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  • posted a message on A/X/w - Steeled Artifacts
    I am surprise at the lack of lodestone golem in a lot of these lists. He is such a bomb against most decks, but the real tipping point is that he is our answer to titans. With him and tempered steel out the deck has a reliable way to take down titans which it is nigh-impossible to do otherwise.

    (I am writing this up decently late. I will update this post with a decklist hopefully tomorrow night)

    Also, in my testing, steel overseer has been quite weak. He always seems to slow for me. Yet I still see him being run in most of these lists. What exactly makes him so popular, because he never seems to do much when I use him.
    Posted in: Standard Archives
  • posted a message on [Extended] Artifact Aggro
    I would without a doubt find room for memnite and maybe even court homonculus. I feel like they could replace the masticore and the overseer to provide you with a much, much faster deck. Also, this activates your metalcraft faster.
    Posted in: New Card Discussion
  • posted a message on [Discussion] Skithiryx, the Blight Dragon
    Quote from twicky_kid
    Dragon = worthless in a world with BSA


    I completely disagree. In a vacuum this card holds an individual BSA in check indefinitely. If the BSA attacks, the dragon just attacks back and you win the fight faster because of poison. If BSA doesn't attack, the dragon doesn't either forever providing the threat of a win that isn't prevented by lifelink.

    Also, he is nigh-impossible to kill. The only cards that can "kill" him in standard are Condemn and All is Dust, while baneslayer is much easier to kill especially when it is facing off against a deck running black cards.

    Therefore I believe our new winged friend actually trumps BSA.
    Posted in: New Card Discussion
  • posted a message on [M11] Prerelease Card -- Sun Titan
    I do not know if this has been mentioned already, but this+saffi eriksdotter has the potential to be quite annoying. For anyone looking at extended, it cannot hurt to check it out.
    Posted in: The Rumor Mill
  • posted a message on [M11] Captivating Vampire
    Quote from Solmancer
    That's pretty wild for a rare vampire lord. OMG If they reprint Nocturnus with him though? ... Cripes.


    Cripes indeed.
    Posted in: The Rumor Mill
  • posted a message on [M11] - Baneslayer Angel Confirmed (And others in/out)
    Quote from FogFrog
    Anyone else interpret the bit about Open the Vaults to mean that Scars will NOT be artifact-centric?


    I have had that suspicion. Wasn't mirrodin supposed to have been fixed or something after the end of that plot?


    But on another note: AAAAARRRRRRGGGGGGHHHHHH!!!!!!
    They should have reprinted BSA, yes, but I think they should have dropped him to rare.
    Posted in: The Rumor Mill
  • posted a message on Help: Mono-Green Overrun
    I want to make a mono-green token deck that uses overrun/beastmaster's ascension to win. I have been playing since lorwyn and have a large number of cards from there on. I basically want the deck to be entirely cards that make more than one creature and cards that make them ALL do lots of damage (so know might of the masses). What cards/decklists do people suggest?


    I am willing to buy cards from older sets online as long as they are within a decent budget range.
    Posted in: Casual & Multiplayer Formats
  • posted a message on Jace 2 the most expensive card ever in Standard?
    I am just going to say this flat-out. What wizards has done with mythics was a mistake. It was not stupidity, it was not done just to make money, it was a mistake, done with good intentions. But as an old saying goes, "The road to hell is paved with good intentions." I think wizards needs to realize that what they did was a mistake and fix it. If they just stopped making mythic rares, this problem of quality+increased rarity=off the walls prices would, at the very least, decline. This is just my personal rant.

    <--- points to sig
    Posted in: Standard Archives
  • posted a message on Strong, Under-The-Radar Rogue Decks
    Quote from Battle511
    Time sieve beats control 100% of the time


    Not exactly under the radar :-/.

    On a different note, these decks sound cool! Keep posting more that you see, have, or hear about!
    Posted in: Standard Archives
  • posted a message on Strong, Under-The-Radar Rogue Decks
    A while ago back in lor/shadow/shards standard era, my friend had a rogue deck that went undefeated each week at FNM. No one had heard of it, and he kept ripping through. He even got a nick-name of kid ridiculous. Ever since then I have been curious how many decks like that were out there. Decks that had incredible potential but never ended up in the sight of the top tier of players.

    While I am not looking for Conley Woods style metagame genius, any decks are really appreciated. So, since RoE has come out, have any of you been finding success with strong, un-netdecked, rogue decks?
    Posted in: Standard Archives
  • posted a message on Grim Queller
    I was planning on sleeving up an exact copy of the list by onewheelwizard in post #70, do a bit of playtesting and see where it takes me. If I like the way the deck plays and it's matchups I'll probably run it at the RoE game day. I will of course make any changes that seem to be the right move for my meta and will post the list I plan to run at the game day if I decide to run it. If you guys have any suggested changes to that list, I would love to hear them.
    Posted in: Standard Archives
  • posted a message on M11 Dual Land Speculation
    Quote from ForceOfTheDragon
    I absolutely believe that the M10 duals will return in M11. Baseless speculation as to them not returning (as well as Baneslayer, Vamp Nocturnus, and all the other new stuff in M10) would seem to be a severely bad business decision. I think it would be great to see enemy duals in M11 also. Despite the fact that the original Beta-Revised duals featured both allied and enemy colors, I think it would make sense if the allied duals were not in the same vein as the enemy duals. Perhaps having the M10 duals serve as your allied lands and the Painlands serve as enemy lands (or some other varient) would be good? Playing on the traditional alliances between colors and their traditional enemies, having enemy duals somehow adversely effect you would seem to be a nice trade off and consistent with both the story and gameplay.

    I think that would be a great way for wizards to both please older players and have a reason for newer players. I do think though that any sort of land that hurts wizards would print would be new. I doubt they would go for any of the older ones with this emphasis on new cards.
    Posted in: Speculation
  • posted a message on Grim Queller
    I made a random post earlier about my opinion on oust, and while that still remains, I am now looking at this deck much more seriously.

    The synergies are truly amazing and I think sea gate oracle alone makes this deck worlds better, giving us extra creatures which draw, can block, and don't mind being sac'd. I plan on sleeving up at least a proxied version of this deck sometime soon and would love to play it at an FNM.
    Posted in: Standard Archives
  • posted a message on M11 Dual Land Speculation
    I was hoping for that, but I wasn't sure if it was even likely. this makes me happy.
    Posted in: Speculation
  • posted a message on Top 8 Decklists for Star City Games Open Atlanta, who has them?
    Quote from AdamBoston
    the top 8 of the TCG 5k in boston yesterday was

    brilliant ultimatium emrakul esper
    u/w tapout
    jund
    jund with bloodwitches maindeck
    rdw (devesatating bushwacker kiln fiend)
    awakening/eldrazi g/r/w ramp
    esper control (gerard fabiano)
    u/w (i think it was, it lost round 1 of t8)

    Do you know where one could find the lists for these decks?
    Posted in: Standard Archives
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