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  • posted a message on General Discussion and Conversation
    I've seen an enchantment satchel used, and Fettergeist would not really help it.

    Amusingly enough, it's a lot harder to get now as a starting satchel.
    Posted in: MTG: The RPG 2
  • posted a message on Quen's Alehouse
    The flush on the farmer's face fading slowly, he nods. "Better if you see it yourselves. You ready?"

    It looks like he's desperate enough to even accept a tiger and mechanical rabbit without complaint.
    Posted in: Dominaria
  • posted a message on Quen's Alehouse
    Due to circumstances, I will be taking over the wild beasts quest. I cannot guarantee the quality of the farmer's accent.

    Slightly red-faced, the farmer snaps back, "Whatever it is, tain't natural. Natural beasties don't hide in the dark, waitin' to grab our animals!"
    Posted in: Dominaria
  • posted a message on Quen's Alehouse
    Cyouni merely smiles, knowing that though it's probably not going to be as easy as Ultima makes it sound, it can't compare to what he's faced before. "I'm ready any time they are."

    Unless your thief is stronger than demons, I'm probably sure I'm correct.
    Posted in: Dominaria
  • posted a message on Quen's Alehouse
    Seeing Kai fill in his name, Cyouni does the same on the other bounty, the strokes precise and sure.

    His hand drops to hang loosely at his side as he strides over to the guard. "I'll be helping you out as well."
    Posted in: Dominaria
  • posted a message on Quen's Alehouse
    Overhearing the conversation behind him, Cyouni turns, glancing over his shoulder for just long enough to catch the face of the one who'd spoken. One more name down. One to go.

    The talking tiger was a new one, he had to admit.

    So far as I can tell, Curse supports whatever colours the old boards did, though attempting a nonexistent colour gives you the standard.
    Posted in: Dominaria
  • posted a message on Quen's Alehouse
    Cyouni's eyebrows go up as he enters the tavern, seeing the crowd near the papers. Three of them he's seen before.

    With a nod of greeting to the group, Cyouni steps up to the contracts on the wall and scans them for details. Seeing only four names to the five nearby, his eyes move back and forth, attempting to match names to faces. It's a hopeless task, as he only knows two names.
    Posted in: Dominaria
  • posted a message on Frankie Peanuts' Shop
    Cyouni's grin is almost impish. "Indeed." He sweeps the gems into his satchel, and with a friendly wave, departs the shop.
    Posted in: Dominaria
  • posted a message on Frankie Peanuts' Shop
    Cyouni steps into the shop once more, offering a quick greeting to Frankie.

    Quickly picking out the spells he's looking for, he brings the gems to the front, setting some gems from his satchel beside them.
    Posted in: Dominaria
  • posted a message on The Estark Arena
    Seeing that all the excitement has ended, Cyouni turns to leave the Arena. Perhaps after a quick detour, a drink would do nicely.
    Posted in: Dominaria
  • posted a message on Lat-Nam Wizards
    Rayne chuckles slightly, a gentle smile on her lips. "Of course you may. You only had to ask." She fishes through her robes, coming up with a coin emblazoned with the Lat-Nam symbol, which she holds out to him.

    "This is the symbol of your membership. Keep it safe. You may also pick an unoccupied room on the second floor to make your own."
    Posted in: Dominaria
  • posted a message on Lat-Nam Wizards
    The door opens smoothly, revealing a woman standing just inside. "Welcome to House Lat-Nam. I am Rayne. How can I help you?"

    Rayne gestures for Ultima to step inside.
    Posted in: Dominaria
  • posted a message on [Normal Game] Return to Ravnica: Game Over
    Quote from Cantripmancer
    That's it. And Cyouni goes AWOL from 847, just as Karn starts to come forth with his results on AI, until 1096, after AI is lynched and D3 has begun. I recognize that Cyouni hasn't been the most prolific poster in general, but what is there is suspect, as well. RVS-voting a buddy? Check. Buddy calling you out for not participating? Check. Mild coaching of buddy? Check. Mild attack on buddy's attacker? Check.
    I'm relatively certain people don't RVS-vote their buddy for obvious reasons.
    And apparently dkingsland (replacing Cythare) and LnGrrR (replacing Void) were scum. Oh, wait.
    There is literally no reason why I'd want to coach AI - he's more than smart enough to think for himself, and that creates unnecessary ties.
    Anyone would want to question a vague reason as to why one person's voting another.
    You're just pulling out everything generic and writing it down.


    Vote masterplum
    Posted in: Mafia
  • posted a message on [Normal Game] Return to Ravnica: Game Over
    Quote from masterplum
    To be honest if you flip town here this is your fault. My vote on you is entirely based on the fact that people have said you are good and yet you have contributed nothing this entire game. I can't think of a single thing you have done all game which has led to a scum lynch or prevented a town mislynch.

    Quote from masterplum
    Oh, the point of that was you are correct that nothing you could say here would save you probably. Because you should have said something to save yourself months ago
    The sad thing's that you're interacting with me more than the confirmed town, and you're likely scum.

    And being wrong =/= being scum.
    And I could ask you the same thing.
    Posted in: Mafia
  • posted a message on [Normal Game] Return to Ravnica: Game Over
    Quote from masterplum
    Interesting you would say that now as opposed to when AE voted you
    I dunno, maybe it's because you actually made a move?

    Quote from Cantripmancer
    Oh, Cyouni, was that "interactionless brick walls" referring to the deadline?
    No, it was referring to certain people who complain that there's no one talking, and when people do say something, ignore it completely.
    And the other people who decide to go "he's scum" and then decide that giving reasons one can object to is a bad thing.
    I've seen brick walls that are more interactive.
    I'm pretty sure I could say anything at this point and it wouldn't matter.
    Posted in: Mafia
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