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  • posted a message on Magic: The Gathering on Storage Wars
    I think the flip was for $600 or $700, and Sheets won the $700, but I could be mistaken.


    It's actually pretty confusing/bad editing. He's offered $600, Sheets counters for $650 (and he'll throw in the commons). S&C offers to flip because he 'likes games' (Sheets responds, 'Obviously'). Then Sheets announces the flip -- S&C wins, $600. Sheets wins, $700. Not sure where he got the $700 from..
    Posted in: Magic General
  • posted a message on Magic: The Gathering on Storage Wars
    Screengrab of the cards --

    http://i.imgur.com/UAURj.jpg

    (for those that don't watch the show, the value in the bottom is speculative of what the locker has been worth thus far -- it is not a representation of the cards)

    The worst part, imo, was the 'offer.' S&C offered $600, Darryl asked for $650 and was turned down. The S&C employee then said, 'I like games, I'll flip you for it' and the two flipped a coin to see if the store would buy the cards (including the commons/uncommons) for $600 or $650. No store would do this. Period.
    Posted in: Magic General
  • posted a message on [AVR] Vexing Devil
    Mimic Vat in Mono Red is now a thing..
    Posted in: Rumor Mill Archive
  • posted a message on [AVR] DailyMTG Previews 4/9: Mechanics Article, Griselbrand, etc
    Does anyone else see how broken this new time walk is? Right now Noxious revival is legal...mill it to your grave, noxious. use it. Seems good...


    The blue Miracle is exiled after casting it. It's brokenness is limited..
    Posted in: The Rumor Mill
  • posted a message on [PAX East] AVR Spoilers - New Angels, Miracle, Soulbound, etc
    Also replaced the original images with giant, WotC official images.
    Posted in: The Rumor Mill
  • posted a message on [PAX East] AVR Spoilers - New Angels, Miracle, Soulbound, etc
    I'd post this in the partial spoiler thread if there was one, but the spoiler (and OP here) both make the mistake of saying Demonlord of Ashmouth has "exile it unless you sacrifice a creature", when it actually says "sacrifice another creature".

    Pretty important, since clearly it'd be quite a bit more powerful if it could immediately skip its "first form."


    Fixed
    Posted in: The Rumor Mill
  • posted a message on [PAX East] AVR Spoilers - New Angels, Miracle, Soulbound, etc
    Updated first post to include text and visual spoiler
    Posted in: The Rumor Mill
  • posted a message on [PAX East] AVR Spoilers - New Angels, Miracle, Soulbound, etc
    Justin Treadway asked:

    Will there be spoilers today from PAX, or is that a Sunday thing?


    Forsythe answered:

    I think it's a Saturday thing.
    Posted in: The Rumor Mill
  • posted a message on [PAX East] AVR Spoilers - New Angels, Miracle, Soulbound, etc
    Anyone heard anything?

    EDIT:


    Thunderous Wrath - 4RR, Instant, Thunderous Wrath deals 5 damage to target creature or player. Miracle R (You may cast this card for its Miracle cost when you draw it if it's the first card you drew this turn)

    Sigarda, Host of Herons - 2GWW - Flying, Hexproof, 5/5, spells and abilities your opponents control can't cause you to sacrifice permanents

    Silverblade Paladin - 1WW, 2/2, Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired as long as you control both of them). As long as Silverblade Paladin is paired with another creature, both creatures have double strike.

    Restoration Angel - 3W, Flash, Flying, 3/4, When Restoration Angel enters the battlefield, you may exile target non-angel creature you control then return that creature to the battlefield under your control.

    Demonlord of Ashmouth 2BB, Flying, Undying, 5/4, when enters the battlefield, exile it unless you sacrifice another creature.
    Posted in: The Rumor Mill
  • posted a message on Potential Ponder or Delver Banning in Standard?
    The reason for speculation is the high percentage of Delver decks in top 16s compared to Stoneforge's/Jaces high percentage. In Forsythe's explanation of the Jace bannings last year, he stated:

    The Standard metagame is stagnant and unhealthy at the moment, and has been for months. Jace, the Mind Sculptor is appearing in winning deck lists an alarming percentage of the time, with Stoneforge Mystic appearing almost as often. For reference, 88% of the decks in Day 2 of Grand Prix Singapore contained multiple copies of Jace, and almost 70% of the Day 2 decks contained Stoneforge Mystic. The numbers from Pro Tour Qualifiers and independent large events like the StarCityGames.com Open Series look very similar.


    The similarity is here, though the percentages aren't as high yet.

    However, Forsythe continues to explain:

    We haven't seen cards dominate the field like this, possibly ever. Even in the heyday of Affinity (the last deck to require such drastic measures in Standard), we weren't seeing anything like this level of homogeneity. When you realize that both cards, besides being dominant in Standard, are top tier in Constructed formats of all sizes up to and including Legacy (and even Vintage for Jace), it becomes harder and harder to argue that the cards are anything but flat-out too powerful.


    You could replace Jace/Stoneforge here with Delver pretty easily...

    But, the case for the bannings isn't so simple. Forsythe continues:

    As for interactivity, when you lose to Jace / Stoneforge decks, you still feel like you're playing Magic: you cast your creatures, attack and block, yet, if your opponent plays well enough, eventually fall under an avalanche of card advantage and efficient tutoring. Game play like that is a far cry from past Standard environments containing ban-worthy cards, wherein you might get decked by a Tolarian Academy–fueled Stroke of Genius on turn three, or die from 20 on turn four to a combination of Arcbound Ravager, Disciple of the Vault, and Cranial Plating, both frequently at the hands of less proficient players. Those games felt more random and less satisfying, and the outcry to do something about it was loud and clear.


    Again, replace Jace/Stoneforge with Delver and it could be referring to the current environment.

    However, Forsythe really spells out the reasons behind the bans with:

    It was less clear this time, so we were willing to see if players were in fact tolerant of a skill-rewarding one-deck metagame. The ultimate goal is player enjoyment, and if most people were enjoying themselves, we weren't going to take any rash actions based solely on the math of deck lists.But then the formal complaints began pouring in, followed by a drop in attendance—pronounced at Pro Tour Qualifiers, shocking at the recent New Phyrexia Game Day, more subtle but just as real at Friday Night Magic—that we can't ignore. If people don't want to play the game, we need to fix it.


    And there's the rub. The environment is still decently open. There are plenty of Tier 1.5 decks to play, that have 'okay' matchups against Delver. Not to mention, attendance is actually UP at events. SCG events have reached 500+ players on multiple occasions and nearly every (non-Modern) GP is hitting an average of 1,100 players.

    Simply, it's all about money. If Delver, somehow, starts costing WotC money (via attendance, players leaving the game, etc), then they will look at bannings. But for now, cash is coming in barrels, and there's no reason they would think about taking out the popular card now.

    It's just not affecting WotC's bottom-line. If that ever occurs, then you might see some bannings...
    Posted in: Baseless Speculation
  • posted a message on [DCI] 3/20/12 B&R: Intangible Virtue and Lingering Souls Banned in Block Constructed
    Quote from TheLizard
    Yes, Lingering Souls is the problem. In Standard. For some value of "problem".

    However, everyone is talking about Block Constructed, which is a different format from Standard.


    I was talking about Block. I referred to the SCG events to illustrate the point that the card is clearly the _power_ card of the two (Virtue, Souls).
    Posted in: The Rumor Mill
  • posted a message on [DCI] 3/20/12 B&R: Intangible Virtue and Lingering Souls Banned in Block Constructed
    Isn't Lingering Souls the real problem though?

    Three of the top four at SCG this weekend all had Lingering Souls. Six of the top 16 at SCG had Lingering Souls (in comparison, 6 of the top 16 at SCG Legacy had Stoneforge Mystic).

    75% of the top 4 @ SCG were playing Lingering Souls. Why? Because the card is bonkers when it comes to card advantage. You just can't argue that. Even Finkle knew this and played it as part of his PT DKA venture.

    If they ban Virtue, people will still play Lingering Souls. If they ban Lingering Souls, hardly anyone will play Virtue...
    Posted in: The Rumor Mill
  • posted a message on [General] Pro-Tour Wolf-Run list
    I feel like the folks at scglive and team fireball are hyping the huntsmaster. Okay okay, huntsmaster is fantastic, but after watching some of the games with it, most games I'd want to just stay on the ramp into titan plan. This isn't always the case though. Definitely a decent one of...


    Rewatch the top 8 and count the number of games Kibler and PV win off the back of Huntmaster vs Titans....
    Posted in: Standard Archives
  • posted a message on [SCD] Huntmaster of the Fells
    Get 'em while they're cheap...
    Posted in: Standard Archives
  • posted a message on PT DKA
    If anyone on here had a better idea, list, then wouldn't you be playing in Hawaii today?


    Not everyone is qualified for Pro Tours...
    Posted in: Standard Archives
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