There's been a lot of discussion recently about the health of Legacy. I feel that there are a lot of misguided opinions, so I started a blog and wrote a (very) long post about why I'm not not concerned.
I apologize for its extreme length, but this is a complicated issue and I wanted to do it the justice it deserves rather than reduce it to some short talking points. tl;dr included.
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I assume you mean Milan, but I agree.
I actually watched Ethersworn Canonist brickwall this deck quite easily. Perhaps run that in the SB?
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Yes it loses Indestructible.
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Um, I haven't played it since Deathrite Shaman because while Shaman was legal, Blood Moon was not a solid plan against Jund because mana denial was harder to achieve.
And I haven't played it since the banning of Deathrite because our manlands are too important to our overall game plan, and it hurts more than it helps.
Is that explanation "Kanye" enough. I'd figure people may of been able to put that together, given all these points have already been explained in the last few posts about Bloodmoon.
Guess I was wrong.
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I've just learned to play around Cryptic with manlands when they have 4 mana open, even if they're bluffing.
Ravager also makes Cryptic a moot card, as the only modes they'll ever be able to choose is tap and draw, knowing this makes attacking much easier.
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-3 Ensoul Artifact
-3 Steel Overseer
+2 Spellskite
+1 Dismember
+1 Torpor Orb
+2 Wear/Tear
Pod:
-2 Memnite
-3 Ensoul Artifact
+1 Dismember
+1 Whipflare
+1 Torpor Orb
+1 Grafdigger's Cage
+1 Relic of Progenitus
Jund:
-2 Memnite
-3 Steel Overseer
-1 Ensoul Artifact
+2 Thoughtseize
+2 Spellskite
+1 Grafdigger's Cage
+1 Etched Champion
Affinity:
-2 Memnite
-2 Ethched Champion
-1 Arcbound Ravager
-2 Galvanic Blast
+2 Ancient Grudge
+2 Wear/Tear
+2 Spellskite
+1 Master of Etherium
Burn:
-3 Steel Overseer
+2 Spellskite
+1 Relic of Progenitus
UWR:
-3 Steel Overseer
-2 Memnite
+1 Ethched Champion
+2 Thoughtseize
+1 Relic of Progenitus
+1 Master of Etherium
Tron:
-2 Etched Chapmion
-3 Steel Overseer
+2 Ancient Grudge
+1 Master of Etherium
+2 Thoughtseize
Scapeshift:
-3 Steel Overseer
+1 Master of Etherium
+2 Thoughtseize
This is how I SB'd, to my memory.
My only loss in swiss was to Faeries believe it or not, and I never actually did play against Tron.
Edit:
My thoughts on Thoughtcast:
I have top 32'd Chicago, top 64'd Detroit and now top 8'd Boston, all without Thoughtcast in my 75. I can understand why people would want to play it, and I have played it to great effect as well, but on whether it's needed or not, well, I don't think it is.
I think it's preference. You can either run more threats, or run CA. I generally choose more threats.
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Nothing
Round 2:
-3 Shrapnel Blast
+1 Dismember
+2 Spellskite
Round 3:
-3 Shrapnel Blast
-1 Memnite
-1 Steel Overseer
+1 Dismember
+2 Nature's Claim
+1 Torpor Orb
+1 Grafdigger's Cage
Round 4:
-3 Shrapnel Blast
-2 Etched Champion
-1 Arcbound Ravager
+2 Ancient Grudge
+2 Nature's Claim
+2 Spellskite
Round 5:
-3 Shrapnel Blast
-3 Steel Overseer
-1 Master of Etherium
+3 Thoughtseize
+2 Nature's Claim
+2 Spellskite
Round 6:
-3 Steel Overseer
+2 Spellskite
+1 Relic of Progenitus
Round 7:
-3 Memnite
+1 Whipflare
+2 Spellskite
Top 8:
-3 Shrapnel Blast
-3 Memnite
+3 Thoughtseize
+2 Spellskite
+1 Relic of Progenitus
So the only card I never used all day was Illness in the Ranks, and I feel it's not all that needed against Twin.
And the reason I would go back to Thoughtcast is that Shrapnel didn't feel as game breaking as it has in other metas, and I'm always changing my list to get a different feel for different cards.
I will keep you updated on my list as I do testing for other events and GP Boston.
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List:
4 Blinkmoth Nexus
4 Darksteel Citadel
3 Inkmoth Nexus
1 Mountain
4 Ornithopter
3 Memnite
4 Signal Pest
4 Vault Skirge
4 Arcbound Ravager
4 Steel Overseer
3 Etched Champion
3 Springleaf Drum
4 Galvanic Blast
3 Shrapnel Blast
4 Cranial Plating
3 Whipflare
3 Thoughtseize
3 Spellskite
2 Ancient Grudge
2 Nature's Claim
2 Spell Snare
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I've played with Thoughtcast, and without it.
Same goes for Welding Jar, or Galvanic Blast, or even Shrapnel Blast.
I've even played without Etched Champions and stuck with all Master of Etherium.
I would love to tell you guys what is best, but there is no "best" just right for the situation.
I'd also like to tell you guys what I'm testing but I haven't played Modern in a little while because it's Sealed season.
I will be testing Modern within the coming weeks and will post my results for you guys in here.
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Probably wouldn't actually need to play the Basic Island, and would replace it with another Inkmoth.
It was fine during my testing, but during the tournament I just really wanted another man land.