Not big on tribal in core personally but I can see some block mechanics coming back, don't know which, but definetly one or two. I also want to see flavor reprints, the cards are drifting to far from the original flavor but I think the mechanics are pretty good and could be used as a starting point for some new guys
who needs one drops? In arb arb arb you won't have any, of well, no one will have any so it doesn't really matter, if your drafting anything else take some one drops if you think they are so important
That could be really awesome, I want to be able to open a pack and know that is going to be multicoloured, it would be so cool, can't wait to see what happens
I read somewhere that sarkon vol plus doubling season means ten dragons on turn one, does that work or not? Does it double the planeswalker tokens? I'm pretty sure that it would double the number of dragons but does it double the number of loyalty counters the planeswalker comes into play with?
I hope that they do a visual spoiler similar to that of the non core sets, give us a taste of what is to come, I constantly check those in the weeks leading up to the prerelease, they are so addicting to check for new cards on
The idea behind them is really strong, I just feel that the red one needs to hit hard if you draw it late game, and fast, so i think giving it haste when it changes could be handy, maybe 7/1? i dont know, thats my thoughts on the matter though
Mr friend slaps ppl in the face and yells "MY ONYX GOBLET DRAINS YOU FOR ONE!!!" that gets annoying quickly, especially when I play multiplayer and he taunts us over who he is going to target with his goblet
Alright, props to who ever came up with Wall of Frost, it is amazing, i want to play it just about every blue deck i have, i would even consider playing it in my casual Grixis deck. The card is just amazing, you oppodent cant get anything done when you 'freeze' there creature attacks on the spot
Enchantment
All creatures with power or toughness equal to zero become 3/3s with flying