...welp...as much as I love getting lectured and yelled at after I apologize and admit I ****ed up...think I'll just skip this one.
Please understand, as frustrating as it is, it’s just a game. Nobody is really going to care 24 hours after whoever makes the last post.
On the other hand, one thing I can’t immediately let go was the constant attempt to skip the actual discussion part of the game [where the teamwork happens] in favor of just quickly flipping people until MyLo, and then flipping some more. I don’t know why it manifested in a mini of all setups, which naturally has shorter-than-standard deadlines for MTGS. It’s neither fun nor fair, and that needs to be addressed regardless of who wins. And I’m *****ing about it now because I don’t want it to happen again, to anyone, ever.
For example, with time to reread, someone might have noticed that Axelrod crumbed his flavor with his gifs, and that would out the scum who tried to claim his flavor.
This isn’t even directed at you specifically. I’m just as guilty with putting Grape in hammer range so early, I know what it feels like to think “yeah the game is basically over who cares.”
Jack had a great Day 1, and kudos to Eco slash the people who scumread him correctly. But then he was allowed to coast because "phases are too long town doesn't need to talk about things."
ZDS makes himself and his target ascetic. Ecophagy was an ascetic vigilante.
If the last scum is a Janitor of some sort, what is the point of all this asceticism? The strongman is useless because ascetics only block non-killing abilities. They'd block Rhand, but Rhand wouldn't targt villagers anyways.
Now, on ZDS: I'm Beetlejuice, Town Ability Investigator.
I have a one shot that tells me the classification of a player's role: cop-ish, doc-ish, or not-either-ish (paraphrased).
What the **** kind of role is that?
Also, I don't like Sloth trying to rush everything, but chill. You don't need to fearmonger that we're on the verge of losing when we've literally killed 2/3 of the scumteam in the first two Day phases.
/in
On the other hand, one thing I can’t immediately let go was the constant attempt to skip the actual discussion part of the game [where the teamwork happens] in favor of just quickly flipping people until MyLo, and then flipping some more. I don’t know why it manifested in a mini of all setups, which naturally has shorter-than-standard deadlines for MTGS. It’s neither fun nor fair, and that needs to be addressed regardless of who wins. And I’m *****ing about it now because I don’t want it to happen again, to anyone, ever.
For example, with time to reread, someone might have noticed that Axelrod crumbed his flavor with his gifs, and that would out the scum who tried to claim his flavor.
This isn’t even directed at you specifically. I’m just as guilty with putting Grape in hammer range so early, I know what it feels like to think “yeah the game is basically over who cares.”
Stop ******* quickyeeting people. This game was thrown so hard. That's about the nicest way I can put it.
Sorry ZDS/Grape.
edit: slipped up with wording
Role madness aside, that much KP in a mini is a big no.
Vote Grapefruit
I’m vigging Sloth if this flips blue don’t @ me.
It seems like we're all one-shots, so having a one-shot janitor in a game with three possible ascetic targets is feelsbad.
I'd ask "why would scum claim something so bad?" but.
If the last scum is a Janitor of some sort, what is the point of all this asceticism? The strongman is useless because ascetics only block non-killing abilities. They'd block Rhand, but Rhand wouldn't targt villagers anyways.
Also, I don't like Sloth trying to rush everything, but chill. You don't need to fearmonger that we're on the verge of losing when we've literally killed 2/3 of the scumteam in the first two Day phases.