am still trying many different cards in the sideboard as well as the main deck, especially the manabase. I posted some match ups that I played against in the Daily today as well as a couple more that I played against in some 2 man queues.
I ran thirst for knowledge before I added howling mine to the deck. Now that I have 4x Howling Mine, I just cut the thirst for knowledge and added a couple more cantrips to the deck.
Okay, so the obvious flaws are no basics and a lack of colored mana and no counterspells. Because of the lack of colored mana I am playing a full playset of each signet plus the prism and the 2 mox opal. With all the cantrips and mana fixing artifacts the colors are not an issue most of the time, plus, vesuva can always copy a colored source if needed. I added an emrakuel to the deck because a friend suggested it and a lot of the time I can cast it quite easily and it seems like a pretty good back up win condition although I haven't tested it yet.
As far as the sideboard goes, most of it is from the original post and I have liked it a lot. I added in some bounce because Ive been running into chalice and trinisphere. The ensnaring bridge is in there to get with tezzeret when I need to buy some time. I was thinking about maybe play leyline of sanctity to stop discard effects or maybe some mind break traps seeing as I could play a few cantrips then play out my important spell like open the vaults and then have a free counter back up.
Please leave some comments, thoughts, and suggestions. My results are based on roughly 25 matches play against various decks including Jund, Zoo, Grixis cruel control, various versions of 12 post, restore balance, dragon storm, and affinity.
I am having a hard time trying to figure out the proper amount of fectchlands, basics, shocklands, and filter lands to fit in this deck. I would appreciate it if some of you guys could make some mana base suggestions. (Only really look for mana base suggestions, but feel free to add comments on the deck itself if you get the urge to comment)
First off, I do not think they will reprint FOW, but I guess I wouldn't be too surprised if they did. What some people do not seem to understand is that FOW is not a broken card. The card seems that way because in eternal formats its the only way to stop broken combos in the early turns. What in standard would you absolutely want to counter in the early turns? The card is only as good as the things it stops and in standard that isn't too much.
I would suggest null rods. Shuts down relic, crypt, spellbomb, vial, and thopter combo. i also Like to board in 3 show and tell as an alternate way to sneak a fatty into play becaus they most likely wo't expect it game 2. spell pierce is also awesome.
Do you guys think that new car from NPH could fit into this deck? the mential misshap or whatever its called
So I am deciding between this deck, u/b infect, and boros for GP Dallas. Normally I wouldn't even consider this deck seeing as I think its bad against a lot of the field. However, Im assuming this deck is good against caw-blade and seeing as I have a 3 round bye this deck might be a good choice. I have no experience playing with the deck, only against it. Do you guys think it is just too inconsistent to take to a GP or is it better than I think it is?
Thanks for any help.
Please use card tags in future posts. The Forum Guidelines explain how to do that. -Carsten
Here is a mini Report
Round:1 (Tribal Flames zoo with Dark Confidant and such)
Game 1 - I Oblivion Ring a Tarmogoyf, then cast my Blood Moon, He burns me down to 4 life after we stall for 7 turns or so. I Finally get Enduring Ideal and win from there.
Game 2 - He plays a Loam Lion and tons of burn, I Oblivion Ring his Loam lion and at this point my life is at 7. I Enduring Ideal lock him out the next turn.
1-0
Round:2 (Mono G 12 Post)
Game 1 - I misclick after my Ponder and forget to suspend Lotus Bloom when I am on the draw. The game was pretty close, but I would have won this one had I suspended turn one. His plays were pretty standard this game.
Game 2 - On both turn 3 and turn 4 when I am going to Enduring Ideal he Beast Within my Pentad Prism
to stall him long enough for the win.
1-1
Round:3 (Affinity)
Game 1 - He plays tons of dudes and when I just about stabilize with Meishin, the Mind Cage, he plays a Tezzeret, Agent of Bolas for the win
Game 2 - I Pyroclasm his opening 3 guys, he plays Ethersworn Canonist. I play Pentad Prism into Form of the Dragon. I Trickbind his Arcbound Ravager modular ability onto his Blinkmoth Nexus and he dies next turn.
Game 3 - I Pyroclasm a lone Signal Pest twice because he has a Cranial Plating out. I hardcast Night of Souls' Betrayal off a Lotus Bloom and kill his equipped dude. I hardcast Form of the Dragon next turn and he finds no answer in the 4 turns he has to live.
2-1
Round:4 (Dragonstorm)
Game 1 - I keep an iffy hand and he miscalculates when he can go off and wastes a Seething Song unless he was trying to bait out a counter of something. He plays Remand on my Seething Song and I just play Enduring Ideal the next turn for the win.
Game 2 - I Trickbind his Dragonstorm and hope to to find an answer to his Karrthus, Tyrant of Jund. I don't...
Game 3 - Very Long game, but to keep it simple. we have like 3 huge counter wars. He flashes in a Bogardan Hellkite and puts me at 10 life. I Oblivion Ring the hellkite. He Remand on my Enduring Ideal 3 turns in a row, but I eventually get it to resolve for the win.
3-1
4x Ponder
4x Preordain
4x Pentad Prism
4x Seething Song
4x Remand
3x Lotus Bloom
3x Form of the Dragon
2x Oblivion Ring
2x Path to exile
2x Dovescape
1x Night of Souls' Betrayal
1x Meishin, the Mind Cage
1x Blood Moon
1x Greater Auramancy
4x Scalding Tarn
4x Arid Mesa
1x Steam Vents
1x Sacred Foundry
1x Hallowed Fountain
6x Island
2x Plains
1x Mountain
4x Mindbreak Trap
4x Pyroclasm
2x Blood Moon
1x Leyline of Sanctity
I have been thinking about swapping Path to Exile with a couple of Silence to see how that works out.
Unless they straight up win the turn they cast pridemage, which I know is very likely, then we just keep getting what we need with Enduring Ideal and hope they do not have more. Another way is to get blood moon first with ideal and then it will require the deck to have a basic plains or play Green Sun's Zenith which we would just get Dovescape out for
Round 1: Rock
Game 1 - He plays Thoughtseize on my enduring Ideal. He is at 15 from lands and his Thoughtseize. I Play turn 3 Form of the dragon and he doesn't find an answer before he dies.
Game 2 - He has 4 discard spells plus an early Dark Confidant and eternal witness, I lose.
Game 3 - I have a solid hand and dispel his Nature's claim on my Lotus bloom during my upkeep and cast Enduring Ideal the following turn
1-0
Round 2: Greater Gargadon posion?
Game 1 - He plays two Plague Stinger and I Remand 1 to buy some time. He hits me with an Inkmoth Nexus and his stingers till I get to 5 poison. I cast Ideal and win from there.
Game 2 - he starts by suspending Greater Gargadon and then turn 3 or so casts Spoils of the Vault and I win instantly cause he dies to it.
2-0
Round 3: Living End
Game 1 - I Seething Song into Form of the Dragon turn 3 and he scoops
Game 2 - I keep a mediocre hand and I drop form of dragon after taking a non lethal hit from his dudes after a living end and then he cast Beast Within for the win
Game 3 - I keep 5 land Preordain and Leyline of the Void I hardcast another leyline turn 4 and I play Form of the Dragon. He plays a Bloodbraid Elf and hits a Living End I win from there
3-0
Round4: Mono Green post
Game 1 - I play Enduring Ideal turn 4 and he has Terastodon in hand for the win.
Game 2 - I play turn 4 Enduring Ideal and Remand his Green Sun's Zenith twice. He plays Terastodon and blows stuff up leaving the board state at me with 2 elephants and him with Terastodon and 1 elephant. My turn I get an Oblivion Ring and attack him for lethal because he is at 3.
Game 3 - Basically, the game is kind of close, he has the nuts of course trying turn 3 Primeval Titan which I Remand Then we get to a point where I am going to cast Blood Moon while he has 4 posts and 2 forests out then I am going to cast Form of the Dragon next turn. MY Lotus Bloom comes into play and for whatever reason I cast Ponder which didn't even matter because I was just going to play Blood Moon and pass and when I go to play blood moon I get Mindbreak Trap and then I lose next turn.
3-1
A couple other Match ups that I have played as well in 2 man queues
Elves - Can be difficult. After board Pyroclasm Night of Souls' Betrayal and Rule of Law help a lot
Pyromancer Ascension - Not too bad, just need to get an early Enduring Ideal for Dovescape and that usually slows then enough for you to win. After board, Leyline of Sanctity Spell Pierce Rule of law help.
Acceleration
4x Seething Song
4x Pentad Prism
4x Lotus Bloom
Card Draw
4x Ponder
4x Preordain
2x See Beyond
Protection
4x Remand
The Meat
4x Enduring Ideal
3x Form of the Dragon
2x Dovescape
2x Meishin, the Mind Cage
2x Oblivion Ring
1x Blood Moon
Manabase
4x Gemstone Mine
3x Hallowed Fountain
3x Steam Vents
3x Scalding Tarn
2x Arid Mesa
3x Island
2x Plains
Sideboard
4x Leyline of the Void (Ascension/ living end)
3x Pyroclasm (Elves/affinity/gaddock teeg)
3x Spell Pierce (extra protection)
2x Blood Moon ( 12 post)
1x Rule of Law (combo)
1x Night of Souls' Betrayal (elves)
1x Leyline of Sanctity (Discard/combo)
I am still trying many different cards in the sideboard as well as the main deck, especially the manabase. I posted some match ups that I played against in the Daily today as well as a couple more that I played against in some 2 man queues.
Sideboard
Okay, so the obvious flaws are no basics and a lack of colored mana and no counterspells. Because of the lack of colored mana I am playing a full playset of each signet plus the prism and the 2 mox opal. With all the cantrips and mana fixing artifacts the colors are not an issue most of the time, plus, vesuva can always copy a colored source if needed. I added an emrakuel to the deck because a friend suggested it and a lot of the time I can cast it quite easily and it seems like a pretty good back up win condition although I haven't tested it yet.
As far as the sideboard goes, most of it is from the original post and I have liked it a lot. I added in some bounce because Ive been running into chalice and trinisphere. The ensnaring bridge is in there to get with tezzeret when I need to buy some time. I was thinking about maybe play leyline of sanctity to stop discard effects or maybe some mind break traps seeing as I could play a few cantrips then play out my important spell like open the vaults and then have a free counter back up.
Please leave some comments, thoughts, and suggestions. My results are based on roughly 25 matches play against various decks including Jund, Zoo, Grixis cruel control, various versions of 12 post, restore balance, dragon storm, and affinity.
I want to play 27 lands and among those lands include, Academy Ruins, Oran-rief the vastwood, ghost quarter, tectonic edge, and urborg, tomb of yawgmoth
I am having a hard time trying to figure out the proper amount of fectchlands, basics, shocklands, and filter lands to fit in this deck. I would appreciate it if some of you guys could make some mana base suggestions. (Only really look for mana base suggestions, but feel free to add comments on the deck itself if you get the urge to comment)
Do you guys think that new car from NPH could fit into this deck? the mential misshap or whatever its called