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  • posted a message on Has this been done before?
    Quote from Eliminator
    Tropical Macaw is better off just being GWU and Herdsman RGW. By the way, why does Macaw make black mana?


    Oops I meant blue.

    Hmm, maybe the cards would have to be something along the lines of "If X was spent to pay CARDNAME, Y." I see what you guys are saying about the Hybrid cards needing to fit into both colors and a triple hybrid would have to do the same. A mana accelerator would look weird being able to fit it into a blue-white deck. But Wizards I'm sure has found a way to make this work.
    Posted in: Custom Card Creation
  • posted a message on Has this been done before?
    Yeah, but I still think wizards was up to something good when they made the Hybrid cards, and I think there is still some room to extend it.
    Posted in: Custom Card Creation
  • posted a message on New Mechanics
    Here's a few new mechanics I'd like to try out. Sorry if anyone has already thought of these.

    First mechanic: Vengence.

    Vengence (If you are dealt damage, X happens)

    Vengence abilites don't do any one thing in particular, they are more like Hellbent or Threshold that trigger when a certain condition is met. Except these are triggered abilities rather than Continuous ones.

    Example:

    Silverblade Recruit
    :2mana::symw:
    Human Soldier
    Vengence- Whenever you are dealt damage, you may search your library for a Soldier card with converted mana cost equal to or less than the damage you were dealt and put it into your hand.
    2/2

    Slice of Justice
    white mana
    Instant
    Vengence- Slice of Justice deals damage to target creature equal to the damage you were dealt by that creatue this turn.

    Next abiliity: Aurora

    Aurora (This creature/Spell becomes is the color or colors of the mana used to pay for it)

    example:

    Rainbow Blast
    5 mana
    Instant
    -Aurora.
    -Rainbow Blast deals 2 damage to target creature or player for each color it is.

    Prismatic Soldier
    2 mana
    Artifact Creature - Construct
    -Sunburst
    -Aurora
    0/0

    That's all for today.
    Posted in: Custom Card Creation
  • posted a message on Remnants, or, enemy-colored Alara
    Nice idea, but no doubt Wizards has already done this in set 2 or 3 of Alara already.
    Posted in: Custom Card Creation
  • posted a message on Form of the...
    Form of the Merfolk
    2:symu::symu:
    Tribal Enchantment - Merfolk Aura
    - Enchant yourself
    - When Form of the Merfolk comes into play, and at the end of each turn, your life total becomes 2.
    - 1:symu::symu:: Prevent all combat damage that would be dealt to you this turn by all non-blue, non-merfolk, non-islandwalk sources.

    Form of the Sliver
    :symw::symu::symb::symr::symg:
    Tribal Enchantment - Sliver Aura
    - Enchant yourself.
    - Your life total becomes equal to the number of Slivers you control.
    - You can't play non-Sliver spells.
    - At the beginning of your upkeep you may search your library for a Sliver creature, put it into play, and then shuffle your library.
    Posted in: Custom Card Creation
  • posted a message on Has this been done before?
    Trybrid cards?

    An example would be:

    Blazing Herdsman
    :symwg::symwr::symgr:
    Creature-Human Knight
    -Haste, First Strike
    -When Blazing Herdsman comes into play, other creatures you control get +1/+1 and gain first strike until end of turn.
    2/2

    Tropical Macaw
    :symwg::symuw::symug:
    Creaure-Bird
    -Flying
    -:symtap:: Add W, G, or U to your mana pool.
    -At the end of each of your turns, you may untap Tropical Macaw.
    2/2
    Posted in: Custom Card Creation
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