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    posted a message on The Official Cube Discussion Thread
    Quote from eidolon232
    How else are you going to decide whether or not to keep a hand, what dual to search for, what land/spell to play early where the color requirements are very relevant, what cause of action gives you the most outs,... Confused


    Most do it by vague intuition and experience which in the end often is a pretty good replacement for math for most (good)players.

    I don't calculate much while playing Magic, but do tons of calculations when playing poker. Probably because I know more shortcuts for the poker calculations. That and Magic math is easier to guestimate.
    Posted in: The Cube Forum
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    posted a message on [[SCD]] Moltensteel dragon
    It is a four drop which can kill in 1-2 turns. For a four drop this is pretty impressive. The card puts tons of pressure on the opponent. Instant removal exists but sorcery speed solutions are a lot more prevalent. More often then not your opponent will just die if he doesn't remove it in his turn. You have to believe in the killing potential and dare to go for the knock out, even if once in a while it will backfire. If you do not believe in your cards, you are better of not playing them at all.

    It does have the serious disadvantage of being an artifact creature. This makes it vulnerable to a lot more removal. On itself not that big a deal, but add in the built in life loss (to cast it and to boost it) and this disadvantage becomes a big risk in certain match-ups.

    I would play at around 500-550. We played it at 450 and it was decent, but the competition for red four drops is pretty steep nowadays.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [SCD] Doubling Season
    While definetely good if it is online, I don't think most decks need this. If you have a Walker key is to protect it and then you will win most of the time. Is this card better then a good creature or some removal in your deck?
    Problem is that it costs 5 mana, which means that most likely your opponent will be halfway in killing you. This card often does very little at the moment you play it (unless you have a walker in play allready).

    Only for big cubes or slow playing cubes.
    Posted in: Cube Card and Archetype Discussion
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