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  • posted a message on Value of Complete set of Revised Duals?
    Link?

    I work for a gaming store and we've picked up Duals strictly for the store
    Posted in: Market Street Café
  • posted a message on [M12] Aegis Angel
    I don't usually give any info or participate in the spoilers, but it's nice that I can contribute! Smile

    Found in the Magic: the Gathering "how to play" snippet inside of the decks given to players for the new "Teach a player" promotional, it'll be coming in the White/green Core Set Starter deck.

    Aegis Angel
    (4)WW Creature - Angel


    Can't see the rest! Definitely rare, not mythic.


    If I have more info, i'll let you know!
    Posted in: Rumor Mill Archive
  • posted a message on Tezzeret agent of Bolas
    The long answer if someone asks is that when activating Inkmoth Nexus, you create a "Time Stamp" that makes the land a creature with infect, flying, and 1/1. When you activate Tezz, it sees the inkmoth as an artifact creature, and creates another time stamp on the creature over-writing the power and toughness. At end of turn, it loses it's flying and infect, but retains it's 5/5 and artifact abilities. On your next turn, you would need to activate inkmoth and re-target it with tezzeret to retain it's 5/5 power and toughness from being over-written by inkmoths activated ability, assuming you still wanted to keep the creature with flying and infect.

    Ted
    Posted in: Magic Rulings Archives
  • posted a message on [Development] Burning Dreams (Turbo BR)
    I like the deck my only concern is you have 0 board sweepers in a format where you need to outrace him or sweep to combo off.

    Maybe the new mass smother should be fit someplace
    Posted in: Standard Archives
  • posted a message on RDW Forum Archive
    Most good Jund players Side Out their pulses since it's a dead card against RDW.

    I would just play the card smart and not reveal it unless it's going to win you the game outright, so they won't side back in the pulses.

    If you won with barbs on game 2 and you lost game one, I would even consider siding them back out if you see your opponent going to their sideboard, because then your opponent has a few dead cards again and your back up to beating him.
    Posted in: Standard Archives
  • posted a message on Lotus Cobra
    Quote from Irmis
    What are you at a Solitaire tournament? You know have an opponent right? That pesky little guy on the other side of the table attempting to foil your evil plans? I am sure he is not just going to see there and watch you repeatedly defy the law of averages.


    tou che, but you get my point. Explosive draws, like of those of dragonstorm, can win games.

    assuming someone fine tunes it that your explosive even 50% of the time, it'll see play. like I said look at dragonstorm, counter one ramp effect, the combo is worthless. but it saw so much play in fact that it won a decent amount of tournaments.

    I still see it seeing at least some play, if nothing else to put out a shroud guy early and go on with da beats. I'll be probably using it instead of my fertile grounds for my warp world deck, to attempt to get it Tier 1.

    Ted
    Posted in: New Card Discussion
  • posted a message on Lotus Cobra
    Turn 1, Forest, Birds

    Turn 2, Play Lotus Cobra, Play fetch land, tap fetch find another land, play Khalni Heart Expedition

    Turn 3, Play a land, tap 2 more, play Harrow, Sac a tapped land, 2 lands come into play, trigger khalni heart expedition. Search for 2 more lands, tap your lands and birds for violent ultimatum.


    You have no lands in play.


    so no... Lotus Cobra isn't broken at all. And this is just going mono-green with ultimatums in the deck, I could've went with the ultimatum that isn't played, (Clarion) searched for 4 lands and a lotus cobra, put 8 mana of any color in my pool, and then played warp world on turn 3, with at least 10 permanents in play with your 3. or any 8 mana anything, since it's 8 mana of any color.

    Sure lotus cobra isn't broken...
    (Disclaimer: This was sarcasm, lotus cobra is about as broken as an 80 year old man attempting to fight jackie chan in a kung fu expedition)

    Ted
    Posted in: New Card Discussion
  • posted a message on [Official Thread] Elf-Ball
    Quote from valentine1
    anyone have a current deck list?


    I do, but I'm not sure how to format it correctly, This is Post rotation as to what I'm testing, got some good results, I don't mind critique.

    Lands

    4x Karplusan Forest
    4x Forest
    4x Reflecting Pool
    4x Yavimaya Coast
    2x Mosswort Bridge

    Deck

    2x Elvish Visionary
    4x Nettle Sentinel
    4x Imperious Perfect
    4x Bramblewood Paragon
    4x Heritage Druid
    4x Llanowar Elves
    4x Hunting Triad
    4x Gilt-Leaf Ambush
    4x Elvish Promenade

    1x Negate
    4x Distant Melody
    3x Roar of the Crowd

    Sideboard

    3x Negate
    2x Masked Admirers
    4x Elvish Eulogist
    2x Primal Command
    4x Broken Ambitions

    Point of this build: Hopefully go off on turn 3-4 draw a ton of cards, put 20+ creatures out and either swing or activate roar of the crowd and kill them instantaneously without an attack and an opportunity for your opponents.

    Negates and broken ambitions are for shriekmaws and any removal spell that's assumingy going to happen in the second and third game, which includes fire spouts, pyroclasm, or etc.
    Posted in: Standard Archives
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