Karakas- only gets better with time as more legends enter the cube.
Tolarian- works in powered lists especially, even without dedicated artifact.dec support.
Volrath- endgame champion if your manabase supports a colorless.
Embereth- yeah okay.
Cradle- busted in the right shells.
The creature lands are pretty good too if budget is an issue. The cheap activation cost and evasion makes them special, something most of the dual creature lands are lacking. They can help control planeswalkers and allow turns activating and holding up countermagic or activating plus another creature/spell to develop the board.
How is Prankle performing for you? I run a 450 with a moderately heavy zombie archetype in black and I was looking at my 4CC slots and had no idea what to cut for him and read his creature type like 50 times hoping I was wrong and that he was a secret Zed. I was leaning very heavily towards Kalitas being the cut as well which is why I ask. A similar thing happened with Questing Beast but midrange green feels easier to mash goodstuffs into in general. Long story short though, I'm going up to 540 so this question is almost moot.
Finally, I read your Top 20 as I always do when considering my changes and was wondering if you had a chance to fire off Once Upon a Time yet? I'm currently running it and Arkbow and I don't think anyone's had a chance to shoot the Bow so I'm having difficulties evaluating that sort of ability.
Thanks!
PS: Every time I see your SW:CCG cubes I want to dig my old cards out but the true challenge is teaching someone else how to play that game.
Teaching someone to play the SW:CCG is a cakewalk compared to teaching someone to play the Middle Earth (ME:CCG) that came out about the same time by I.C.E. Lol
That one is a true headache!
Thanks for the response, that’s what I was thinking too. I can’t get it out of my head that the Sphinx doesn’t fly. But I think that’s a deal breaker there that puts it a cut below the Gargoyles. That picture!
I think it’s a decent inclusion at 540, but I don’t think it makes the cut in lists smaller than that.
Tolarian- works in powered lists especially, even without dedicated artifact.dec support.
Volrath- endgame champion if your manabase supports a colorless.
Embereth- yeah okay.
Cradle- busted in the right shells.
The creature lands are pretty good too if budget is an issue. The cheap activation cost and evasion makes them special, something most of the dual creature lands are lacking. They can help control planeswalkers and allow turns activating and holding up countermagic or activating plus another creature/spell to develop the board.
Liliana
Koth
Dragonspeaker
Druid
Goreclaw
Teferi
2.Garruk Wildspeaker
3.Wrenn and Six
4.
Edit: #4 seems like a huge drop off from the top 3 so choose your own adventure.
Teaching someone to play the SW:CCG is a cakewalk compared to teaching someone to play the Middle Earth (ME:CCG) that came out about the same time by I.C.E. Lol
That one is a true headache!
Petra Sphinx
Abbey Gargoyles
Ivory Gargoyle
Thanks!
These polarizing 3-drops always spark entertaining discussion.