Quote from Joban8 »So it's Academy Ruins for enchantments, thoughts?
Not fun to see in your opening hand, but maybe it has a place in the SB?
Quote from Pedro Rocha »What about this War of the Spark Bond of Flourishing green cantrip? Almost every card in Bogles (including sideboard) is a permanent card: lands, creatures, enchantments and artifacts. This means that we cast it for 1G, can look at the 3 on top, put 1 into hand and gain 3 life. This can accelerate our game a lot.. even granting fast access to Daybreak Coronet or our sideboard cards during games 2 and 3!
The "On bottom in any order" part is useful for Bogles too.. once some important cards (like Dryad Arbor) aren't useful neither in hand nor in the graveyard. If the 2 cards were put in the graveyard, these cards would be easy targets to Surgical Extraction. For a deck like Bogles, it's much much better that the other 2 cards are going to the bottom of the library and not to the graveyard.
What do you think, guys?
Quote from icehippo »I never understood having cards like Deglamer and Unravel in the sideboard. What is it mainly going after. I understand that you could target your own things but can't see 4 sideboard slots just for that. Can anyone give reasoning for it?
Quote from AvalancheRiders »Quote from FrenchFryNinja »Awesome! Bogles is often a great meta deck. We tend to be strong when sideboards are turned too heavily to fight one thing. The lack of engineered explosives in the boards is really helping us, I think.
When Izzet Phoenix (aka a creature deck) is the deck to beat, bogles will certainly shine
Quote from FrenchFryNinja »Awesome! Bogles is often a great meta deck. We tend to be strong when sideboards are turned too heavily to fight one thing. The lack of engineered explosives in the boards is really helping us, I think.
Quote from Joban8 »Speaking of cards that seemingly go against our game plan, what are your thoughts on Serra the Benevolent as a SB option? I still see Worship pop up in sideboards every now and then and it would appear Serra is a strictly better replacement. Her +1 is largely irrelevant even if we happen to have a Gryff's Boon on the field, but having the option to create a Worship emblem the turn after she's played is pretty enticing. In addition, the ability to play around edict effects could be much more valuable after we see everything we're getting from Horizons; I still find it unlikely that True-Name will be in the set, but in a scenario where it does get added to the Modern card-pool, some number of edicts would surely be added to the format as well.
Quote from Pedro Rocha »I'm playing Bogles a lot... but it seems so fragile in so many matches for me. Sometimes it seems to need more evasion... sometimes it seems to need more power... sometimes it seems to need more protection... sometimes it seems to need more consistency... sometimes it seems to need more interaction... and in the end there are not enough auras to fill all these blank spaces. Don't get me wrong, I love the deck, but it can be frustrating here and there.
1) What about Sigarda's Aid? I know Bogles doesn't really need instant speed, but I think this could really make the combat more aggressive once the opponent doesn't know what we are about to cast to make our creatures even more monstrous. Sigarda's Aid would even make Helm of the Gods viable.
2) Is there any powerful list of Bogles that plays Arcanum Wings combo? Aura Swap ability + some powerful but high CMC auras (Spectra Ward, Eldrazi Conscription, etc) seems tempting.
3) What about Umbra Mystic? It’s ability grants totem armor to all our auras! For 2W, It’s presence on the field is great.
Quote from FredHemming »Hi guys, I just picked up GW bogles yesterday, however a budget version with no Horizon Canopies, 4 paths main and 4 leylines in the board. Other than that it's pretty standard. I would like some advise on sideboarding: How do you board against GDS and vs IOK/TS in general. Do you only bring in leyline on the draw (since on the play they can't snag a bogle) or what is the approach? Thx a lot
Quote from icehippo »Hi everybody. I’m seeing Dromoka's Command played more, anyone playing this card like to explain why this card is so good and worth including in the main board?
Quote from Joban8 »
On a similar note, it appears Open the Armory has gained some favorability again; a lot of those same lists that have D Command have OtA as a 2 of MB. OtA always looked so good on paper, but never really panned out in practice; aside from 1 of auras that one might want to tutor up depending on matchup (Spirit Link), OtA is almost always going to be used to fish for a Coronet. The problem with that is we need access to 3 white mana and 4 mana total in order to play both on the same turn. I think a case can be made for OtA in decks that play a lot of 1-of toolbox auras, but there's no benefit to be had by jamming it into a typical decklist IMO.
Quote from FoodChainGoblins »In the next game, he turn 4 plays Spoils of the Vault with Lab Man in play. My 6 card hand was not going to beat the following turn's Ad Nauseam + Angel's Grace anyway.