- Steveita
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Nov 8, 2014Steveita posted a message on Word of Command #3 - Welcoming New CommandersGreat article especially the end section about getting new players. I work at a newly opened store and have been establishing a new EDH group. I've played EDH for 8 years and most of the kids who play at my store are new to magic in general so its cute being the big frog in the little pond but I've also been cultivating them helping them upgrade their decks without breaking their wallets. Sidisi and Marchesa budget decks were a exciting challange since i couldn't just stick in Arcbound Ravager, damnations, expensive tutors, etc. These precons are very decent starting points and I'm excited to see how these kids grow because when they are able to push me back i get to get stronger too.Posted in: Articles
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Love it, shame its going to be pretty expensive haha
We are playing the game as powerful planeswalkers. I summon the Jace I need from when I want him.
How is it ok that so many different Jace cards exist if he is only one guy? Why not just keep reprinting Jace Beleren
Mirror gallery
Mycosynth Lattice
Something to animate the artifact
rite of replication
Then profit
If you do Marchesa and want to get that royalty angle
http://magiccards.info/query?q=Throne&v=card&s=cname
http://magiccards.info/query?q=Scepter&v=card&s=cname
http://magiccards.info/query?q=Crown&v=card&s=cname
Ghave, Guru of Spores Too much combo, turns just dragged on and on as I have to keep changing dice and keeping track of a lot of floating mana.
You can also use flameshadow conjuring pay 4 extra get 3 extra temp guys between inella, minion reflection, and flameshadow sounds pretty funny to me
My point was more about teaching and fostering a relationship with newer players.
I fostered those relationships and my store benefitted when some of those kids were in high school and had jobs.
I personally would bet on the strong player with the weak deck though. Umm... Some old saying to make me sound wise about a master with a stick will always beat a novice with a sword.
Deck building is a skill. Knowing how to play, how to bait, how to read the board, when to fold'em, when to show'em. blah blah etc you might disagree but not the point im going for.
There are plenty of budget options, most newer players play stompy decks and there are plenty of 1$ rare/mythic decent big creatures.
If they cant afford path to exile then condem is an acceptable budget choice.
You can train them to be better players by showing then card interactions in your better decks. Like in a Meren deck they run naturalize but caustic catapiller offers real synergy.
You can show them how to choose cards for a deck Rampant Growth is fine in most decks but you'd rather run farseek in a multicolored deck (this was during return to ravinca, most kids I taught had enough allowence to buy a pack or 2 a week and had 1-2 shocks).
If they had a few bucks I'd show them a plethera of good playable 25 cent commons and uncommons and 1$ rares in the boxes.
As for deck choices I had decks of varying power level because my playgroup with my friends is different. I dont use degenerate decks that dont let them play. mostly battlecruisers and combo decks. I definitely played rough because the kids enjoyed the challenge of taking me down.
I actually borrowed a standard deck and won a game day because I needed this mat roar of challenge because it basically shows I see myself against all those kids.
TL;DR. I believe in forging new players in fire as long as they enjoy themselves.
He can get ridiculous fast. Thrax is more finisher card than a build the deck around me card.