it's not an effect, it's to signify that this card is a double faced card.
In this case, you can play this land as either a white mana source or a red mana source. That's it.
I really like this, I think ending the turn even on your own has numerous applications but since most of them are fringe cases, being able to use the spell during another player's turn is a great way to make this never a dead card.
I am SOOOOOO happy this octopus exist. The WUBRG mutate EDH deck I want to build wasn't looking very good without a way to trigger mutate at instant speed or even just for a cheap cost, this does both at the same time while providing a bit of card advantage in the early game if you desperately need it.
If only you had the abilities it could be barely playable.
Giving your opponents flash is absolutely not what you want to archive (while being counter-proof during your own turn is decent, theres plenty of cards that do that way better).
I love this, being giving my morph deck a flash bend and this would be evil for it.
You beat me to it, Kadina's just incredible when your morphs can be played at flash speed and since the deck revolves mostly around creatures i'm very happy I get another Teferi, Mage of Zhalfir to play around with.
While I'm at it you would think the second part is just there to offset the first but it's realy Grand Abolisheras it prevents all spells including instants or cards that alredy had flash.
Am so happy this exists!
Seems pretty powerful if you start mutating with the Sawtusk devourer as the base. As each mutation onto it would result in more destroyed permanents. Lets say you mutate a Sawtusk onto a Sawtusk, you destroy one noncreature permanent. Lets say you mutate with a different card after that. You now destroy two noncreature permanets as it gains the effect text of second Sawtusk.
Wait... what? To my understanding you just destroy a second noncreature permanent... you don't get two triggers from a second mutate. It's just one mutation triggers all of the mutations once.
Sawtusk (no mutation): No triggers.
Sawtusk (mutated with Sawtusk 2): 1 trigger.
Sawtusk (mutated with Sawtusk 3): 2 triggers.
Sawtusk (mutated with Sawtusk 4): 3 triggers.
Each trigger of course being the "destroy a noncreature permanent" in response to being mutated.
you are wrong. it's actualy:
Sawtusk (no mutation): No triggers.
Sawtusk (mutated with Sawtusk 2): 2 trigger.
Sawtusk (mutated with Sawtusk 3): 3 triggers.
Sawtusk (mutated with Sawtusk 4): 4 triggers.
Sort of like an Orzhov Advokist but that only makes specific creatures unable to attack you instead of all of them. A shame your creature is goaded as well.
As said above, your creature being goaded doesn't mean anything as it is as your end step and ends at the start of your next turn, there's no opportunity for your creature to attack in that time span.
If someone takes control of said creature and gives it haste though... Well it can't attack you!
Since there are two cards on top, the creature has mutated twice (the first creature was just played for its normal cost, obviously), so if you mutate another card on it, the creature has mutated 3 times, giving your whole team +3/+3.
In this case, you can play this land as either a white mana source or a red mana source. That's it.
Edit: Same if you run it in the 99 btw.
What do you mean? It's any player including you.
You beat me to it, Kadina's just incredible when your morphs can be played at flash speed and since the deck revolves mostly around creatures i'm very happy I get another Teferi, Mage of Zhalfir to play around with.
While I'm at it you would think the second part is just there to offset the first but it's realy Grand Abolisheras it prevents all spells including instants or cards that alredy had flash.
Am so happy this exists!
you are wrong. it's actualy:
Sawtusk (no mutation): No triggers.
Sawtusk (mutated with Sawtusk 2): 2 trigger.
Sawtusk (mutated with Sawtusk 3): 3 triggers.
Sawtusk (mutated with Sawtusk 4): 4 triggers.
As said above, your creature being goaded doesn't mean anything as it is as your end step and ends at the start of your next turn, there's no opportunity for your creature to attack in that time span.
If someone takes control of said creature and gives it haste though... Well it can't attack you!
Indeed