So this is pretty old but I recently took a Resounding perspectives list to an MCQ in Dallas and 3-4-1 WIth a match win percentage of 56% and a game 1 win percentage of 82%, this is the list
4 New Perspectives
3 Resounding Thunder
4 Edge of Autumn
4 Angelsong
4 Fertile Ground
4 Vizier of Tumbling Sands
1 Fetid Pools
4 Irrigated Farmland
1 Island
1 Forest
1 Plains
1 Breeding Pool
3 Misty Rainforest
3 Flooded Strand
3 Scattered Groves
1 Hallowed Fountain
1 Settle the Wreckage
2 Shadow of the Grave
1 Noxious Revival
4 Cryptic Command
1 Haze of Pollen
4 Gifts Ungiven
1 Oboro, Palace in the Clouds
2 Nimble Obstructionist
1 Hall of Heliod's Generosity
1 Lotus Field
Sideboard
2 Settle the Wreckage
1 Search for Azcanta
2 Leyline of Sanctity
1 Winds of Abandon
2 Drake Haven
1 Day of Judgment
1 Supreme Verdict
2 Spell Queller
2 Curator of Mysteries
1 Forsake the Worldly
I knew this going in but there was a LOT of graveyard hate, more or less because of hogaak. It only became a problem building the sideboard because countervailing winds and abandoned sarcophagus are such good cards in the deck, usually when they played graveyard hate i didn't care, It doesn't do anything until you're comboing and you just need to cryptic it or forsake it at their end step. I'll talk about the list for a second then get to the games, gifts is a real all-star, with it you can guarantee a copy of NP by getting NP, Noxious Revival, Hall of Heliod's generosity and anything else. The only downside to gifts is that after the first game, if you gifts for pieces like Grave or Thunder and a NP as bait, (when you have one in hand) they'll give you NP and even if they would give them to you, you have so few copies of the cards it's too risky. Running 2 Grave and 3 thunder really just reduces the number of unkeepable hands you get and makes the deck really clunky. I did WELL for a fringe deck that isn't even in a good spot in the meta, I won almost all of my game 1s and only lost to echantment destruction that the Hogaak decks had, Tron which is a p bad matchup and amulet titan where i misplayed horribly and cost myself the round. I think it's super fun to play and ALMOST viable, because you can fog and cryptic unfair decks into combo, and beat fair decks by playing a game of fair magic until you have the opportunity to combo and win. Liliana of the Veil is this decks worst nightmare, it's half of the reason i have drake haven in the side and haven did underperform a little. If this deck can play countervailing and sarcophagus without tons of graveyard hate it can really shine. Finding a way to not show Grave game 1 would work too! But that's hella hard.
4 New Perspectives
3 Resounding Thunder
4 Edge of Autumn
4 Angelsong
4 Fertile Ground
4 Vizier of Tumbling Sands
1 Fetid Pools
4 Irrigated Farmland
1 Island
1 Forest
1 Plains
1 Breeding Pool
3 Misty Rainforest
3 Flooded Strand
3 Scattered Groves
1 Hallowed Fountain
1 Settle the Wreckage
2 Shadow of the Grave
1 Noxious Revival
4 Cryptic Command
1 Haze of Pollen
4 Gifts Ungiven
1 Oboro, Palace in the Clouds
2 Nimble Obstructionist
1 Hall of Heliod's Generosity
1 Lotus Field
Sideboard
2 Settle the Wreckage
1 Search for Azcanta
2 Leyline of Sanctity
1 Winds of Abandon
2 Drake Haven
1 Day of Judgment
1 Supreme Verdict
2 Spell Queller
2 Curator of Mysteries
1 Forsake the Worldly
I knew this going in but there was a LOT of graveyard hate, more or less because of hogaak. It only became a problem building the sideboard because countervailing winds and abandoned sarcophagus are such good cards in the deck, usually when they played graveyard hate i didn't care, It doesn't do anything until you're comboing and you just need to cryptic it or forsake it at their end step. I'll talk about the list for a second then get to the games, gifts is a real all-star, with it you can guarantee a copy of NP by getting NP, Noxious Revival, Hall of Heliod's generosity and anything else. The only downside to gifts is that after the first game, if you gifts for pieces like Grave or Thunder and a NP as bait, (when you have one in hand) they'll give you NP and even if they would give them to you, you have so few copies of the cards it's too risky. Running 2 Grave and 3 thunder really just reduces the number of unkeepable hands you get and makes the deck really clunky. I did WELL for a fringe deck that isn't even in a good spot in the meta, I won almost all of my game 1s and only lost to echantment destruction that the Hogaak decks had, Tron which is a p bad matchup and amulet titan where i misplayed horribly and cost myself the round. I think it's super fun to play and ALMOST viable, because you can fog and cryptic unfair decks into combo, and beat fair decks by playing a game of fair magic until you have the opportunity to combo and win. Liliana of the Veil is this decks worst nightmare, it's half of the reason i have drake haven in the side and haven did underperform a little. If this deck can play countervailing and sarcophagus without tons of graveyard hate it can really shine. Finding a way to not show Grave game 1 would work too! But that's hella hard.