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Jun 15, 2015NathanZimmerer posted a message on [ORI] [Cube] Jace, Vryn's Prodigy / Jace, Telepath UnboundI would be hard pressed to say that this new Jace will be good in competitive, constructed decks but he is extremely good in powered cubes. He fuels multiple archetypes and can recast a few powered cards. I think every cube should give him a shot.Posted in: Cube Card and Archetype Discussion
Jun 14, 2015NathanZimmerer posted a message on [ORI] [Cube] Nissa, Vastwood Seer / Nissa, Sage AnimistShe gets worse every time I read her. I wish the whole cycle was easily cubeable but it looks like Nissa and Chandra will be lucky to make it into the on deck binder. Let's hope Gideon gets redemption after his last walker card.Posted in: Cube Card and Archetype Discussion
May 31, 2015Out of all these options I almost like Boros Signet the best for the 5th slot. unless you prefer Slayer's Stronghold. RW doesn't usually appreciate mana rocks. but the RW decks that do REALLY love them.Posted in: Cube Lists
May 31, 2015Ha, yeah we'll go with that one. It's even more powerfulPosted in: The Cube Forum
I'm hoping if we keep asking for a Sower of the Graveyard we'll get it
Creature - Zombie Rogue
When ~ enters the battlefield, return target non-zombie creature card from your graveyard to the battlefield, it becomes a zombie in addition to its other types.
When ~ leaves the battlefield, sacrifice that creature.
May 30, 2015Posted in: The Cube ForumQuote from wtwlf123 »Drawn to Darkness 2BBB
Enchantment - Aura [R]
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner and you gain 1 life.
I like this design, it's printable but would be extremely good in cube. I made a very wordy but intuitive iteration of it, quite a bit more powerful:
Drawn to Wickedness
When ~ enters the battlefield choose one —
• If it's on the battlefield, it becomes an Aura with "enchant creature on the battlefield with ~." You control enchanted creature.
• If it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with ~." Put target creature card from a graveyard onto the battlefield under your control and attach ~ to it. When ~ leaves the battlefield, that creature's controller sacrifices it.
With the current rules this card is quite a pain to design. I'd make it an aura in the first place but Animate Dead's text is even longer than Necromancy.
May 29, 2015Either way it's exactly the type of card black could use for cube. Your version is far more likely to see print. Plus the extra flying power is great as black could always use more reach.Posted in: The Cube Forum
Checks all the boxes for Lark, Alesha, Recruiter all while supporting nearly every deck type in black.
May 29, 2015I'd kill for a good black 5 drop.Posted in: The Cube Forum
Creature - Goblin Rogue
When ~ enters the battlefield, put three 1/1 black Faerie Rogue creature tokens with flying onto the battlefield.
1B, Sacrifice a Faerie: Put two -1/-1 counters on target creature or remove up to two counters from target permanent.
May 15, 2015Body and Mind is the only one I might say is too powerful. Jitte is absolutely bonkers but otherwise forces you to play a somewhat fair aggressive deck unless you sneak it into a deck with a few weenies like blue control or elves ramp.Posted in: Cube Card and Archetype Discussion
They can be stopped with counterspells, creature removal, or artifact removal. I find that to be one of the learning lessons from playing cube and designing cubes with the swords and jitte in it: EITHER play a degenerate deck OR play a "fair" deck with artifact removal.
This isn't only because of the swords, it's because of cards like Shackles, Mimic Vat, mana rocks, Batterskull, Wurmcoil, Sundering Titan... etc
May 15, 2015Considering the competition is already steep I don't think swords would be overpowered in a 360 unpowered list. They're great aggro tools just as Balance and Treachery are great control tools. You'll always have something that is much more powerful than the average cube card until you cut power and then 20 or so cards on top of that. There are plenty of great artifact removal effects to allow swords in at 360 that should be mainboarded anyways and I do believe that a classic, powerful cube (even unpowered) should have at least enough artifacts to justify running mainboard artifact destruction.Posted in: Cube Card and Archetype Discussion
I wouldn't fault a designer for not running them, check with your playgroup to see what they think since they're the ones who draft with you.
May 14, 2015I expected this to be a 360 powered staple and it exceeded my expectations. It's not uncommon to not be able to block it, plus getting back any powerful card can be a huge beating. Naturally it has been a great UG card. Let's face it, even a slightly more awkward and expensive Eternal Witness is still really good, plus you can use the ability instant speed and it beats down much better. I think it may be the best morph card in general.Posted in: Cube Card and Archetype Discussion
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