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  • 1

    posted a message on [540][Powered] wtwlf123's Cube
    Out of all these options I almost like Boros Signet the best for the 5th slot. unless you prefer Slayer's Stronghold. RW doesn't usually appreciate mana rocks. but the RW decks that do REALLY love them.
    Posted in: Cube Lists
  • 1

    posted a message on Print This Wizards (so I can put it in my cube)
    Either way it's exactly the type of card black could use for cube. Your version is far more likely to see print. Plus the extra flying power is great as black could always use more reach.

    Checks all the boxes for Lark, Alesha, Recruiter all while supporting nearly every deck type in black.
    Posted in: The Cube Forum
  • 1

    posted a message on [CUBE][ORI]Liliana, Heretical Healer//Liliana, Defiant Necromancer
    Absolutely. If all five are cubeable, which is very possible (since pushing Magic Origins is very expected), then black will gain a good amount of power by being able to use reanimate spells on walkers.
    Posted in: Cube Card and Archetype Discussion
  • 1

    posted a message on Zurgo Bellstriker
    Cowards are really good if they cost 1 mana for some reason, see Goblin Guide's original art.

    I'm glad they're really printing great 1 drops every set.
    Posted in: Cube Card and Archetype Discussion
  • 1

    posted a message on [CUBE][ORI]Liliana, Heretical Healer//Liliana, Defiant Necromancer
    Oh man, if any place showcases Liliana's power, it's cube.

    Transform her with:
    White: Balance, Karmic Guide, Lark, Elspeth, Sun's Champion, Armageddon + manland
    Blue: Gilded Drake, Glen Elendra Archmage, Mulldrifter, Clones (play clone, sacrifice clone), possibly Tinker
    Black: Flesh Carver, Braids, Shriekmaw, Boneshredder, Mulldrifter, Vampire Hexmage, Carrion Feeder, flashed Necromancy, Toxic Deluge, other ways via edicts and 187 creatures
    Red: Goblin Bombardment, Hellspark Elemental, Keldon Marauders, Ghitu Slinger, Greater Gargadon, Sneak Attack, Avalanche Riders, Mogg Fanatic, Fire Imp, Siege-Gang Commander, Pyroclasm, Torch Fiend, Mogg War Marshal, Generator Servant, and burn spells to your own creatures, possibly Daretti, Scrap Savant
    Green: Sakura-Tribe Elder, Birthing Pod, Natural Order, Yavamaya Elder
    Artifact: Skullclamp, Grafted Wargear, Mortar Pod, Smokestacks, Trading Post
    Gold: Qasali Pridemage, Falkenrath Aristocrat, Murderous Redcap,

    ...combat, your own removal spells.

    Her planeswalker minus is also really good with a lot of these creatures

    Synergistic with:
    Genesis, Lark, Alesha, Stronghold, Unearth, Recurring Nightmare, Squee, Goblin Nabob, Life from the Loam, Flickerwisp (to flip her from planeswalker to creature)

    Doesn't transform from wraths.
    Posted in: Cube Card and Archetype Discussion
  • 1

    posted a message on Anticipate
    Clearly worse than Impulse

    I'd want to play Strategic Planning over it as well, due to the uniqueness and light graveyard support
    Posted in: Cube Card and Archetype Discussion
  • 1

    posted a message on Lightning Berserker
    It also has a cute synergy with Champion of the Parish. I might give him a shot if this set doesn't have too many other additions.

    EDIT: And a nasty synergy with Purphoros, God of the Forge
    Posted in: Cube Card and Archetype Discussion
  • 1

    posted a message on The Official Cube Discussion Thread
    You don't have to keep your list updated to enjoy it, just make it a old and modern frame cube and don't add any M15 frames. Wink
    Posted in: The Cube Forum
  • 1

    posted a message on [[MCD]] Time Vault Combo

    There is no question that Time Vault is a powerful card with anything that untaps it and with some cubes supporting Splinter Twin combo, can this nasty card squeeze its way in too?

    kojiro's latest Joy of Cubing Podcast sparked an interest in Time Vault.

    Infinite Turns:
    Tezzeret 1.0
    Voltaic Key
    Kiora's Follower
    Ral Zarek

    Ways to untap Time Vault:
    Deceiver Exarch
    Pestermite
    Zealous Conscripts
    Teferi, Temporal Archmage

    There are plenty of ways to use and abuse the three key creatures that untap Time Vault multiple times in a single game. I personally think this card isn't a long way from being cubable, remember to keep in mind Time Vault during spoiler season!
    Posted in: Cube Card and Archetype Discussion
  • 1

    posted a message on [CUBE][FRF] Mardu Strike Leader
    One of the great things about this card is the versatility. You can cast him on three or four depending on the rest of your curve. I think he's worth testing at any size assuming you're supporting black aggro.
    Posted in: Cube Card and Archetype Discussion
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