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  • posted a message on Ethics of trading with people who don't know card value
    If someone is dealing in magic cards, they should probably have some idea what they're worth. I'm not going to take the time to educate everyone I trade with if the deal isn't 100% square.

    At the same time, I'm not out to screw people either.

    If it's a new player who clearly doesn't know what's going on, I'll still do the trade, but throw in a bunch more than they had asked for.
    Posted in: Magic General
  • posted a message on Make Your Own Standard (MWS)
    I'll give it a whirl - I need to put my list together but I've got a good idea.
    Posted in: Magic General
  • posted a message on Major changes to Extended
    Sure it does. It stifles the triggered ability of creating the token.

    _edit_ - egads, I'm wrong!
    Posted in: The Rumor Mill
  • posted a message on Shuffling with Toploaders
    Seriously - who the hell do you play with who can't keep from destroying your cards?

    Teach them that they need to not break them. If they keep breaking them, find the people who are doing it and don't allow them to play unless they recoup you for replacement costs.
    Posted in: Magic General
  • posted a message on Un-cards in cube?
    Seriously? No mention of Cheatyface?

    He's like one of my playgroup's favorite cards. I only run two Un cards - Booster Tutor and him.
    Posted in: The Cube Forum
  • posted a message on Buying a Box Versus Singles
    Do you have specific needs at the moment for your decks? If you do, buy singles.

    Buying a box is pretty fun, and you get a good amount of cards for trade fodder. I cracked two boxes of RoE, have full common playset, almost a full uncommon playset, and a bunch of rares/mythics that will be going on my trade list (and a few going into my cube).

    If you have buddies that like to play, get a box and just casually draft it instead of just cracking the box. Obviously you'd still keep the cards opened, but you'd get some play time out of the packs.
    Posted in: Magic General
  • posted a message on Question About Ultra Pro Carrying Cases
    dude - if you owe your folks money, you should be paying your folks, not buying cards. Your dad has every right to freak out.
    Posted in: Magic General
  • posted a message on Your first mythic rare?
    Promo Ajani Vengeant.

    First one I cracked? Malfegor. =/

    Still have 'em both.
    Posted in: Magic General
  • posted a message on Opening a new card shop.
    Asking these kinds of questions, in general, shows that you aren't ready to open a shop.

    There have been previous threads, as extremeicon mentioned - look those up. You also need to have a pretty large chunk of money sitting around to ride you through slow times - and your first year or so is going to be slow until you build up a client base.
    Posted in: Magic General
  • posted a message on I'm happy about the new mythics (b/c they aren't baneslayer powered!), you?
    All is Dust will be $30-40 at least once the dust settles.

    Planar Cleansing for 7 instead of 3WWW? 7 mana should be plenty easy to ramp to - especially given eye of ugin and rumored 2 mana eldrazi land.

    This card is pretty much bonkers, and should not have been printed at mythic. It _will_ be a utility card in standard for quite a while, and beyond that will see a ton of play in EDH and other misc formats.
    Posted in: New Card Discussion
  • posted a message on What can I do about my stupid local store owner?
    Calling the police in this situation is stupid, and could go badly for you.

    Have fun when the store owner starts explaining to the police officer that you are playing with counterfeit cards - and then you get the fun of trying to explain the difference between a proxy and an actual counterfeit card - and so on.

    Confront the store owner, if he doesn't make things right, find a new place to play. They're just effing proxies. Print more.
    Posted in: Magic General
  • posted a message on Opinion about Dash Hopes
    Cards that give your opponent choices are skill-tester cards. Generally speaking, the ones that give your opponent the only choice are terribad.

    The choice cards that tend to be good are the ones where you as the caster make a choice also - like Gifts Ungiven (you pick the 4 cards) or Fact or Fiction (you pick which pile you want after your opp piles them).

    Choice cards like Dash Hopes are bad. Sure, it will be a counterspell for BB sometimes - but the only time it's a hard-counter is if you have them at 5 life or less. As others have said, if the spell is important enough, they will pay the life to get it to resolve.
    Posted in: Magic General
  • posted a message on What can I do about my stupid local store owner?
    To echo what some other people have said - the proxies are indeed your property, and he has no business taking your property, let alone throwing them away.

    He does however have the right to state that proxies are not allowed in his store - and he most certainly has the right to kick you out if you are using them there, despite what he's said.

    I wouldn't go so far as calling the police - as I think that will just by and large waste everyone's time. If you are going to be going to this store regularly, next time, ask the dude ahead of time what his policy on proxies is for playtesting purposes. Make sure it's clear you do not mean for tournament play. If he tells you they aren't allowed in his store - thank him, and tell him that you will need to find another store to do business with and leave. And, this is the most important part - don't come back. Ever.

    Make sure you tell all your magic friends and acquaintances about the experience, and go on with your life. Pretty simple really.
    Posted in: Magic General
  • posted a message on Scrap Eternal Formats?
    Quote from Arborea
    Or resell them to buy Standard decks.
    Or hoard them because they don't care about Legacy.

    Dudes, give it up. Legacy sucks anyway. Like Vintage, you sit there and throw broken cards at each other until someone gives in (and yes, I have played both formats, so don't get on your high horse with me).


    I would _love_ it if standard players resold cracked legacy cards. (in the mythical world where wizards reprinted legacy staples) That lowers the price point for me and others actually interested in the format. Hoarding something that's in-print doesn't really bother me much - and I highly doubt that'd happen all that much anyways.

    Comparing Legacy to Vintage shows that you really don't have much of an understanding of either format. Legacy has somewhere in the vicinity of 50 playable and competitive archetypes - even more if you get down into variants of decks. That's a whole lot of 'broken' cards to go around.
    Posted in: Magic General
  • posted a message on Scrap Eternal Formats?
    If wizards prints duals that are somewhere between original duals and shocks, I think that legacy will do just fine. I don't have any problem playing with _slightly_ inferior cards, if it's the difference between paying 10-15 bucks for a u/b newdual vs 80+ for an underground sea.

    If we're never getting any new duals better than shocks - I think that the format will be in trouble. I'm not saying the format couldn't survive, I just think that we'd see rise to many more mono color decks.

    The 'Restricted' cards in Legacy (namely, the duals) idea intrigues me, but would seriously hurt a number of decks - so I'm not a huge fan of it.
    Posted in: Magic General
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